Player Matchup

Da Ji
Da Ji
Aleck_strawberry
Da Ji
Level 6
God Stats
5W - 9L
1,167 SR
Queue Stats
5W - 9L
1,181 Elo+
Party 1
Freya
Freya
AlextheRipper4
Freya
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
12W - 20L
1,154 Elo+
Party 1
Izanami
Izanami
DavynSza
Izanami
Level 55
God Stats
23W - 31L
1,524 SR
Queue Stats
419W - 469L
1,413 Elo+
Party 3
Ix Chel
Ix Chel
MajicVibez
Ix Chel
Level 49
God Stats
35W - 46L
1,505 SR
Queue Stats
454W - 495L
1,432 Elo+
Party 3
Danzaburou
Danzaburou
SONICKNIGHT9
Danzaburou
Level 64
God Stats
5W - 7L
1,178 SR
Queue Stats
18W - 27L
1,230 Elo+
Party 1
Team Averages
Level 36
1,375 SR
1,282 Elo+

VS

Team Averages
Level 37
1,345 SR
1,254 Elo+
Anubis
Anubis
DJ-BIG-ANTWAN123
Anubis
Level 16
God Stats
4W - 10L
1,237 SR
Queue Stats
20W - 31L
1,335 Elo+
Party 2
Surtr
Surtr
Dethgod462606
Surtr
Level 34
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 4L
1,104 Elo+
Party 4
Persephone
Persephone
Infused Spark
Persephone
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,335 Elo+
Party 2
Izanami
Izanami
Safenris
Izanami
Level 6
God Stats
0W - 3L
1,285 SR
Queue Stats
0W - 4L
1,104 Elo+
Party 4
Lancelot
Lancelot
Xavier7778
Lancelot
Level 43
God Stats
13W - 30L
1,418 SR
Queue Stats
790W - 804L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 16
14,547
1,212
14,432
18,212
7,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
5 / 10 / 11
13,465
1,122
11,135
21,319
8,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
DavynSza
Izanami
20
14 / 3 / 17
17,322
1,444
33,592
16,520
6,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
MajicVibez
Ix Chel
20
4 / 4 / 19
13,920
1,160
23,486
14,566
5,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
SONICKNIGHT9
Danzaburou
20
6 / 5 / 12
14,191
1,183
18,967
22,104
7,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 10 / 12
15,466
1,289
34,225
27,597
20,734
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
3 / 10 / 12
12,889
1,074
16,446
33,275
46,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
Infused Spark
Persephone
19
4 / 10 / 12
13,668
1,139
15,488
21,176
9,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Safenris
Izanami
20
8 / 7 / 12
15,239
1,270
18,701
22,091
12,117
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
Xavier7778
Lancelot
16
0 / 0 / 2
10,426
869
1,784
1,874
628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
75
38
Kills
25
25
Deaths
37
75
Assists
50
Player
Kills
Deaths
Assists
KDA
W
9
3
16
5.67
W
5
10
11
1.05
L
10
10
12
1.6
W
Izanami
DavynSza
Izanami
14
3
17
7.5
L
3
10
12
0.9
L
Persephone
Infused Spark
Persephone
4
10
12
1
W
Ix Chel
MajicVibez
Ix Chel
4
4
19
3.38
W
Danzaburou
SONICKNIGHT9
Danzaburou
6
5
12
2.4
L
Izanami
Safenris
Izanami
8
7
12
2
L
Lancelot
Xavier7778
Lancelot
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,612
Damage
86,644
92,721
Taken
106,013
36,332
Mitigated
89,379
8,152
Healing
9,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,432
2,582
0
127
18,212
7,886
0
8,466
9,603
0
18,414
W
11,135
4,008
0
956
21,319
8,474
0
10,120
11,199
21,226
0
L
34,225
395
0
4,385
27,597
20,734
0
7,725
19,872
65,763
0
W
Izanami
DavynSza
Izanami
33,592
27,482
0
2,141
16,520
6,588
0
9,006
7,514
0
79,833
L
16,446
5,608
0
3,677
33,275
46,177
0
13,736
19,539
645
38,117
L
Persephone
Infused Spark
Persephone
15,488
2,411
0
886
21,176
9,723
0
5,328
15,801
27,287
0
W
Ix Chel
MajicVibez
Ix Chel
23,486
3,839
1,138
783
14,566
5,725
0
7,850
6,610
52,692
0
W
Danzaburou
SONICKNIGHT9
Danzaburou
18,967
10,578
0
3,007
22,104
7,659
0
14,738
7,366
0
50,250
L
Izanami
Safenris
Izanami
18,701
16,192
0
0
22,091
12,117
0
7,311
14,780
0
43,899
L
Lancelot
Xavier7778
Lancelot
1,784
334
0
106
1,874
628
0
511
1,363
0
3,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,445
Gold Earned
67,688
283
Minions Killed
209
11
Camps Cleared
5
1,132,064
Distance Traveled
886,142
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,547
1,212
11
1
1
250,423
0
W
Freya
13,465
1,122
20
2
0
184,371
0
L
Anubis
15,466
1,289
80
7
1
214,073
0
W
Izanami
17,322
1,444
108
9
3
252,807
0
L
Surtr
12,889
1,074
38
3
2
200,850
0
L
Persephone
13,668
1,139
29
2
2
220,464
0
W
Ix Chel
13,920
1,160
72
6
3
238,473
0
W
Danzaburou
14,191
1,183
72
6
4
205,990
0
L
Izanami
15,239
1,270
59
5
0
189,913
1
L
Lancelot
10,426
869
3
0
0
60,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role