Player Matchup

King Arthur
King Arthur
Diffliction
King Arthur
Level 60
God Stats
1W - 3L
1,847 SR
Queue Stats
29W - 26L
1,407 Elo+
Party 1
Janus
Janus
TANK-_-G1RL
Janus
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 63L
1,465 Elo+
Party 1
Thanatos
Thanatos
VVhiteOps_
Thanatos
Level 28
God Stats
12W - 18L
1,521 SR
Queue Stats
146W - 157L
1,465 Elo+
Party 1
Xbalanque
Xbalanque
berkmodebeast
Xbalanque
Level 127
God Stats
25W - 20L
1,667 SR
Queue Stats
46W - 48L
1,528 Elo+
Solo
Cerberus
Cerberus
dualitygoth
Cerberus
Level 15
God Stats
1W - 2L
1,399 SR
Queue Stats
8W - 13L
1,465 Elo+
Party 1
Team Averages
Level 66
1,587 SR
1,466 Elo+

VS

Team Averages
Level 127
1,448 SR
1,539 Elo+
Vamana
Vamana
 
Vamana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AxelBefehle
Nu Wa
Level 138
God Stats
26W - 19L
1,721 SR
Queue Stats
41W - 33L
1,582 Elo+
Solo
Ne Zha
Ne Zha
INFERNO 2 3 XxX
Ne Zha
Level 98
God Stats
4W - 3L
1,500 SR
Queue Stats
87W - 62L
1,557 Elo+
Solo
Janus
Janus
elizabeth_stylan
Janus
Level 165
God Stats
6W - 3L
1,018 SR
Queue Stats
163W - 137L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Diffliction
King Arthur
13
0 / 5 / 2
6,935
694
5,307
13,599
10,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 2
7,007
701
2,617
6,806
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
VVhiteOps_
Thanatos
11
2 / 7 / 1
6,885
689
2,960
10,955
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
berkmodebeast
Xbalanque
13
1 / 5 / 2
7,112
711
11,896
11,571
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
dualitygoth
Cerberus
11
0 / 2 / 2
6,665
667
2,709
9,583
7,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
8 / 0 / 8
8,467
847
8,374
9,697
9,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
 
Anhur
15
5 / 2 / 7
7,947
795
7,856
9,600
3,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 1 / 11
8,629
863
11,964
5,223
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 0 / 10
7,579
758
7,941
6,323
2,877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
3 / 0 / 11
7,542
754
9,365
3,451
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
3
Kills
21
21
Deaths
3
9
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
8
0
8
12
W
Anhur
 
Anhur
5
2
7
4.25
W
2
1
11
7.5
L
King Arthur
Diffliction
King Arthur
0
5
2
0.2
W
3
0
10
8
L
0
2
2
0.5
L
Thanatos
VVhiteOps_
Thanatos
2
7
1
0.36
L
Xbalanque
berkmodebeast
Xbalanque
1
5
2
0.4
L
Cerberus
dualitygoth
Cerberus
0
2
2
0.5
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,489
Damage
45,500
52,514
Taken
34,294
29,385
Mitigated
19,744
6,787
Healing
5,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,374
4,045
0
995
9,697
9,840
343
1,897
7,800
223
19,993
W
Anhur
 
Anhur
7,856
4,133
0
2,202
9,600
3,746
819
1,373
8,227
0
22,303
W
11,964
2,525
0
510
5,223
2,083
262
897
4,326
44,032
0
L
King Arthur
Diffliction
King Arthur
5,307
778
193
800
13,599
10,117
0
6,625
6,751
0
22,478
W
7,941
1,313
0
1,325
6,323
2,877
508
744
5,579
0
21,654
L
2,617
79
0
559
6,806
2,282
0
3,586
3,132
25,657
0
L
Thanatos
VVhiteOps_
Thanatos
2,960
495
0
2,233
10,955
4,389
0
3,636
7,173
0
11,989
L
Xbalanque
berkmodebeast
Xbalanque
11,896
5,304
0
1,064
11,571
4,761
422
2,564
8,909
0
36,336
L
Cerberus
dualitygoth
Cerberus
2,709
125
844
1,094
9,583
7,836
0
4,334
5,027
5,249
0
W
9,365
499
0
500
3,451
1,198
813
415
3,036
22,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,604
Gold Earned
40,164
154
Minions Killed
207
0
Camps Cleared
0
962,868
Distance Traveled
1,075,097
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,467
847
28
3
0
215,727
0
W
Anhur
7,947
795
26
3
0
204,602
0
W
Nu Wa
8,629
863
79
8
0
204,106
0
L
King Arthur
6,935
694
38
4
0
198,302
0
W
Ne Zha
7,579
758
38
4
0
236,092
0
L
Janus
7,007
701
55
6
0
184,668
0
L
Thanatos
6,885
689
13
1
0
190,715
2
L
Xbalanque
7,112
711
41
4
0
197,536
0
L
Cerberus
6,665
667
7
1
0
191,647
0
W
Janus
7,542
754
36
4
0
214,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role