Player Matchup

Mercury
Mercury
Alegitshooter
Mercury
Level 157
God Stats
2W - 3L
1,569 SR
Queue Stats
112W - 146L
1,530 Elo+
Party 2
Bakasura
Bakasura
Bread Knows
Bakasura
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 119L
1,539 Elo+
Party 2
Awilix
Awilix
Hugtease
Awilix
Level 129
God Stats
2W - 0L
1,281 SR
Queue Stats
17W - 28L
1,530 Elo+
Party 2
Bastet
Bastet
Kiyza
Bastet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 118L
1,516 Elo+
Party 2
Ne Zha
Ne Zha
MatrixRR
Ne Zha
Level 160
God Stats
9W - 12L
1,404 SR
Queue Stats
140W - 166L
1,536 Elo+
Party 2
Team Averages
Level 142
1,451 SR
1,530 Elo+

VS

Team Averages
Level 73
1,612 SR
1,491 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
ElectroScorpion
Chronos
Level 123
God Stats
0W - 1L
1,528 SR
Queue Stats
113W - 124L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ohgi
Morgan Le Fay
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 123L
1,479 Elo+
Solo
Vamana
Vamana
Ryyce
Vamana
Level 16
God Stats
6W - 10L
1,629 SR
Queue Stats
9W - 14L
1,461 Elo+
Party 1
Pele
Pele
shlumpuh
Pele
Level 16
God Stats
12W - 4L
1,903 SR
Queue Stats
14W - 12L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
5 / 1 / 4
7,944
611
5,525
8,719
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
Bread Knows
Bakasura
13
8 / 2 / 1
8,372
644
10,185
10,254
4,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Awilix
Hugtease
Awilix
11
2 / 1 / 0
7,230
556
3,453
7,322
5,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
Kiyza
Bastet
12
2 / 1 / 5
7,236
557
6,043
9,424
3,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
MatrixRR
Ne Zha
11
1 / 3 / 7
7,135
549
5,684
9,019
7,630
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 0 / 7
6,302
485
2,717
7,918
5,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 6 / 0
6,688
514
2,543
10,250
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Ohgi
Morgan Le Fay
12
3 / 5 / 2
7,168
551
7,030
8,647
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
Ryyce
Vamana
10
1 / 1 / 3
6,277
483
5,963
7,241
4,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pele
11
3 / 8 / 1
6,825
525
5,773
13,578
3,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
18
Kills
8
8
Deaths
20
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
0
7
3.5
W
Mercury
5
1
4
7
W
Bakasura
Bread Knows
Bakasura
8
2
1
4.25
L
1
6
0
0.17
W
Awilix
Hugtease
Awilix
2
1
0
2
W
Bastet
Kiyza
Bastet
2
1
5
4.5
W
Ne Zha
MatrixRR
Ne Zha
1
3
7
1.5
L
Morgan Le Fay
Ohgi
Morgan Le Fay
3
5
2
0.8
L
Vamana
Ryyce
Vamana
1
1
3
2.5
L
Pele
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,890
Damage
24,026
44,738
Taken
47,634
23,629
Mitigated
19,812
11,435
Healing
5,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,717
558
0
1,325
7,918
5,296
0
0
7,759
12,627
0
W
Mercury
5,525
2,951
0
1,234
8,719
3,231
918
2,004
6,715
0
60,243
W
Bakasura
Bread Knows
Bakasura
10,185
7,158
0
5,463
10,254
4,308
0
2,901
7,353
0
50,834
L
2,543
933
0
891
10,250
2,616
33
0
9,407
50,936
0
W
Awilix
Hugtease
Awilix
3,453
1,544
0
844
7,322
5,159
0
1,136
6,186
0
45,527
W
Bastet
Kiyza
Bastet
6,043
1,867
0
2,123
9,424
3,301
515
3,403
6,021
0
46,370
W
Ne Zha
MatrixRR
Ne Zha
5,684
1,029
0
1,771
9,019
7,630
0
2,846
6,173
0
27,540
L
Morgan Le Fay
Ohgi
Morgan Le Fay
7,030
1,164
0
990
8,647
3,745
0
0
8,577
47,024
0
L
Vamana
Ryyce
Vamana
5,963
3,260
0
1,137
7,241
4,222
0
0
7,241
0
31,539
L
Pele
5,773
1,522
0
863
13,578
3,933
0
0
13,219
0
38,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,917
Gold Earned
33,260
385
Minions Killed
319
0
Camps Cleared
0
1,374,148
Distance Traveled
1,292,336
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,302
485
18
1
0
270,833
4
W
Mercury
7,944
611
91
7
0
351,429
2
W
Bakasura
8,372
644
104
8
0
288,528
6
L
Chronos
6,688
514
109
8
0
256,765
0
W
Awilix
7,230
556
60
5
0
224,518
0
W
Bastet
7,236
557
102
8
0
283,064
1
W
Ne Zha
7,135
549
28
2
0
226,609
2
L
Morgan Le Fay
7,168
551
78
6
0
223,484
0
L
Vamana
6,277
483
60
5
0
282,031
0
L
Pele
6,825
525
54
4
0
259,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role