Player Matchup

Nox
Nox
Fncy_-
Nox
Level 129
God Stats
1W - 1L
1,316 SR
Queue Stats
22W - 42L
1,256 Elo+
Party 1
Cthulhu
Cthulhu
MamaMortis
Cthulhu
Level 109
God Stats
3W - 3L
1,704 SR
Queue Stats
23W - 20L
1,437 Elo+
Solo
Izanami
Izanami
WveII
Izanami
Level 16
God Stats
2W - 2L
1,239 SR
Queue Stats
4W - 27L
1,057 Elo+
Party 1
Team Averages
Level 85
1,419 SR
1,250 Elo+

VS

Team Averages
Level 28
1,500 SR
1,479 Elo+
Agni
Agni
Vijil5
Agni
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,608 Elo+
Party 2
Hel
Hel
XOFlawless
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
iDicDownBoiBussy
Cthulhu
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 86L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Fncy_-
Nox
14
3 / 1 / 11
8,693
790
9,367
6,409
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MamaMortis
Cthulhu
12
3 / 0 / 13
8,690
790
8,880
9,027
9,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
WveII
Izanami
14
12 / 1 / 5
9,856
896
12,058
5,990
2,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Vijil5
Agni
10
0 / 7 / 0
6,534
594
4,971
9,626
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

10
0 / 7 / 0
6,545
595
1,221
8,992
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
2 / 4 / 0
8,368
761
3,630
15,447
13,850
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
18
Kills
2
2
Deaths
18
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nox
Fncy_-
Nox
3
1
11
8.5
W
Cthulhu
MamaMortis
Cthulhu
3
0
13
9.5
L
Agni
Vijil5
Agni
0
7
0
0
W
Izanami
WveII
Izanami
12
1
5
14.5
L
0
7
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,305
Damage
9,822
21,426
Taken
34,065
15,191
Mitigated
19,992
3,349
Healing
3,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Fncy_-
Nox
9,367
789
0
930
6,409
2,886
405
3,744
2,665
36,703
0
W
Cthulhu
MamaMortis
Cthulhu
8,880
369
534
881
9,027
9,626
0
3,478
5,547
23,130
0
L
Agni
Vijil5
Agni
4,971
313
0
728
9,626
3,151
0
5,361
4,047
16,697
0
W
Izanami
WveII
Izanami
12,058
10,200
0
1,004
5,990
2,679
2,466
2,630
3,360
0
33,887
L
1,221
406
577
668
8,992
2,991
135
5,297
3,425
9,019
0
L
3,630
462
93
1,084
15,447
13,850
0
6,481
8,338
17,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,239
Gold Earned
21,447
128
Minions Killed
58
0
Camps Cleared
0
591,295
Distance Traveled
480,057
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,693
790
58
5
0
185,258
2
W
Cthulhu
8,690
790
21
2
0
220,180
0
L
Agni
6,534
594
19
2
0
150,121
0
W
Izanami
9,856
896
49
4
0
185,857
0
L
Hel
6,545
595
17
2
0
140,843
0
L
Cthulhu
8,368
761
22
2
0
189,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role