Player Matchup

Serqet
Serqet
Akunaro
Serqet
Level 26
God Stats
0W - 2L
1,896 SR
Queue Stats
1W - 6L
1,253 Elo+
Party 2
Anubis
Anubis
BenMirror
Anubis
Level 54
God Stats
1W - 4L
1,441 SR
Queue Stats
1W - 6L
1,253 Elo+
Party 2
Aphrodite
Aphrodite
JerylSage
Aphrodite
Level 29
God Stats
1W - 3L
1,393 SR
Queue Stats
1W - 6L
1,253 Elo+
Party 2
Shiva
Shiva
OTNO1
Shiva
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
TBG510
Neith
Level 42
God Stats
1W - 5L
1,383 SR
Queue Stats
1W - 6L
1,253 Elo+
Party 2
Team Averages
Level 33
1,523 SR
1,302 Elo+

VS

Team Averages
Level 135
1,563 SR
1,501 Elo+
Discordia
Discordia
CrunchyFuture50
Discordia
Level 119
God Stats
2W - 1L
1,613 SR
Queue Stats
27W - 33L
1,443 Elo+
Party 1
Ne Zha
Ne Zha
DreddLion
Ne Zha
Level 153
God Stats
1W - 1L
1,248 SR
Queue Stats
104W - 94L
1,508 Elo+
Party 1
Anubis
Anubis
Killboom89
Anubis
Level 123
God Stats
25W - 8L
1,812 SR
Queue Stats
228W - 230L
1,467 Elo+
Solo
Skadi
Skadi
X 13ULL3T X
Skadi
Level 172
God Stats
132W - 90L
1,566 SR
Queue Stats
404W - 410L
1,551 Elo+
Solo
Geb
Geb
xGOxTOxSLEEPx69
Geb
Level 107
God Stats
13W - 11L
1,574 SR
Queue Stats
56W - 50L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Akunaro
Serqet
16
2 / 6 / 5
10,205
464
5,127
19,490
8,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
BenMirror
Anubis
15
7 / 9 / 3
10,457
475
15,758
25,110
13,127
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
JerylSage
Aphrodite
15
2 / 4 / 4
10,090
459
9,612
18,601
12,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
OTNO1
Shiva
14
1 / 10 / 2
9,194
418
3,942
23,853
12,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
TBG510
Neith
18
1 / 3 / 2
10,924
497
5,838
14,430
8,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CrunchyFuture50
Discordia
18
4 / 6 / 10
11,353
516
10,922
11,401
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
DreddLion
Ne Zha
18
9 / 5 / 8
12,362
562
15,595
17,188
7,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Killboom89
Anubis
20
13 / 0 / 9
15,534
706
29,453
13,944
8,698
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 1 / 6
13,373
608
18,630
13,527
6,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 1 / 14
9,968
453
5,626
15,900
16,259
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
13
Kills
32
32
Deaths
13
16
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Serqet
Akunaro
Serqet
2
6
5
0.75
L
Anubis
BenMirror
Anubis
7
9
3
0.94
W
Discordia
CrunchyFuture50
Discordia
4
6
10
1.5
W
Ne Zha
DreddLion
Ne Zha
9
5
8
2.6
L
Aphrodite
JerylSage
Aphrodite
2
4
4
1
W
Anubis
Killboom89
Anubis
13
0
9
17.5
L
Shiva
OTNO1
Shiva
1
10
2
0.2
L
Neith
TBG510
Neith
1
3
2
0.67
W
6
1
6
9
W
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,277
Damage
80,226
101,484
Taken
71,960
55,509
Mitigated
43,243
26,485
Healing
21,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Akunaro
Serqet
5,127
1,749
0
400
19,490
8,696
0
8,771
10,719
0
94,900
L
Anubis
BenMirror
Anubis
15,758
529
0
6,460
25,110
13,127
623
10,811
14,299
86,639
0
W
Discordia
CrunchyFuture50
Discordia
10,922
290
0
2,261
11,401
4,005
699
4,880
6,521
70,876
0
W
Ne Zha
DreddLion
Ne Zha
15,595
4,180
0
3,098
17,188
7,934
128
7,024
10,046
0
90,761
L
Aphrodite
JerylSage
Aphrodite
9,612
2,355
7,457
6,965
18,601
12,946
0
8,654
9,947
35,621
0
W
Anubis
Killboom89
Anubis
29,453
1,240
0
12,379
13,944
8,698
3,960
3,626
10,150
153,396
0
L
Shiva
OTNO1
Shiva
3,942
491
215
2,141
23,853
12,701
0
15,527
8,326
396
42,942
L
Neith
TBG510
Neith
5,838
1,938
0
2,847
14,430
8,039
360
2,238
12,192
0
108,161
W
18,630
9,991
0
3,538
13,527
6,347
2,907
2,767
10,760
0
137,754
W
5,626
324
0
562
15,900
16,259
406
7,824
7,776
29,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,870
Gold Earned
62,590
582
Minions Killed
639
0
Camps Cleared
0
2,101,580
Distance Traveled
2,193,623
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,205
464
132
6
0
481,567
0
L
Anubis
10,457
475
128
6
0
360,124
0
W
Discordia
11,353
516
83
4
0
374,713
3
W
Ne Zha
12,362
562
113
5
0
505,235
12
L
Aphrodite
10,090
459
44
2
0
416,870
5
W
Anubis
15,534
706
219
10
0
447,835
0
L
Shiva
9,194
418
69
3
0
426,452
0
L
Neith
10,924
497
209
10
0
416,567
0
W
Skadi
13,373
608
185
8
0
422,068
0
W
Geb
9,968
453
39
2
0
443,772
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role