Player Matchup

Vulcan
Vulcan
Kaneki420
Vulcan
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,593 Elo+
Party 2
Cliodhna
Cliodhna
Nedloh
Cliodhna
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Tyk0n
Ratatoskr
Level 172
God Stats
0W - 2L
1,310 SR
Queue Stats
7W - 6L
1,538 Elo+
Party 1
Merlin
Merlin
br1xy
Merlin
Level 140
God Stats
0W - 1L
1,589 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
priklyblue
Skadi
Level 143
God Stats
3W - 6L
1,128 SR
Queue Stats
362W - 369L
1,532 Elo+
Solo
Team Averages
Level 127
1,406 SR
1,533 Elo+

VS

Team Averages
Level 124
1,401 SR
1,587 Elo+
Charybdis
Charybdis
Leviabeetuss
Charybdis
Level 141
God Stats
1W - 0L
1,340 SR
Queue Stats
14W - 2L
1,729 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mordridt
Kumbhakarna
Level 158
God Stats
5W - 5L
1,365 SR
Queue Stats
746W - 301L
1,662 Elo+
Solo
Ne Zha
Ne Zha
smurfingmyjob
Ne Zha
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 25L
1,596 Elo+
Solo
Hera
Hera
sumoRFC1
Hera
Level 148
God Stats
7W - 6L
1,301 SR
Queue Stats
569W - 591L
1,429 Elo+
Solo
Amaterasu
Amaterasu
swipesss
Amaterasu
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 101L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Kaneki420
Vulcan
17
3 / 7 / 12
10,381
865
13,485
12,845
5,913
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cliodhna
Nedloh
Cliodhna
17
3 / 8 / 8
10,602
884
8,024
13,459
5,721
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ratatoskr
Tyk0n
Ratatoskr
14
3 / 6 / 12
9,179
765
11,999
15,102
17,005
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
br1xy
Merlin
18
7 / 4 / 10
10,482
874
17,847
10,849
5,541
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
15
3 / 5 / 8
9,350
779
7,517
11,564
4,511
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Leviabeetuss
Charybdis
18
6 / 3 / 17
11,026
919
7,416
9,096
4,005
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Mordridt
Kumbhakarna
17
3 / 4 / 19
10,727
894
5,124
21,420
21,814
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
13 / 5 / 16
11,856
988
31,343
17,638
9,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
15
3 / 3 / 15
9,230
769
7,756
9,079
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
swipesss
Amaterasu
16
5 / 4 / 15
9,227
769
7,921
20,549
19,532
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
112
19
Kills
30
30
Deaths
19
50
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Kaneki420
Vulcan
3
7
12
1.29
W
Charybdis
Leviabeetuss
Charybdis
6
3
17
4.83
W
Kumbhakarna
Mordridt
Kumbhakarna
3
4
19
3.13
L
Cliodhna
Nedloh
Cliodhna
3
8
8
0.88
L
Ratatoskr
Tyk0n
Ratatoskr
3
6
12
1.5
L
Merlin
br1xy
Merlin
7
4
10
3
L
Skadi
3
5
8
1.4
W
13
5
16
4.2
W
Hera
3
3
15
3.5
W
Amaterasu
swipesss
Amaterasu
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,872
Damage
59,560
63,819
Taken
77,782
38,691
Mitigated
58,597
11,793
Healing
22,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Kaneki420
Vulcan
13,485
5,305
286
566
12,845
5,913
1,259
3,596
9,249
32,251
0
W
Charybdis
Leviabeetuss
Charybdis
7,416
4,249
417
1,086
9,096
4,005
2,341
4,546
4,185
0
28,655
W
Kumbhakarna
Mordridt
Kumbhakarna
5,124
354
3,253
3,616
21,420
21,814
728
7,090
13,435
12,453
0
L
Cliodhna
Nedloh
Cliodhna
8,024
1,150
197
212
13,459
5,721
613
2,309
11,150
0
16,858
L
Ratatoskr
Tyk0n
Ratatoskr
11,999
807
1,150
3,186
15,102
17,005
402
3,808
11,294
0
15,942
L
Merlin
br1xy
Merlin
17,847
966
884
1,445
10,849
5,541
1,054
1,085
9,764
34,754
0
L
Skadi
7,517
1,961
1,871
1,996
11,564
4,511
1,272
2,082
9,482
0
17,348
W
31,343
7,664
223
4,495
17,638
9,440
2,782
4,363
12,712
0
56,118
W
Hera
7,756
1,874
664
1,519
9,079
3,806
981
3,929
4,675
18,250
0
W
Amaterasu
swipesss
Amaterasu
7,921
1,491
1,580
5,673
20,549
19,532
417
9,274
10,242
0
13,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,994
Gold Earned
52,066
118
Minions Killed
134
0
Camps Cleared
0
1,096,308
Distance Traveled
1,083,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,381
865
40
3
0
202,819
0
W
Charybdis
11,026
919
49
4
0
200,713
0
W
Kumbhakarna
10,727
894
11
1
0
208,023
0
L
Cliodhna
10,602
884
10
1
0
221,912
0
L
Ratatoskr
9,179
765
13
1
0
246,063
0
L
Merlin
10,482
874
29
2
0
218,858
0
L
Skadi
9,350
779
26
2
0
206,656
0
W
Ne Zha
11,856
988
40
3
0
218,197
0
W
Hera
9,230
769
25
2
0
219,445
0
W
Amaterasu
9,227
769
9
1
0
237,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role