Player Matchup

Ix Chel
Ix Chel
RevanShanSLK
Ix Chel
Level 148
God Stats
0W - 1L
1,441 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SirBrujita
Cu Chulainn
Level 129
God Stats
0W - 1L
1,534 SR
Queue Stats
1W - 2L
1,559 Elo+
Party 1
Set
Set
phantro72
Set
Level 127
God Stats
0W - 1L
1,555 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Team Averages
Level 135
1,510 SR
1,520 Elo+

VS

Team Averages
Level 173
1,610 SR
1,692 Elo+
Atlas
Atlas
Keellamet
Atlas
Level 190
God Stats
12W - 7L
1,674 SR
Queue Stats
463W - 235L
1,659 Elo+
Party 2
Neith
Neith
jhonattan34
Neith
Level 170
God Stats
4W - 1L
1,655 SR
Queue Stats
459W - 230L
1,657 Elo+
Party 2
Hera
Hera
juli1985
Hera
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 36L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
RevanShanSLK
Ix Chel
11
0 / 6 / 4
6,998
700
5,507
8,870
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
SirBrujita
Cu Chulainn
13
3 / 6 / 2
8,021
802
7,799
15,228
13,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 5 / 2
8,567
857
6,645
11,587
7,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Keellamet
Atlas
13
4 / 4 / 10
8,625
863
8,977
13,810
12,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 1 / 10
10,092
1,009
10,022
7,819
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
14
6 / 2 / 10
9,042
904
11,982
7,565
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
17
17
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Atlas
Keellamet
Atlas
4
4
10
2.25
L
Ix Chel
RevanShanSLK
Ix Chel
0
6
4
0.33
L
Cu Chulainn
SirBrujita
Cu Chulainn
3
6
2
0.67
W
7
1
10
12
W
Hera
6
2
10
5.5
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,951
Damage
30,981
35,685
Taken
29,194
24,798
Mitigated
19,251
4,353
Healing
8,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Keellamet
Atlas
8,977
2,680
0
1,837
13,810
12,775
427
2,933
10,454
27,864
0
L
Ix Chel
RevanShanSLK
Ix Chel
5,507
473
170
367
8,870
3,519
90
5,632
2,944
16,900
0
L
Cu Chulainn
SirBrujita
Cu Chulainn
7,799
1,272
0
1,616
15,228
13,671
87
8,953
5,915
0
24,338
W
10,022
5,371
0
3,326
7,819
3,526
2,458
2,182
5,436
0
39,099
W
Hera
11,982
4,036
0
3,010
7,565
2,950
366
1,286
6,076
41,244
0
L
6,645
2,470
0
2,200
11,587
7,608
0
5,774
5,570
0
26,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,586
Gold Earned
27,759
108
Minions Killed
157
0
Camps Cleared
0
538,644
Distance Traveled
551,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,625
863
27
3
0
178,938
0
L
Ix Chel
6,998
700
31
3
0
149,069
0
L
Cu Chulainn
8,021
802
26
3
0
192,705
0
W
Neith
10,092
1,009
71
7
0
187,877
0
W
Hera
9,042
904
59
6
0
184,749
0
L
Set
8,567
857
51
5
0
196,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role