Player Matchup

Morgan Le Fay
Morgan Le Fay
B3stv1rg0
Morgan Le Fay
Level 49
God Stats
4W - 8L
1,699 SR
Queue Stats
140W - 130L
1,503 Elo+
Solo
Bakasura
Bakasura
Jaderabbit9059
Bakasura
Level 89
God Stats
5W - 8L
1,449 SR
Queue Stats
286W - 333L
1,391 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mimic-Freak
Cu Chulainn
Level 124
God Stats
1W - 1L
1,598 SR
Queue Stats
37W - 43L
1,527 Elo+
Party 2
Anhur
Anhur
Trudawgg9540
Anhur
Level 42
God Stats
2W - 1L
1,741 SR
Queue Stats
30W - 41L
1,364 Elo+
Solo
Geb
Geb
YungBruh9
Geb
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,499 Elo+
Party 2
Team Averages
Level 72
1,597 SR
1,457 Elo+

VS

Team Averages
Level 88
1,450 SR
1,445 Elo+
Mulan
Mulan
EL_CAZADOR_RD007
Mulan
Level 121
God Stats
6W - 7L
1,622 SR
Queue Stats
51W - 44L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
GeniuneSkate837
Danzaburou
Level 84
God Stats
42W - 31L
1,578 SR
Queue Stats
98W - 88L
1,493 Elo+
Solo
Odin
Odin
Sedek1912
Odin
Level 65
God Stats
2W - 5L
1,123 SR
Queue Stats
84W - 73L
1,358 Elo+
Party 1
Serqet
Serqet
XxOG-_-ChinitoxX
Serqet
Level 45
God Stats
2W - 3L
1,474 SR
Queue Stats
80W - 98L
1,409 Elo+
Party 1
Ra
Ra
byBraTher
Ra
Level 123
God Stats
19W - 7L
1,455 SR
Queue Stats
177W - 183L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
B3stv1rg0
Morgan Le Fay
10
0 / 3 / 0
5,139
571
2,382
4,463
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
1
0 / 0 / 0
3,267
363
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Mimic-Freak
Cu Chulainn
9
1 / 1 / 0
5,851
650
5,161
9,051
7,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 3 / 0
5,133
570
3,803
5,710
1,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

8
1 / 1 / 2
5,241
582
2,609
8,396
6,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
4,746
527
3,975
8,250
6,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
GeniuneSkate837
Danzaburou
10
3 / 1 / 1
5,486
610
6,453
6,106
1,982
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
8
1 / 1 / 3
5,137
571
2,420
6,334
3,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 1 / 1
4,970
552
674
4,610
1,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 0 / 1
6,430
714
3,338
4,271
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
8
8
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
B3stv1rg0
Morgan Le Fay
0
3
0
0
W
0
1
0
0
W
Danzaburou
GeniuneSkate837
Danzaburou
3
1
1
3.5
L
Bakasura
0
0
0
0
L
Cu Chulainn
Mimic-Freak
Cu Chulainn
1
1
0
1
W
Odin
1
1
3
2.5
L
2
3
0
0.67
W
1
1
1
1.5
L
1
1
2
2
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,955
Damage
16,860
27,620
Taken
29,571
16,722
Mitigated
15,281
3,591
Healing
8,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
B3stv1rg0
Morgan Le Fay
2,382
262
0
479
4,463
1,575
0
1,750
2,646
35,769
0
W
3,975
947
0
1,543
8,250
6,502
0
0
8,250
0
30,636
W
Danzaburou
GeniuneSkate837
Danzaburou
6,453
3,748
0
2,364
6,106
1,982
0
1,080
5,026
0
39,564
L
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
Mimic-Freak
Cu Chulainn
5,161
1,505
0
1,579
9,051
7,237
0
1,692
7,359
0
42,599
W
Odin
2,420
513
0
1,732
6,334
3,675
0
1,343
4,991
2,409
10,723
L
3,803
2,598
0
916
5,710
1,898
0
54
5,656
0
28,586
W
674
64
0
490
4,610
1,551
0
625
3,985
0
25,313
L
2,609
584
0
617
8,396
6,012
0
144
8,252
16,915
0
W
3,338
297
252
2,085
4,271
1,571
180
1,943
2,328
53,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,631
Gold Earned
26,769
186
Minions Killed
278
0
Camps Cleared
0
718,846
Distance Traveled
1,017,109
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,139
571
56
6
0
181,769
0
W
Mulan
4,746
527
46
5
0
195,305
1
W
Danzaburou
5,486
610
67
7
0
168,580
0
L
Bakasura
3,267
363
0
0
0
0
0
L
Cu Chulainn
5,851
650
56
6
0
181,903
6
W
Odin
5,137
571
13
1
0
195,600
2
L
Anhur
5,133
570
61
7
0
164,482
0
W
Serqet
4,970
552
49
5
0
233,043
0
L
Geb
5,241
582
13
1
0
190,692
0
W
Ra
6,430
714
103
11
0
224,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role