Player Matchup

Atlas
Atlas
Masters
Korpz
Atlas
Masters
Level 169
God Stats
2W - 0L
1,367 SR
Queue Stats
485W - 135L
2,833 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
Moemarrow
Baron Samedi
Masters
Level 251
God Stats
9W - 0L
1,929 SR
Queue Stats
150W - 30L
2,639 MMR
Party 1
Rama
Rama
Diamond I
Sethaniel
Rama
Diamond I
Level 166
God Stats
118W - 10L
2,092 SR
Queue Stats
208W - 26L
2,344 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 195
1,796 SR
2,605 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 114
1,580 SR
2,136 MMR
Danzaburou
Danzaburou
Gold II
MrxzFear
Danzaburou
Gold II
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 273L
1,720 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
Nóctís
Kuzenbo
Diamond V
Level 52
God Stats
6W - 7L
1,537 SR
Queue Stats
73W - 79L
2,156 MMR
Solo
Tiamat
Tiamat
Diamond I
Rtrus
Tiamat
Diamond I
Level 154
God Stats
27W - 22L
1,705 SR
Queue Stats
287W - 250L
2,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Korpz
Atlas
14
2 / 1 / 11
9,534
867
5,988
13,782
16,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
Moemarrow
Baron Samedi
13
1 / 3 / 10
8,249
750
7,553
8,922
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
16
10 / 0 / 3
10,086
917
17,095
9,871
4,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AphroditeMartichorasNe ZhaVamanaGuan Yu

VS

Bans
HerculesOdinAchillesFenrirShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrxzFear
Danzaburou
13
0 / 3 / 3
7,292
663
7,444
10,790
4,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Nóctís
Kuzenbo
11
0 / 5 / 4
6,845
622
4,262
13,266
17,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiamat
Rtrus
Tiamat
12
4 / 5 / 0
7,565
688
11,972
9,819
6,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
4
4
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
Korpz
Atlas
2
1
11
7.5
W
Baron Samedi
Moemarrow
Baron Samedi
1
3
10
2
L
Danzaburou
MrxzFear
Danzaburou
0
3
3
0.5
L
Kuzenbo
Nóctís
Kuzenbo
0
5
4
0.4
L
Tiamat
Rtrus
Tiamat
4
5
0
0.8
W
Rama
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,636
Damage
23,678
32,575
Taken
33,875
24,594
Mitigated
28,726
14,848
Healing
2,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Korpz
Atlas
5,988
1,450
0
5,063
13,782
16,005
160
4,867
8,915
20,846
0
W
Baron Samedi
Moemarrow
Baron Samedi
7,553
375
1,649
2,468
8,922
4,296
474
5,810
3,112
40,213
0
L
Danzaburou
MrxzFear
Danzaburou
7,444
2,177
0
1,447
10,790
4,604
0
3,635
6,961
0
28,148
L
Kuzenbo
Nóctís
Kuzenbo
4,262
1,887
107
605
13,266
17,643
90
5,797
7,469
13,555
0
L
Tiamat
Rtrus
Tiamat
11,972
1,070
0
830
9,819
6,479
28
3,842
5,847
32,792
0
W
Rama
17,095
13,742
0
5,668
9,871
4,293
2,691
5,875
3,996
0
50,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,869
Gold Earned
21,702
176
Minions Killed
126
0
Camps Cleared
0
652,410
Distance Traveled
624,403
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,534
867
10
1
0
234,393
0
W
Baron Samedi
8,249
750
73
7
0
201,747
0
L
Danzaburou
7,292
663
55
5
0
207,821
0
L
Kuzenbo
6,845
622
13
1
0
211,036
1
L
Tiamat
7,565
688
58
5
0
205,546
0
W
Rama
10,086
917
93
8
0
216,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role