Player Matchup

Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Ceannotsean
Thanatos
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 36L
1,227 Elo+
Party 1
Bellona
Bellona
EddyRJ12
Bellona
Level 127
God Stats
3W - 8L
1,537 SR
Queue Stats
40W - 48L
1,466 Elo+
Solo
Hades
Hades
Forgiven_Sinner4
Hades
Level 64
God Stats
2W - 6L
1,423 SR
Queue Stats
19W - 43L
1,263 Elo+
Party 1
Nu Wa
Nu Wa
RiddledCash1255
Nu Wa
Level 126
God Stats
5W - 10L
1,539 SR
Queue Stats
26W - 54L
1,362 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,364 Elo+

VS

Team Averages
Level 95
1,499 SR
1,432 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Devils_Vandal
Ix Chel
Level 108
God Stats
2W - 4L
1,347 SR
Queue Stats
34W - 29L
1,517 Elo+
Party 2
Nike
Nike
NCR-Maltisv
Nike
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 92L
1,432 Elo+
Solo
Nu Wa
Nu Wa
RavensDen
Nu Wa
Level 104
God Stats
4W - 1L
1,659 SR
Queue Stats
8W - 6L
1,556 Elo+
Solo
Cliodhna
Cliodhna
possessedpotatos
Cliodhna
Level 39
God Stats
2W - 0L
1,488 SR
Queue Stats
11W - 9L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
2 / 0 / 0
3,701
740
805
4,676
2,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Ceannotsean
Thanatos
4
0 / 2 / 1
3,100
620
1,619
3,829
1,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
EddyRJ12
Bellona
5
0 / 1 / 0
3,155
631
813
3,495
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 1 / 0
3,391
678
896
2,257
715
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

2
0 / 2 / 0
2,637
527
567
2,212
493
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
2 / 0 / 2
3,777
755
2,036
1,928
505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
6
1 / 0 / 3
3,689
738
1,375
1,999
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 1 / 0
3,964
793
1,584
3,654
1,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
RavensDen
Nu Wa
7
1 / 0 / 0
3,979
796
1,032
2,248
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

4
1 / 1 / 3
3,350
670
1,537
3,147
651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
6
6
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
0
0
2
W
Danzaburou
 
Danzaburou
2
0
2
3
L
Thanatos
Ceannotsean
Thanatos
0
2
1
0.25
W
Ix Chel
1
0
3
2.5
L
Bellona
EddyRJ12
Bellona
0
1
0
0
L
0
1
0
0
W
1
1
0
1
W
Nu Wa
RavensDen
Nu Wa
1
0
0
1
L
0
2
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,700
Damage
7,564
16,469
Taken
12,976
6,254
Mitigated
3,607
7,630
Healing
3,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
805
48
0
2,072
4,676
2,197
0
100
4,576
0
14,870
W
Danzaburou
 
Danzaburou
2,036
1,116
85
518
1,928
505
390
226
1,702
0
22,505
L
Thanatos
Ceannotsean
Thanatos
1,619
415
0
2,265
3,829
1,003
0
382
3,447
0
8,588
W
Ix Chel
1,375
225
130
959
1,999
709
218
341
1,658
12,775
0
L
Bellona
EddyRJ12
Bellona
813
348
0
1,593
3,495
1,846
0
789
2,706
0
14,524
L
896
217
0
1,200
2,257
715
252
638
1,619
18,387
0
W
1,584
248
0
765
3,654
1,166
0
0
3,654
0
21,498
W
Nu Wa
RavensDen
Nu Wa
1,032
307
0
723
2,248
576
22
896
1,352
15,638
0
L
567
202
0
500
2,212
493
0
498
1,714
3,306
0
W
1,537
257
0
109
3,147
651
0
0
3,147
0
7,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,984
Gold Earned
18,759
110
Minions Killed
133
0
Camps Cleared
0
466,892
Distance Traveled
488,665
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,701
740
27
5
0
103,577
0
W
Danzaburou
3,777
755
22
4
0
103,808
0
L
Thanatos
3,100
620
19
4
0
107,322
0
W
Ix Chel
3,689
738
31
6
0
97,088
2
L
Bellona
3,155
631
29
6
0
104,059
2
L
Hades
3,391
678
29
6
0
90,181
0
W
Nike
3,964
793
36
7
0
85,855
3
W
Nu Wa
3,979
796
35
7
0
92,449
0
L
Nu Wa
2,637
527
6
1
0
61,753
0
W
Cliodhna
3,350
670
9
2
0
109,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role