Player Matchup

Ares
Ares
Brìan
Ares
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,980 Elo+
Solo
Nox
Nox
IRONICBOYS
Nox
Level 87
God Stats
17W - 16L
1,599 SR
Queue Stats
415W - 423L
1,493 Elo+
Solo
Cernunnos
Cernunnos
Rotomiloto
Cernunnos
Level 117
God Stats
8W - 5L
1,552 SR
Queue Stats
61W - 64L
1,476 Elo+
Party 1
Cerberus
Cerberus
Rotomiloto1881
Cerberus
Level 25
God Stats
80W - 70L
1,554 SR
Queue Stats
167W - 175L
1,476 Elo+
Party 1
Freya
Freya
bomby_1
Freya
Level 103
God Stats
5W - 7L
1,408 SR
Queue Stats
25W - 32L
1,527 Elo+
Solo
Team Averages
Level 73
1,523 SR
1,590 Elo+

VS

Team Averages
Level 116
1,580 SR
1,460 Elo+
Anhur
Anhur
IZONE12
Anhur
Level 120
God Stats
1W - 3L
1,541 SR
Queue Stats
213W - 211L
1,502 Elo+
Solo
Nu Wa
Nu Wa
Kitaslion
Nu Wa
Level 92
God Stats
191W - 133L
1,585 SR
Queue Stats
405W - 361L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
Malisalotus
Gilgamesh
Level 154
God Stats
1W - 1L
1,732 SR
Queue Stats
326W - 363L
1,411 Elo+
Solo
Chernobog
Chernobog
Monam
Chernobog
Level 126
God Stats
64W - 78L
1,486 SR
Queue Stats
909W - 1,023L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
RoscoeKong
Zhong Kui
Level 87
God Stats
68W - 68L
1,558 SR
Queue Stats
193W - 190L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Brìan
Ares
17
6 / 1 / 8
11,649
1,059
18,790
16,659
21,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 2 / 8
10,185
926
7,066
8,319
4,365
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Rotomiloto
Cernunnos
18
6 / 0 / 7
12,283
1,117
15,038
10,414
6,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
17
0 / 1 / 11
11,641
1,058
3,113
14,143
16,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Freya
bomby_1
Freya
17
3 / 1 / 7
11,598
1,054
11,800
12,928
6,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

246

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
IZONE12
Anhur
16
0 / 2 / 4
9,894
899
9,596
7,975
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Kitaslion
Nu Wa
16
1 / 2 / 3
10,650
968
18,390
9,058
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Malisalotus
Gilgamesh
16
1 / 1 / 3
10,341
940
5,395
9,949
12,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Monam
Chernobog
16
1 / 6 / 2
10,271
934
12,012
13,643
5,902
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
RoscoeKong
Zhong Kui
16
2 / 5 / 3
10,870
988
11,811
17,810
13,498
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
16
Kills
5
5
Deaths
16
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
Brìan
Ares
6
1
8
10
W
1
2
8
2.5
L
Anhur
IZONE12
Anhur
0
2
4
1
L
Nu Wa
Kitaslion
Nu Wa
1
2
3
1.25
L
Gilgamesh
Malisalotus
Gilgamesh
1
1
3
2.5
L
Chernobog
Monam
Chernobog
1
6
2
0.33
L
Zhong Kui
RoscoeKong
Zhong Kui
2
5
3
0.7
W
Cernunnos
Rotomiloto
Cernunnos
6
0
7
9.5
W
Cerberus
0
1
11
5.5
W
Freya
bomby_1
Freya
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,807
Damage
57,204
62,463
Taken
58,435
54,900
Mitigated
38,747
9,153
Healing
6,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Brìan
Ares
18,790
173
0
500
16,659
21,836
0
8,269
8,091
28,845
0
W
7,066
380
130
1,467
8,319
4,365
0
3,435
4,810
26,843
0
L
Anhur
IZONE12
Anhur
9,596
5,389
0
765
7,975
3,527
0
5,822
2,153
0
21,799
L
Nu Wa
Kitaslion
Nu Wa
18,390
7,780
0
466
9,058
3,804
0
6,884
2,174
43,877
0
L
Gilgamesh
Malisalotus
Gilgamesh
5,395
479
0
327
9,949
12,016
0
7,446
2,503
0
14,560
L
Chernobog
Monam
Chernobog
12,012
8,416
0
1,226
13,643
5,902
0
9,231
4,412
0
33,840
L
Zhong Kui
RoscoeKong
Zhong Kui
11,811
558
0
3,746
17,810
13,498
0
11,131
6,679
36,733
0
W
Cernunnos
Rotomiloto
Cernunnos
15,038
7,945
0
1,494
10,414
6,191
0
6,110
4,256
0
55,263
W
Cerberus
3,113
137
0
2,138
14,143
16,478
0
5,498
8,426
15,533
255
W
Freya
bomby_1
Freya
11,800
3,517
0
3,424
12,928
6,030
0
6,889
5,856
47,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,356
Gold Earned
52,026
256
Minions Killed
226
9
Camps Cleared
9
1,098,216
Distance Traveled
1,005,831
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,649
1,059
14
1
1
229,457
0
W
Nox
10,185
926
52
5
0
203,116
0
L
Anhur
9,894
899
32
3
0
214,583
0
L
Nu Wa
10,650
968
42
4
3
189,740
1
L
Gilgamesh
10,341
940
23
2
3
242,938
0
L
Chernobog
10,271
934
56
5
3
166,831
0
L
Zhong Kui
10,870
988
73
7
0
191,739
0
W
Cernunnos
12,283
1,117
78
7
6
225,833
0
W
Cerberus
11,641
1,058
23
2
1
234,382
0
W
Freya
11,598
1,054
89
8
1
205,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role