Player Matchup

Surtr
Surtr
EnJobeKD
Surtr
Level 108
God Stats
23W - 20L
1,560 SR
Queue Stats
153W - 151L
1,499 Elo+
Party 1
Awilix
Awilix
JackinAround662
Awilix
Level 79
God Stats
11W - 9L
1,686 SR
Queue Stats
99W - 95L
1,426 Elo+
Party 1
Ix Chel
Ix Chel
KaSH_PaTs
Ix Chel
Level 127
God Stats
25W - 24L
1,715 SR
Queue Stats
219W - 203L
1,563 Elo+
Party 1
Aphrodite
Aphrodite
OneMoreBrewSKI
Aphrodite
Level 105
God Stats
1W - 3L
1,528 SR
Queue Stats
237W - 213L
1,507 Elo+
Solo
Cernunnos
Cernunnos
Truejones75
Cernunnos
Level 142
God Stats
3W - 4L
1,500 SR
Queue Stats
161W - 152L
1,522 Elo+
Party 1
Team Averages
Level 112
1,598 SR
1,503 Elo+

VS

Team Averages
Level 72
1,512 SR
1,465 Elo+
Medusa
Medusa
ManWithThePlan-_
Medusa
Level 108
God Stats
3W - 0L
1,780 SR
Queue Stats
300W - 264L
1,507 Elo+
Party 3
Cabrakan
Cabrakan
Waifus_Hinata
Cabrakan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 37L
1,313 Elo+
Party 2
Gilgamesh
Gilgamesh
ionicmercury398
Gilgamesh
Level 36
God Stats
2W - 4L
1,523 SR
Queue Stats
28W - 31L
1,576 Elo+
Solo
Chaac
Chaac
quasaars
Chaac
Level 47
God Stats
2W - 1L
1,465 SR
Queue Stats
238W - 254L
1,435 Elo+
Party 2
Bellona
Bellona
sykokila69
Bellona
Level 147
God Stats
1W - 1L
1,293 SR
Queue Stats
256W - 233L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
EnJobeKD
Surtr
10
1 / 7 / 2
6,036
549
7,804
12,621
7,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
6 / 3 / 4
7,098
645
8,780
10,615
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
KaSH_PaTs
Ix Chel
10
1 / 5 / 2
5,997
545
6,155
8,508
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
OneMoreBrewSKI
Aphrodite
9
2 / 1 / 4
6,449
586
5,243
7,254
3,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cernunnos
Truejones75
Cernunnos
10
7 / 4 / 1
7,102
646
10,195
9,546
3,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
6,810
619
5,532
9,402
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Waifus_Hinata
Cabrakan
9
0 / 6 / 2
5,445
495
2,315
10,232
8,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
ionicmercury398
Gilgamesh
11
5 / 2 / 2
6,846
622
7,693
10,804
4,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
quasaars
Chaac
11
5 / 4 / 3
6,661
606
9,572
13,299
6,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
sykokila69
Bellona
11
6 / 2 / 1
7,028
639
5,856
9,691
6,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
17
Kills
20
20
Deaths
17
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Surtr
EnJobeKD
Surtr
1
7
2
0.29
L
6
3
4
2.67
L
Ix Chel
KaSH_PaTs
Ix Chel
1
5
2
0.4
W
4
3
1
1.5
L
Aphrodite
OneMoreBrewSKI
Aphrodite
2
1
4
4
L
Cernunnos
Truejones75
Cernunnos
7
4
1
1.88
W
Cabrakan
Waifus_Hinata
Cabrakan
0
6
2
0.17
W
Gilgamesh
ionicmercury398
Gilgamesh
5
2
2
3
W
Chaac
quasaars
Chaac
5
4
3
1.63
W
Bellona
sykokila69
Bellona
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,177
Damage
30,968
48,544
Taken
53,428
22,033
Mitigated
30,461
14,673
Healing
12,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
EnJobeKD
Surtr
7,804
3,366
0
2,406
12,621
7,292
309
448
12,173
613
32,708
L
8,780
3,891
0
386
10,615
4,232
1,040
664
9,951
0
35,963
L
Ix Chel
KaSH_PaTs
Ix Chel
6,155
890
921
1,231
8,508
3,040
290
0
8,508
39,263
0
W
5,532
2,500
0
3,381
9,402
3,652
0
2,621
6,781
0
42,731
L
Aphrodite
OneMoreBrewSKI
Aphrodite
5,243
1,472
2,599
5,040
7,254
3,540
469
501
6,753
25,993
0
L
Cernunnos
Truejones75
Cernunnos
10,195
5,677
0
2,090
9,546
3,929
701
702
8,844
0
39,040
W
Cabrakan
Waifus_Hinata
Cabrakan
2,315
367
0
2,076
10,232
8,726
0
1,223
9,009
10,017
0
W
Gilgamesh
ionicmercury398
Gilgamesh
7,693
2,865
0
1,273
10,804
4,657
0
1,790
9,014
0
49,177
W
Chaac
quasaars
Chaac
9,572
1,954
0
3,391
13,299
6,945
0
5,433
7,866
0
43,845
W
Bellona
sykokila69
Bellona
5,856
2,488
0
2,516
9,691
6,481
737
639
9,052
0
37,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,682
Gold Earned
32,790
243
Minions Killed
292
0
Camps Cleared
0
1,092,597
Distance Traveled
1,187,375
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,036
549
40
4
0
191,007
0
L
Awilix
7,098
645
46
4
0
267,550
0
L
Ix Chel
5,997
545
61
6
0
222,418
0
W
Medusa
6,810
619
64
6
0
224,993
0
L
Aphrodite
6,449
586
42
4
0
205,729
1
L
Cernunnos
7,102
646
54
5
0
205,893
0
W
Cabrakan
5,445
495
15
1
0
213,391
0
W
Gilgamesh
6,846
622
71
6
0
264,437
0
W
Chaac
6,661
606
68
6
0
251,154
0
W
Bellona
7,028
639
74
7
0
233,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role