Player Matchup

Olorun
Olorun
DR3WDAK1D
Olorun
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 130L
1,503 Elo+
Party 1
Vulcan
Vulcan
Feetsniffer8436
Vulcan
Level 88
God Stats
1W - 1L
1,303 SR
Queue Stats
205W - 180L
1,560 Elo+
Solo
Ymir
Ymir
LumpierMink19
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,428 Elo+
Party 1
Pele
Pele
T-Naasty52
Pele
Level 98
God Stats
5W - 8L
1,515 SR
Queue Stats
280W - 279L
1,515 Elo+
Party 1
Achilles
Achilles
senjutsu-gabe
Achilles
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 50L
1,441 Elo+
Party 1
Team Averages
Level 80
1,464 SR
1,489 Elo+

VS

Team Averages
Level 141
1,666 SR
1,643 Elo+
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
TheDoctorOps
Skadi
Level 103
God Stats
18W - 7L
1,628 SR
Queue Stats
190W - 125L
1,698 Elo+
Party 2
Cthulhu
Cthulhu
XxWeebXLordxX
Cthulhu
Level 147
God Stats
5W - 3L
1,668 SR
Queue Stats
168W - 139L
1,600 Elo+
Solo
Ravana
Ravana
memeunist
Ravana
Level 157
God Stats
6W - 1L
1,873 SR
Queue Stats
98W - 64L
1,703 Elo+
Party 2
Baron Samedi
Baron Samedi
xzOrnsteinxz
Baron Samedi
Level 172
God Stats
1W - 0L
1,661 SR
Queue Stats
109W - 76L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DR3WDAK1D
Olorun
10
0 / 1 / 0
5,661
515
4,489
6,541
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
4 / 2 / 0
6,437
585
7,091
4,601
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 0
5,480
498
2,112
9,222
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 2
5,405
491
2,689
10,786
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
senjutsu-gabe
Achilles
8
0 / 2 / 0
4,605
419
3,041
8,451
5,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 4 / 2
5,771
525
3,294
8,059
3,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 0 / 1
6,510
592
6,773
6,370
2,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
11
2 / 1 / 2
6,709
610
7,609
8,516
5,530
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
memeunist
Ravana
11
4 / 0 / 2
6,981
635
4,368
4,497
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Baron Samedi
xzOrnsteinxz
Baron Samedi
10
2 / 1 / 1
5,906
537
4,656
8,790
6,637
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
5
Kills
12
12
Deaths
6
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
4
2
0.5
L
Olorun
DR3WDAK1D
Olorun
0
1
0
0
L
4
2
0
2
L
1
3
0
0.33
L
0
4
2
0.25
W
3
0
1
3.5
W
Cthulhu
2
1
2
3
W
Ravana
memeunist
Ravana
4
0
2
5
L
Achilles
senjutsu-gabe
Achilles
0
2
0
0
W
Baron Samedi
xzOrnsteinxz
Baron Samedi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,422
Damage
26,700
39,601
Taken
36,232
18,092
Mitigated
20,261
7,779
Healing
12,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,294
149
0
3,060
8,059
3,898
0
4,263
3,748
34,946
0
L
Olorun
DR3WDAK1D
Olorun
4,489
1,927
240
2,277
6,541
3,142
534
977
5,564
48,224
5,356
L
7,091
1,551
0
811
4,601
1,442
236
1,595
3,006
48,853
0
L
2,112
227
0
750
9,222
4,334
0
6,006
3,216
30,337
0
L
2,689
571
0
872
10,786
3,492
0
3,923
6,863
0
30,837
W
6,773
3,621
0
1,189
6,370
2,406
590
2,615
3,755
0
56,196
W
Cthulhu
7,609
842
0
2,879
8,516
5,530
0
1,386
6,877
47,015
0
W
Ravana
memeunist
Ravana
4,368
981
0
1,175
4,497
1,790
0
815
3,674
0
43,529
L
Achilles
senjutsu-gabe
Achilles
3,041
721
265
2,564
8,451
5,682
0
3,058
5,393
0
17,654
W
Baron Samedi
xzOrnsteinxz
Baron Samedi
4,656
869
474
3,342
8,790
6,637
0
3,967
4,823
27,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,588
Gold Earned
31,877
309
Minions Killed
356
0
Camps Cleared
0
1,079,506
Distance Traveled
1,072,850
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,771
525
64
6
0
179,002
0
L
Olorun
5,661
515
92
8
0
183,790
0
L
Vulcan
6,437
585
78
7
0
220,966
1
L
Ymir
5,480
498
60
5
0
191,666
0
L
Pele
5,405
491
54
5
0
244,716
0
W
Skadi
6,510
592
93
8
0
214,501
0
W
Cthulhu
6,709
610
77
7
0
212,625
0
W
Ravana
6,981
635
84
8
0
264,383
2
L
Achilles
4,605
419
25
2
0
238,368
3
W
Baron Samedi
5,906
537
38
3
0
202,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role