Player Matchup

Susano
Susano
Fncy_-
Susano
Level 129
God Stats
1W - 0L
1,124 SR
Queue Stats
22W - 42L
1,277 Elo+
Party 2
Izanami
Izanami
WveII
Izanami
Level 16
God Stats
2W - 2L
1,458 SR
Queue Stats
4W - 27L
1,117 Elo+
Party 2
Gilgamesh
Gilgamesh
niceculling
Gilgamesh
Level 151
God Stats
9W - 4L
1,820 SR
Queue Stats
313W - 273L
1,649 Elo+
Solo
Team Averages
Level 99
1,467 SR
1,348 Elo+

VS

Team Averages
Level 106
1,516 SR
1,358 Elo+
Ratatoskr
Ratatoskr
ElectroScorpion
Ratatoskr
Level 123
God Stats
2W - 2L
1,542 SR
Queue Stats
129W - 133L
1,366 Elo+
Solo
Ares
Ares
EsotericGang86
Ares
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 213L
1,334 Elo+
Party 1
Hou Yi
Hou Yi
Mondartharian
Hou Yi
Level 107
God Stats
6W - 3L
1,506 SR
Queue Stats
128W - 167L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Fncy_-
Susano
16
4 / 3 / 9
10,227
787
10,123
8,580
4,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
WveII
Izanami
15
1 / 3 / 11
9,539
734
7,244
8,145
3,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
niceculling
Gilgamesh
16
13 / 0 / 4
11,409
878
16,501
12,441
12,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ElectroScorpion
Ratatoskr
14
3 / 9 / 3
9,686
745
5,772
14,889
5,631
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 3 / 2
8,855
681
4,327
14,262
16,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 6 / 5
8,195
630
8,758
13,239
5,309
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
18
Kills
6
6
Deaths
18
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
ElectroScorpion
Ratatoskr
3
9
3
0.5
L
3
3
2
1.33
W
Susano
Fncy_-
Susano
4
3
9
2.83
L
0
6
5
0.42
W
Izanami
WveII
Izanami
1
3
11
2.17
W
Gilgamesh
niceculling
Gilgamesh
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,868
Damage
18,857
29,166
Taken
42,390
20,984
Mitigated
27,696
4,600
Healing
3,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
ElectroScorpion
Ratatoskr
5,772
1,542
0
1,286
14,889
5,631
0
48
14,410
0
42,285
L
4,327
332
0
1,802
14,262
16,756
0
24
13,842
13,931
0
W
Susano
Fncy_-
Susano
10,123
2,175
0
703
8,580
4,537
331
1,050
7,530
0
41,239
L
8,758
3,809
0
642
13,239
5,309
0
43
12,968
0
32,971
W
Izanami
WveII
Izanami
7,244
6,093
0
262
8,145
3,509
2,005
1,613
6,532
0
36,660
W
Gilgamesh
niceculling
Gilgamesh
16,501
5,872
0
3,635
12,441
12,938
663
1,745
10,696
0
38,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,175
Gold Earned
26,736
167
Minions Killed
120
0
Camps Cleared
0
728,936
Distance Traveled
638,840
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,686
745
56
4
0
216,445
0
L
Ares
8,855
681
20
2
0
209,329
0
W
Susano
10,227
787
61
5
0
261,400
3
L
Hou Yi
8,195
630
44
3
0
213,066
0
W
Izanami
9,539
734
73
6
0
214,292
0
W
Gilgamesh
11,409
878
33
3
0
253,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role