Player Matchup

Izanami
Izanami
DaRk-GeRaRd1026
Izanami
Level 113
God Stats
7W - 7L
1,666 SR
Queue Stats
386W - 345L
1,590 Elo+
Party 1
Pele
Pele
DaRk-chonchijr
Pele
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 145L
1,485 Elo+
Party 1
Ah Puch
Ah Puch
KidPerry608
Ah Puch
Level 59
God Stats
4W - 2L
1,406 SR
Queue Stats
353W - 451L
1,377 Elo+
Solo
Tyr
Tyr
o6buckets
Tyr
Level 98
God Stats
4W - 2L
1,500 SR
Queue Stats
248W - 207L
1,477 Elo+
Solo
Amaterasu
Amaterasu
xXAcidMassXx
Amaterasu
Level 110
God Stats
4W - 4L
1,427 SR
Queue Stats
99W - 101L
1,444 Elo+
Solo
Team Averages
Level 94
1,500 SR
1,474 Elo+

VS

Team Averages
Level 87
1,503 SR
1,471 Elo+
Artio
Artio
ELOTEENVASO666
Artio
Level 81
God Stats
2W - 5L
1,236 SR
Queue Stats
74W - 76L
1,401 Elo+
Solo
Baron Samedi
Baron Samedi
KJ910
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,378 Elo+
Party 2
Susano
Susano
Shadow8607
Susano
Level 112
God Stats
1W - 5L
1,500 SR
Queue Stats
96W - 104L
1,558 Elo+
Solo
Guan Yu
Guan Yu
doomislove
Guan Yu
Level 104
God Stats
5W - 4L
1,779 SR
Queue Stats
356W - 345L
1,517 Elo+
Solo
Ishtar
Ishtar
vern9311
Ishtar
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 54L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,737
623
3,219
3,317
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 0 / 0
4,195
699
962
5,375
1,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
KidPerry608
Ah Puch
7
0 / 1 / 0
4,061
677
1,989
1,824
603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 1 / 0
4,075
679
1,830
6,630
3,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
xXAcidMassXx
Amaterasu
8
2 / 1 / 0
5,012
835
1,477
5,318
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,901
650
1,663
5,937
2,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
KJ910
Baron Samedi
7
1 / 0 / 0
4,285
714
1,497
3,868
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
Shadow8607
Susano
8
1 / 2 / 0
4,133
689
1,668
4,099
1,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
doomislove
Guan Yu
2
0 / 0 / 0
2,881
480
342
1,066
501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
vern9311
Ishtar
6
1 / 2 / 1
3,549
592
3,204
4,650
1,350
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
4
Kills
4
4
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
1
0
0
1
L
1
0
1
1.5
L
Baron Samedi
KJ910
Baron Samedi
1
0
0
1
W
Ah Puch
KidPerry608
Ah Puch
0
1
0
0
L
Susano
Shadow8607
Susano
1
2
0
0.5
L
Guan Yu
doomislove
Guan Yu
0
0
0
0
W
1
1
0
1
L
Ishtar
vern9311
Ishtar
1
2
1
0.75
W
Amaterasu
xXAcidMassXx
Amaterasu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,477
Damage
8,374
22,464
Taken
19,620
8,397
Mitigated
7,422
8,504
Healing
7,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,219
2,628
0
1,009
3,317
964
0
625
2,692
0
26,655
W
962
203
0
1,674
5,375
1,518
0
572
4,803
0
28,211
L
1,663
120
160
2,665
5,937
2,846
0
0
5,937
6,308
0
L
Baron Samedi
KJ910
Baron Samedi
1,497
43
36
2,053
3,868
1,515
0
1,989
1,879
24,138
0
W
Ah Puch
KidPerry608
Ah Puch
1,989
0
0
491
1,824
603
0
980
844
21,329
0
L
Susano
Shadow8607
Susano
1,668
57
0
500
4,099
1,210
0
0
4,099
0
17,428
L
Guan Yu
doomislove
Guan Yu
342
213
0
174
1,066
501
0
0
1,066
0
3,156
W
1,830
298
661
2,593
6,630
3,051
0
983
5,647
0
9,288
L
Ishtar
vern9311
Ishtar
3,204
2,578
0
1,555
4,650
1,350
12
0
4,650
0
20,864
W
Amaterasu
xXAcidMassXx
Amaterasu
1,477
642
0
2,076
5,318
2,261
0
0
5,318
0
28,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,080
Gold Earned
18,749
198
Minions Killed
118
0
Camps Cleared
0
641,710
Distance Traveled
533,008
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,737
623
43
7
0
109,239
0
W
Pele
4,195
699
50
8
0
144,430
0
L
Artio
3,901
650
5
1
0
129,752
2
L
Baron Samedi
4,285
714
53
9
0
123,126
0
W
Ah Puch
4,061
677
38
6
0
129,585
2
L
Susano
4,133
689
25
4
0
148,589
0
L
Guan Yu
2,881
480
4
1
0
26,004
0
W
Tyr
4,075
679
9
2
0
131,807
0
L
Ishtar
3,549
592
31
5
0
105,537
0
W
Amaterasu
5,012
835
58
10
0
126,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role