Player Matchup

Kali
Kali
B2KAnt25
Kali
Level 64
God Stats
1W - 3L
1,790 SR
Queue Stats
30W - 28L
1,294 Elo+
Party 1
Ganesha
Ganesha
EngineerEssayon
Ganesha
Level 138
God Stats
7W - 7L
1,441 SR
Queue Stats
108W - 109L
1,483 Elo+
Party 1
Ix Chel
Ix Chel
Zombie2995
Ix Chel
Level 153
God Stats
3W - 1L
1,857 SR
Queue Stats
101W - 98L
1,475 Elo+
Party 1
Team Averages
Level 118
1,696 SR
1,417 Elo+

VS

Team Averages
Level 48
1,449 SR
1,301 Elo+
Anubis
Anubis
Here-Is-Wendigo
Anubis
Level 30
God Stats
3W - 4L
1,347 SR
Queue Stats
47W - 62L
1,358 Elo+
Solo
Athena
Athena
gunsmoke25
Athena
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 26L
1,184 Elo+
Solo
Da Ji
Da Ji
speckbeats
Da Ji
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 112L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
2 / 7 / 4
7,363
669
3,601
11,753
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 7 / 6
6,812
619
7,746
14,036
10,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
Zombie2995
Ix Chel
14
4 / 3 / 2
8,832
803
12,797
8,134
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 10
8,968
815
13,460
10,401
5,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
gunsmoke25
Athena
14
7 / 1 / 7
8,938
813
4,240
10,135
11,316
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
12
3 / 3 / 11
7,996
727
5,431
10,613
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
6
Kills
16
17
Deaths
6
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kali
2
7
4
0.57
L
0
7
6
0.43
W
6
2
10
5.5
L
Ix Chel
Zombie2995
Ix Chel
4
3
2
1.67
W
Athena
gunsmoke25
Athena
7
1
7
10.5
W
Da Ji
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,144
Damage
23,131
33,923
Taken
31,149
17,318
Mitigated
21,810
5,898
Healing
6,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
3,601
1,188
192
2,289
11,753
4,319
48
6,594
5,159
0
11,223
L
7,746
757
0
1,069
14,036
10,121
0
7,861
6,175
14,302
0
W
13,460
646
0
4,326
10,401
5,777
0
7,505
2,896
42,921
0
L
Ix Chel
Zombie2995
Ix Chel
12,797
969
503
1,845
8,134
2,878
0
3,220
4,797
49,858
0
W
Athena
gunsmoke25
Athena
4,240
1,299
497
460
10,135
11,316
0
5,521
4,614
16,879
0
W
Da Ji
5,431
1,131
214
1,353
10,613
4,717
147
7,557
3,056
0
15,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,007
Gold Earned
25,902
99
Minions Killed
109
0
Camps Cleared
0
588,963
Distance Traveled
593,523
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,363
669
19
2
0
197,753
0
L
Ganesha
6,812
619
0
0
0
173,290
0
W
Anubis
8,968
815
57
5
0
187,038
2
L
Ix Chel
8,832
803
80
7
0
217,920
0
W
Athena
8,938
813
26
2
0
206,842
0
W
Da Ji
7,996
727
26
2
0
199,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role