Player Matchup

Ymir
Ymir
Estrada_Lilibel
Ymir
Level 127
God Stats
5W - 7L
1,771 SR
Queue Stats
167W - 159L
1,533 Elo+
Solo
Cliodhna
Cliodhna
Jabami3828
Cliodhna
Level 96
God Stats
11W - 13L
1,459 SR
Queue Stats
494W - 470L
1,453 Elo+
Solo
Thoth
Thoth
UNHAPPY GRANNY
Thoth
Level 109
God Stats
11W - 13L
1,544 SR
Queue Stats
181W - 173L
1,393 Elo+
Party 2
Olorun
Olorun
baseballbsb
Olorun
Level 88
God Stats
7W - 7L
1,558 SR
Queue Stats
242W - 253L
1,403 Elo+
Party 2
King Arthur
King Arthur
myseason2main
King Arthur
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 14L
1,500 Elo+
Solo
Team Averages
Level 113
1,566 SR
1,456 Elo+

VS

Team Averages
Level 102
1,574 SR
1,430 Elo+
Apollo
Apollo
BoomJuice28
Apollo
Level 87
God Stats
7W - 2L
1,772 SR
Queue Stats
31W - 51L
1,405 Elo+
Party 1
Vulcan
Vulcan
ChaBoiBuckets
Vulcan
Level 125
God Stats
10W - 5L
1,500 SR
Queue Stats
154W - 150L
1,433 Elo+
Party 1
Arachne
Arachne
Markymark7503
Arachne
Level 72
God Stats
9W - 12L
1,500 SR
Queue Stats
16W - 27L
1,362 Elo+
Party 1
Mulan
Mulan
ewww21_2
Mulan
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
473W - 438L
1,479 Elo+
Solo
Ix Chel
Ix Chel
salchicha_top76
Ix Chel
Level 75
God Stats
29W - 21L
1,599 SR
Queue Stats
146W - 139L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
8,218
433
6,574
22,794
19,736
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Jabami3828
Cliodhna
15
2 / 3 / 4
8,952
471
9,551
16,966
7,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 3
8,210
432
8,000
9,777
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
15
6 / 3 / 1
9,935
523
10,105
13,657
6,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
myseason2main
King Arthur
13
0 / 5 / 0
8,287
436
4,845
16,699
13,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
7 / 2 / 2
10,694
563
8,717
10,946
4,524
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 1 / 9
10,111
532
16,779
7,949
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
16
3 / 5 / 8
9,803
516
7,697
14,720
5,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
ewww21_2
Mulan
16
6 / 1 / 6
10,745
566
12,588
15,228
15,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
1 / 1 / 8
8,937
470
7,411
15,416
10,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
10
Kills
19
19
Deaths
10
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Apollo
7
2
2
4
W
2
1
9
6.5
L
1
5
5
0.7
L
Cliodhna
Jabami3828
Cliodhna
2
3
4
1.33
W
Arachne
3
5
8
1.4
L
1
3
3
0.83
L
Olorun
6
3
1
2.17
W
Mulan
ewww21_2
Mulan
6
1
6
9
L
King Arthur
myseason2main
King Arthur
0
5
0
0
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,075
Damage
53,192
79,893
Taken
64,259
49,819
Mitigated
39,185
15,382
Healing
20,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
8,717
6,354
0
2,084
10,946
4,524
3,864
4,066
6,880
0
74,631
W
16,779
7,727
0
1,577
7,949
3,233
1,017
4,313
3,636
86,985
0
L
6,574
489
0
4,808
22,794
19,736
0
9,702
12,545
42,949
715
L
Cliodhna
Jabami3828
Cliodhna
9,551
1,151
0
3,004
16,966
7,261
0
4,028
12,741
0
78,312
W
Arachne
7,697
5,349
0
3,876
14,720
5,821
645
4,582
10,138
0
75,716
L
8,000
341
0
750
9,777
3,580
154
4,145
5,267
65,179
0
L
Olorun
10,105
2,700
253
3,604
13,657
6,039
790
4,132
9,398
59,275
0
W
Mulan
ewww21_2
Mulan
12,588
2,936
0
6,137
15,228
15,450
595
3,987
11,129
0
78,371
L
King Arthur
myseason2main
King Arthur
4,845
794
0
2,963
16,699
13,203
175
1,284
14,770
0
57,498
W
7,411
432
958
5,812
15,416
10,157
123
6,904
8,512
45,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,602
Gold Earned
50,290
477
Minions Killed
507
0
Camps Cleared
0
1,629,642
Distance Traveled
1,945,487
6
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,694
563
132
7
0
377,499
4
W
Vulcan
10,111
532
144
8
0
382,807
12
L
Ymir
8,218
433
66
3
0
330,936
0
L
Cliodhna
8,952
471
113
6
0
419,018
0
W
Arachne
9,803
516
87
5
0
432,257
0
L
Thoth
8,210
432
103
5
0
324,390
6
L
Olorun
9,935
523
101
5
0
315,432
0
W
Mulan
10,745
566
99
5
0
370,237
1
L
King Arthur
8,287
436
94
5
0
239,866
0
W
Ix Chel
8,937
470
45
2
0
382,687
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role