Player Matchup

Eset
Eset
HisNamesApollo
Eset
Level 101
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 8L
1,413 Elo+
Party 1
Hercules
Hercules
MJ90205975
Hercules
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,279 Elo+
Solo
Xing Tian
Xing Tian
MRoshi96
Xing Tian
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,367 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheForcefulC
Morgan Le Fay
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
Thepawgpatrol
Danzaburou
Level 99
God Stats
8W - 6L
1,513 SR
Queue Stats
541W - 528L
1,477 Elo+
Solo
Team Averages
Level 82
1,546 SR
1,394 Elo+

VS

Team Averages
Level 144
1,408 SR
1,441 Elo+
Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BeefNBean
Kumbhakarna
Level 146
God Stats
14W - 13L
1,484 SR
Queue Stats
457W - 464L
1,459 Elo+
Party 2
Nox
Nox
HOSTILEx410
Nox
Level 147
God Stats
2W - 4L
1,123 SR
Queue Stats
324W - 333L
1,436 Elo+
Solo
Olorun
Olorun
Jazzwaycooler
Olorun
Level 148
God Stats
0W - 2L
1,255 SR
Queue Stats
99W - 101L
1,371 Elo+
Solo
Izanami
Izanami
chiz-it
Izanami
Level 123
God Stats
16W - 9L
1,678 SR
Queue Stats
465W - 460L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 10
9,197
1,022
7,676
6,143
2,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
MJ90205975
Hercules
12
0 / 3 / 9
7,601
845
921
10,060
11,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
MRoshi96
Xing Tian
14
0 / 3 / 13
8,576
953
3,801
12,558
14,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
TheForcefulC
Morgan Le Fay
16
5 / 1 / 7
9,333
1,037
7,078
5,226
2,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Thepawgpatrol
Danzaburou
14
5 / 3 / 5
9,038
1,004
9,936
8,844
4,426
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
1 / 3 / 2
5,901
656
1,350
3,769
1,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
BeefNBean
Kumbhakarna
12
1 / 6 / 4
7,023
780
3,636
15,475
18,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
5 / 2 / 4
8,375
931
11,730
4,997
2,655
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 4
5,787
643
2,140
3,870
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
chiz-it
Izanami
16
2 / 2 / 6
8,103
900
8,617
6,120
2,948
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
16
Kills
9
11
Deaths
16
44
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
2
0.67
L
Kumbhakarna
BeefNBean
Kumbhakarna
1
6
4
0.5
L
5
2
4
3.5
W
6
1
10
11
L
0
3
4
0.67
W
Hercules
MJ90205975
Hercules
0
3
9
1.5
W
Xing Tian
MRoshi96
Xing Tian
0
3
13
2.17
W
Morgan Le Fay
TheForcefulC
Morgan Le Fay
5
1
7
8.5
W
Danzaburou
Thepawgpatrol
Danzaburou
5
3
5
2.5
L
Izanami
chiz-it
Izanami
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,412
Damage
27,473
42,831
Taken
34,231
35,856
Mitigated
27,337
13,202
Healing
5,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,350
426
21
120
3,769
1,615
0
1,199
2,570
0
2,802
L
Kumbhakarna
BeefNBean
Kumbhakarna
3,636
132
403
1,892
15,475
18,739
0
9,208
6,267
7,454
0
L
11,730
279
292
412
4,997
2,655
0
3,036
1,961
25,735
0
W
7,676
350
1,757
1,364
6,143
2,851
2,303
2,030
4,113
20,508
0
L
2,140
810
19
567
3,870
1,380
0
1,474
2,396
2,815
0
W
Hercules
MJ90205975
Hercules
921
182
731
2,059
10,060
11,470
975
4,475
5,585
0
7,771
W
Xing Tian
MRoshi96
Xing Tian
3,801
371
2,293
2,001
12,558
14,517
279
4,318
8,240
8,807
0
W
Morgan Le Fay
TheForcefulC
Morgan Le Fay
7,078
988
494
1,172
5,226
2,592
2,252
3,867
1,359
18,700
0
W
Danzaburou
Thepawgpatrol
Danzaburou
9,936
3,720
48
1,283
8,844
4,426
1,657
2,816
6,028
0
25,640
L
Izanami
chiz-it
Izanami
8,617
4,660
342
1,372
6,120
2,948
0
3,638
2,482
0
20,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,745
Gold Earned
35,189
91
Minions Killed
86
0
Camps Cleared
0
945,064
Distance Traveled
552,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,901
656
2
0
0
40,695
0
L
Kumbhakarna
7,023
780
9
1
0
158,657
0
L
Nox
8,375
931
36
4
0
148,256
0
W
Eset
9,197
1,022
29
3
0
186,339
0
L
Olorun
5,787
643
0
0
0
39,898
0
W
Hercules
7,601
845
13
1
0
192,203
0
W
Xing Tian
8,576
953
6
1
0
201,043
0
W
Morgan Le Fay
9,333
1,037
13
1
0
197,675
0
W
Danzaburou
9,038
1,004
30
3
0
167,804
0
L
Izanami
8,103
900
39
4
0
164,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role