Player Matchup

Poseidon
Poseidon
AtlasKiller5
Poseidon
Level 4
God Stats
2W - 8L
1,189 SR
Queue Stats
125W - 121L
1,386 Elo+
Party 1
Bellona
Bellona
Gingling115
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
Marvel21900
Cthulhu
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 33L
1,386 Elo+
Party 1
Loki
Loki
SaltForYourFries
Loki
Level 27
God Stats
1W - 1L
1,286 SR
Queue Stats
11W - 16L
1,417 Elo+
Party 2
Ishtar
Ishtar
yomasta87
Ishtar
Level 144
God Stats
8W - 5L
1,801 SR
Queue Stats
174W - 202L
1,453 Elo+
Solo
Team Averages
Level 77
1,455 SR
1,431 Elo+

VS

Team Averages
Level 118
1,493 SR
1,501 Elo+
Ix Chel
Ix Chel
Manolodiaz1
Ix Chel
Level 179
God Stats
58W - 47L
1,444 SR
Queue Stats
942W - 989L
1,430 Elo+
Solo
Martichoras
Martichoras
Topdoggo29
Martichoras
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,520 Elo+
Party 3
Ishtar
Ishtar
WokeDoggo
Ishtar
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 34L
1,476 Elo+
Party 3
Geb
Geb
olyellah
Geb
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
802W - 702L
1,559 Elo+
Solo
Awilix
Awilix
supernate91
Awilix
Level 103
God Stats
3W - 2L
1,519 SR
Queue Stats
1,176W - 1,176L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AtlasKiller5
Poseidon
18
1 / 6 / 21
11,097
1,110
10,711
11,426
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Gingling115
Bellona
19
11 / 2 / 8
13,207
1,321
17,346
12,753
10,254
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Marvel21900
Cthulhu
18
7 / 3 / 16
12,314
1,231
22,708
19,895
27,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 2 / 16
12,667
1,267
17,341
13,281
6,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ishtar
yomasta87
Ishtar
19
4 / 3 / 22
12,573
1,257
14,534
16,407
9,308
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

217

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Manolodiaz1
Ix Chel
16
3 / 7 / 7
11,253
1,125
12,025
17,098
7,809
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
Topdoggo29
Martichoras
17
7 / 3 / 3
12,446
1,245
25,623
16,213
8,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ishtar
WokeDoggo
Ishtar
17
3 / 10 / 6
11,713
1,171
12,024
20,916
11,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
0 / 3 / 7
11,019
1,102
11,244
13,644
19,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Awilix
16
3 / 8 / 3
10,435
1,044
7,955
19,631
11,259
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
42
31
Kills
16
16
Deaths
31
83
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AtlasKiller5
Poseidon
1
6
21
1.92
W
Bellona
Gingling115
Bellona
11
2
8
7.5
L
Ix Chel
Manolodiaz1
Ix Chel
3
7
7
0.93
W
Cthulhu
Marvel21900
Cthulhu
7
3
16
5
W
8
2
16
8
L
Martichoras
Topdoggo29
Martichoras
7
3
3
2.83
L
Ishtar
WokeDoggo
Ishtar
3
10
6
0.6
L
0
3
7
1.17
L
Awilix
3
8
3
0.56
W
Ishtar
yomasta87
Ishtar
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,640
Damage
68,871
73,762
Taken
87,502
58,143
Mitigated
58,855
4,990
Healing
9,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AtlasKiller5
Poseidon
10,711
703
0
10
11,426
4,976
0
3,521
7,905
25,016
0
W
Bellona
Gingling115
Bellona
17,346
10,647
0
2,077
12,753
10,254
0
2,506
10,247
0
43,155
L
Ix Chel
Manolodiaz1
Ix Chel
12,025
2,001
2,265
780
17,098
7,809
0
7,375
9,399
33,425
0
W
Cthulhu
Marvel21900
Cthulhu
22,708
973
158
1,076
19,895
27,279
0
7,336
12,559
35,598
2,414
W
17,341
7,833
0
0
13,281
6,326
0
5,541
7,740
0
34,346
L
Martichoras
Topdoggo29
Martichoras
25,623
16,415
0
3,188
16,213
8,911
0
4,132
11,811
0
56,067
L
Ishtar
WokeDoggo
Ishtar
12,024
9,974
0
1,441
20,916
11,316
0
5,279
15,598
0
26,009
L
11,244
642
0
1,287
13,644
19,560
0
5,081
8,357
17,063
0
L
Awilix
7,955
3,615
0
60
19,631
11,259
0
7,918
11,332
0
22,978
W
Ishtar
yomasta87
Ishtar
14,534
9,624
0
1,669
16,407
9,308
0
4,365
12,042
0
31,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,858
Gold Earned
56,866
199
Minions Killed
176
7
Camps Cleared
7
1,005,279
Distance Traveled
905,313
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,097
1,110
45
5
0
192,521
0
W
Bellona
13,207
1,321
48
5
1
208,304
0
L
Ix Chel
11,253
1,125
54
5
0
185,245
0
W
Cthulhu
12,314
1,231
45
5
3
200,850
3
W
Loki
12,667
1,267
30
3
2
202,882
0
L
Martichoras
12,446
1,245
56
6
4
189,814
0
L
Ishtar
11,713
1,171
31
3
1
167,376
0
L
Geb
11,019
1,102
7
1
2
186,119
1
L
Awilix
10,435
1,044
28
3
0
176,759
0
W
Ishtar
12,573
1,257
31
3
1
200,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role