Player Matchup

Sobek
Sobek
Masters
Korpz
Sobek
Masters
Level 169
God Stats
13W - 4L
1,862 SR
Queue Stats
485W - 135L
2,818 MMR
Party 1
Chang'e
Chang'e
Masters
Moemarrow
Chang'e
Masters
Level 251
God Stats
6W - 2L
1,814 SR
Queue Stats
150W - 30L
2,624 MMR
Party 1
Rama
Rama
Diamond I
Sethaniel
Rama
Diamond I
Level 166
God Stats
118W - 10L
2,090 SR
Queue Stats
208W - 26L
2,329 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 195
1,922 SR
2,590 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,516 SR
1,601 MMR
Kukulkan
Kukulkan
Silver I
Akilies2401
Kukulkan
Silver I
Level 166
God Stats
53W - 31L
1,506 SR
Queue Stats
349W - 331L
1,293 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
MechanoidDragon
Ah Muzen Cab
Silver III
Level 123
God Stats
2W - 4L
1,702 SR
Queue Stats
126W - 128L
1,355 MMR
Solo
Nox
Nox
Diamond V
Nóctís
Nox
Diamond V
Level 52
God Stats
1W - 6L
1,340 SR
Queue Stats
73W - 79L
2,156 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Korpz
Sobek
13
0 / 2 / 9
8,839
804
3,462
14,363
17,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Moemarrow
Chang'e
15
4 / 0 / 5
8,866
806
7,772
9,763
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
15
5 / 0 / 4
9,009
819
12,015
10,172
4,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AphroditeAchillesNe ZhaAo KuangAtlas

VS

Bans
ThanatosOdinGuan YuCabrakanVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Akilies2401
Kukulkan
12
0 / 2 / 1
7,321
666
5,336
5,997
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
MechanoidDragon
Ah Muzen Cab
12
1 / 5 / 1
7,371
670
8,220
10,038
4,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 2 / 1
8,034
730
6,068
8,802
8,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
9
Kills
2
2
Deaths
9
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Akilies2401
Kukulkan
0
2
1
0.25
W
Sobek
Korpz
Sobek
0
2
9
2.25
L
Ah Muzen Cab
MechanoidDragon
Ah Muzen Cab
1
5
1
0.3
W
Chang'e
Moemarrow
Chang'e
4
0
5
6.5
L
1
2
1
0.75
W
Rama
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,249
Damage
19,624
34,298
Taken
24,837
25,702
Mitigated
15,159
19,741
Healing
1,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Akilies2401
Kukulkan
5,336
431
0
0
5,997
2,457
82
3,081
2,916
34,586
0
W
Sobek
Korpz
Sobek
3,462
141
0
5,472
14,363
17,241
0
3,585
10,778
17,656
0
L
Ah Muzen Cab
MechanoidDragon
Ah Muzen Cab
8,220
1,369
0
336
10,038
4,309
0
3,276
6,760
0
20,446
W
Chang'e
Moemarrow
Chang'e
7,772
916
4,486
6,418
9,763
4,105
525
3,503
6,260
48,369
0
L
6,068
991
315
909
8,802
8,393
0
4,907
3,895
22,547
714
W
Rama
12,015
9,582
0
3,365
10,172
4,356
3,254
3,644
6,528
0
42,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,714
Gold Earned
22,726
177
Minions Killed
133
0
Camps Cleared
0
680,082
Distance Traveled
606,253
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,321
666
66
6
0
208,714
3
W
Sobek
8,839
804
30
3
0
231,033
0
L
Ah Muzen Cab
7,371
670
32
3
0
204,421
3
W
Chang'e
8,866
806
76
7
0
228,653
0
L
Nox
8,034
730
35
3
0
193,118
0
W
Rama
9,009
819
71
6
0
220,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role