Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AlexWaterFlower
Gilgamesh
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,145 Elo+
Party 1
Sylvanus
Sylvanus
BobDoleRIP2021
Sylvanus
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 99L
1,180 Elo+
Party 1
Ares
Ares
Fifty7Cal
Ares
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 24L
1,470 Elo+
Solo
Team Averages
Level 79
1,500 SR
1,359 Elo+

VS

Team Averages
Level 111
1,526 SR
1,506 Elo+
Ra
Ra
CHRISTOPHERx206
Ra
Level 137
God Stats
3W - 2L
1,685 SR
Queue Stats
125W - 130L
1,510 Elo+
Party 2
Martichoras
Martichoras
CalamityWave
Martichoras
Level 142
God Stats
3W - 3L
1,414 SR
Queue Stats
155W - 181L
1,515 Elo+
Party 2
Ganesha
Ganesha
Ginger_Bandit420
Ganesha
Level 129
God Stats
6W - 2L
1,389 SR
Queue Stats
206W - 224L
1,489 Elo+
Solo
Hera
Hera
Mr Melon987
Hera
Level 62
God Stats
3W - 4L
1,419 SR
Queue Stats
166W - 153L
1,554 Elo+
Party 2
Hun Batz
Hun Batz
SeaWo1f
Hun Batz
Level 87
God Stats
1W - 0L
1,723 SR
Queue Stats
81W - 86L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
2 / 7 / 2
7,034
703
5,284
16,404
16,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
 
Awilix
11
1 / 6 / 3
6,806
681
4,438
11,947
4,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
AlexWaterFlower
Gilgamesh
14
2 / 7 / 3
7,501
750
7,797
14,576
15,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
11
0 / 7 / 2
6,353
635
4,195
14,228
12,963
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
12
1 / 7 / 4
7,142
714
5,921
16,494
17,206
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 22
10,236
1,024
15,377
6,484
3,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
CalamityWave
Martichoras
16
11 / 1 / 20
9,765
977
21,904
7,817
4,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
0 / 1 / 28
8,940
894
6,553
8,466
10,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
8 / 2 / 23
10,193
1,019
15,865
7,806
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hun Batz
SeaWo1f
Hun Batz
12
4 / 4 / 18
8,159
816
6,873
9,843
4,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
145
6
Kills
34
34
Deaths
8
14
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
7
2
0.43
L
Awilix
 
Awilix
1
6
3
0.42
L
Gilgamesh
AlexWaterFlower
Gilgamesh
2
7
3
0.5
L
Sylvanus
0
7
2
0.14
W
11
0
22
22
W
Martichoras
CalamityWave
Martichoras
11
1
20
21
L
Ares
1
7
4
0.43
W
0
1
28
14
W
8
2
23
9.75
W
Hun Batz
SeaWo1f
Hun Batz
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,635
Damage
66,572
73,649
Taken
40,416
67,074
Mitigated
28,081
10,421
Healing
17,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,284
2,266
380
2,269
16,404
16,423
0
9,268
6,955
0
9,371
L
Awilix
 
Awilix
4,438
1,526
854
1,154
11,947
4,868
0
6,939
4,949
0
13,339
L
Gilgamesh
AlexWaterFlower
Gilgamesh
7,797
1,758
0
479
14,576
15,614
0
7,315
7,140
0
20,174
L
Sylvanus
4,195
1,118
1,959
1,678
14,228
12,963
0
7,879
6,034
8,925
0
W
15,377
1,347
5,207
4,326
6,484
3,919
1,046
1,295
5,098
26,050
0
W
Martichoras
CalamityWave
Martichoras
21,904
9,139
0
1,847
7,817
4,657
2,607
2,557
5,123
0
33,275
L
Ares
5,921
230
523
1,125
16,494
17,206
0
5,215
10,776
9,921
0
W
6,553
627
725
1,492
8,466
10,601
598
2,676
5,624
11,312
0
W
15,865
3,928
269
983
7,806
4,051
2,450
1,935
5,785
32,019
0
W
Hun Batz
SeaWo1f
Hun Batz
6,873
1,201
1,383
820
9,843
4,853
655
1,653
8,102
0
12,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,836
Gold Earned
47,293
66
Minions Killed
120
0
Camps Cleared
0
735,167
Distance Traveled
936,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,034
703
7
1
0
145,357
0
L
Awilix
6,806
681
19
2
0
161,310
0
L
Gilgamesh
7,501
750
27
3
0
145,621
0
L
Sylvanus
6,353
635
10
1
0
147,052
0
W
Ra
10,236
1,024
39
4
0
198,604
0
W
Martichoras
9,765
977
27
3
0
176,429
0
L
Ares
7,142
714
3
0
0
135,827
0
W
Ganesha
8,940
894
0
0
0
192,779
0
W
Hera
10,193
1,019
45
5
0
198,913
0
W
Hun Batz
8,159
816
9
1
0
170,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role