Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
HanspetererTilba
Serqet
Level 54
God Stats
9W - 3L
1,432 SR
Queue Stats
67W - 65L
1,606 Elo+
Solo
Neith
Neith
HegyLako
Neith
Level 154
God Stats
1W - 1L
1,195 SR
Queue Stats
83W - 81L
1,372 Elo+
Party 2
Sol
Sol
Xodyy
Sol
Level 127
God Stats
5W - 1L
1,893 SR
Queue Stats
18W - 9L
1,640 Elo+
Solo
Team Averages
Level 128
1,504 SR
1,524 Elo+

VS

Team Averages
Level 110
1,557 SR
1,546 Elo+
Chernobog
Chernobog
GaGaGooGoo
Chernobog
Level 158
God Stats
6W - 10L
1,438 SR
Queue Stats
86W - 93L
1,453 Elo+
Solo
Yu Huang
Yu Huang
JrLu
Yu Huang
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 17L
1,680 Elo+
Party 1
Loki
Loki
KuronoMayo
Loki
Level 158
God Stats
1W - 1L
1,692 SR
Queue Stats
104W - 99L
1,714 Elo+
Party 1
Charybdis
Charybdis
XxxFEARxxX
Charybdis
Level 64
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 12L
1,368 Elo+
Solo
Bacchus
Bacchus
绷带右手
Bacchus
Level 151
God Stats
23W - 18L
1,652 SR
Queue Stats
234W - 254L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
4 / 2 / 3
6,866
687
5,840
7,963
4,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
 
Atlas
9
1 / 2 / 6
5,931
593
3,534
7,673
5,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
7 / 2 / 2
7,734
773
6,700
8,329
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
HegyLako
Neith
10
2 / 2 / 3
6,522
652
2,886
5,836
1,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
Xodyy
Sol
11
2 / 3 / 2
6,729
673
5,348
6,999
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GaGaGooGoo
Chernobog
11
0 / 2 / 4
5,877
588
3,635
6,221
1,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
JrLu
Yu Huang
7
1 / 3 / 3
5,089
509
3,340
4,369
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 4 / 0
7,113
711
7,200
8,741
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
XxxFEARxxX
Charybdis
9
1 / 7 / 1
5,454
545
4,541
9,508
3,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
绷带右手
Bacchus
9
2 / 3 / 2
5,686
569
4,075
8,545
7,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
16
Kills
11
11
Deaths
19
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
2
3
2.75
W
Atlas
 
Atlas
1
2
6
2
L
Chernobog
GaGaGooGoo
Chernobog
0
2
4
1
W
7
2
2
4
W
Neith
HegyLako
Neith
2
2
3
1.75
L
Yu Huang
JrLu
Yu Huang
1
3
3
0.83
L
7
4
0
1.75
W
Sol
Xodyy
Sol
2
3
2
1
L
Charybdis
XxxFEARxxX
Charybdis
1
7
1
0.21
L
Bacchus
绷带右手
Bacchus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,308
Damage
22,791
36,800
Taken
37,384
17,232
Mitigated
16,698
14,672
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,840
445
151
3,532
7,963
4,473
0
0
7,963
40,775
0
W
Atlas
 
Atlas
3,534
1,655
258
2,406
7,673
5,299
0
2,043
5,567
12,415
0
L
Chernobog
GaGaGooGoo
Chernobog
3,635
2,100
0
1,993
6,221
1,823
0
857
5,271
0
43,087
W
6,700
1,800
0
4,304
8,329
3,406
0
716
7,547
0
47,465
W
Neith
HegyLako
Neith
2,886
1,233
0
1,018
5,836
1,825
104
919
4,868
0
46,019
L
Yu Huang
JrLu
Yu Huang
3,340
221
0
440
4,369
1,200
0
1,992
2,119
16,150
0
L
7,200
2,068
0
2,419
8,741
2,877
0
1,968
6,482
0
44,424
W
Sol
Xodyy
Sol
5,348
2,351
0
3,003
6,999
2,229
626
3,495
3,440
46,785
0
L
Charybdis
XxxFEARxxX
Charybdis
4,541
2,538
0
888
9,508
3,157
0
5,481
3,489
0
25,545
L
Bacchus
绷带右手
Bacchus
4,075
779
0
2,843
8,545
7,641
0
3,844
4,701
15,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,782
Gold Earned
29,219
349
Minions Killed
240
0
Camps Cleared
0
1,019,007
Distance Traveled
966,319
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,866
687
79
8
0
194,042
0
W
Atlas
5,931
593
11
1
0
227,037
2
L
Chernobog
5,877
588
70
7
0
213,123
0
W
Serqet
7,734
773
89
9
0
237,326
1
W
Neith
6,522
652
84
8
0
181,052
2
L
Yu Huang
5,089
509
22
2
0
115,014
0
L
Loki
7,113
711
72
7
0
221,757
0
W
Sol
6,729
673
86
9
0
179,550
0
L
Charybdis
5,454
545
56
6
0
194,425
0
L
Bacchus
5,686
569
20
2
0
222,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role