Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
A Gold Magikarp
Surtr
Level 129
God Stats
17W - 14L
1,500 SR
Queue Stats
95W - 57L
1,463 Elo+
Solo
Tiamat
Tiamat
Angryneeson5280
Tiamat
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 53L
1,523 Elo+
Solo
Eset
Eset
WWELegendKiller_
Eset
Level 143
God Stats
2W - 0L
1,421 SR
Queue Stats
127W - 127L
1,511 Elo+
Solo
Team Averages
Level 127
1,484 SR
1,499 Elo+

VS

Team Averages
Level 101
1,580 SR
1,484 Elo+
Sylvanus
Sylvanus
CJH146
Sylvanus
Level 142
God Stats
27W - 26L
1,517 SR
Queue Stats
209W - 213L
1,500 Elo+
Party 1
Ishtar
Ishtar
Deluxe Prophet
Ishtar
Level 45
God Stats
2W - 2L
1,678 SR
Queue Stats
65W - 79L
1,407 Elo+
Solo
Surtr
Surtr
EPIC-J-1997
Surtr
Level 158
God Stats
27W - 26L
1,550 SR
Queue Stats
592W - 546L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
J4redbcn7
Baron Samedi
Level 56
God Stats
2W - 4L
1,726 SR
Queue Stats
76W - 68L
1,463 Elo+
Solo
Da Ji
Da Ji
vibe9166
Da Ji
Level 106
God Stats
3W - 3L
1,429 SR
Queue Stats
131W - 106L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 0 / 0
6,326
703
2,641
6,314
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
 
Skadi
9
0 / 1 / 1
4,877
542
3,589
3,780
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
5,694
633
4,385
9,986
8,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 0 / 2
6,000
667
3,529
3,914
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 0
5,232
581
3,157
5,158
2,997
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CJH146
Sylvanus
7
0 / 1 / 2
4,716
524
1,465
6,459
3,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 0 / 2
4,399
489
1,435
3,153
1,071
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 1 / 0
5,903
656
7,676
9,841
6,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
J4redbcn7
Baron Samedi
7
0 / 3 / 0
4,420
491
1,431
4,104
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
vibe9166
Da Ji
10
2 / 0 / 0
5,566
618
4,551
7,236
2,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
3
3
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
0
0
2
W
Skadi
 
Skadi
0
1
1
0.5
W
0
1
0
0
W
2
0
2
3
L
Sylvanus
CJH146
Sylvanus
0
1
2
1
L
0
0
2
1
L
1
1
0
1
L
Baron Samedi
J4redbcn7
Baron Samedi
0
3
0
0
W
1
1
0
1
L
Da Ji
vibe9166
Da Ji
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,301
Damage
16,558
29,152
Taken
30,793
16,905
Mitigated
15,984
10,168
Healing
8,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
2,641
390
50
3,387
6,314
2,323
359
669
5,645
50,798
0
W
Skadi
 
Skadi
3,589
1,451
0
978
3,780
1,081
427
220
3,560
0
27,211
W
4,385
1,709
0
3,086
9,986
8,179
0
198
9,788
489
41,253
W
3,529
207
0
1,354
3,914
2,325
156
1,080
2,834
32,421
0
L
Sylvanus
CJH146
Sylvanus
1,465
497
310
2,427
6,459
3,610
0
2,367
4,092
14,088
0
L
1,435
607
0
334
3,153
1,071
0
1,121
2,032
0
21,125
L
7,676
4,509
0
3,593
9,841
6,818
0
1,717
8,124
685
45,718
L
Baron Samedi
J4redbcn7
Baron Samedi
1,431
45
76
802
4,104
1,647
0
2,923
1,181
19,628
0
W
3,157
439
0
1,313
5,158
2,997
52
927
4,231
20,071
0
L
Da Ji
vibe9166
Da Ji
4,551
998
0
1,111
7,236
2,838
0
1,329
5,907
0
44,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,129
Gold Earned
25,004
314
Minions Killed
227
0
Camps Cleared
0
933,787
Distance Traveled
836,152
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,326
703
106
12
0
184,501
0
W
Skadi
4,877
542
39
4
0
177,940
0
W
Surtr
5,694
633
75
8
0
182,757
0
W
Tiamat
6,000
667
70
8
0
196,741
4
L
Sylvanus
4,716
524
15
2
0
150,345
2
L
Ishtar
4,399
489
25
3
0
154,993
0
L
Surtr
5,903
656
81
9
0
196,021
1
L
Baron Samedi
4,420
491
32
4
0
118,140
0
W
Eset
5,232
581
24
3
0
191,848
4
L
Da Ji
5,566
618
74
8
0
216,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role