Player Matchup

Hades
Hades
 
Hades
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
A1Dinero
Hercules
Level 108
God Stats
3W - 3L
1,729 SR
Queue Stats
183W - 184L
1,571 Elo+
Solo
Tsukuyomi
Tsukuyomi
Packman56
Tsukuyomi
Level 139
God Stats
14W - 16L
1,400 SR
Queue Stats
97W - 100L
1,506 Elo+
Party 2
Cerberus
Cerberus
SunnySyn
Cerberus
Level 144
God Stats
0W - 5L
1,313 SR
Queue Stats
493W - 485L
1,529 Elo+
Solo
Izanami
Izanami
banana126
Izanami
Level 138
God Stats
12W - 5L
1,563 SR
Queue Stats
119W - 112L
1,550 Elo+
Party 2
Team Averages
Level 135
1,501 SR
1,531 Elo+

VS

Team Averages
Level 148
1,726 SR
1,535 Elo+
Bakasura
Bakasura
PhysicalMemes
Bakasura
Level 81
God Stats
5W - 4L
1,822 SR
Queue Stats
147W - 110L
1,654 Elo+
Solo
Chaac
Chaac
dialektike
Chaac
Level 167
God Stats
38W - 25L
1,662 SR
Queue Stats
1,254W - 1,234L
1,501 Elo+
Party 1
Ganesha
Ganesha
ksupremekai
Ganesha
Level 237
God Stats
11W - 13L
1,579 SR
Queue Stats
826W - 849L
1,509 Elo+
Party 1
Cernunnos
Cernunnos
skelly7
Cernunnos
Level 158
God Stats
2W - 1L
1,777 SR
Queue Stats
142W - 165L
1,539 Elo+
Party 1
Ix Chel
Ix Chel
vMonocromatico
Ix Chel
Level 98
God Stats
4W - 1L
1,790 SR
Queue Stats
54W - 65L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
4 / 8 / 1
7,960
569
8,896
16,088
8,340
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
A1Dinero
Hercules
11
1 / 3 / 1
7,450
532
6,721
12,712
11,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
Packman56
Tsukuyomi
13
2 / 6 / 2
7,483
535
6,820
14,675
6,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
SunnySyn
Cerberus
12
3 / 6 / 2
7,180
513
8,358
15,975
7,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
banana126
Izanami
9
0 / 4 / 1
6,104
436
3,206
9,924
3,065
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
PhysicalMemes
Bakasura
15
10 / 3 / 7
9,006
643
11,226
16,745
7,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
15
9 / 3 / 6
9,905
708
13,918
20,745
13,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ganesha
ksupremekai
Ganesha
12
2 / 1 / 10
7,858
561
5,875
9,879
9,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
skelly7
Cernunnos
14
2 / 0 / 2
8,488
606
8,090
6,772
2,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
4 / 4 / 9
7,735
553
12,180
10,167
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
10
Kills
27
27
Deaths
11
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
8
1
0.56
L
Hercules
A1Dinero
Hercules
1
3
1
0.5
L
Tsukuyomi
Packman56
Tsukuyomi
2
6
2
0.5
W
Bakasura
PhysicalMemes
Bakasura
10
3
7
4.5
L
Cerberus
SunnySyn
Cerberus
3
6
2
0.67
L
Izanami
banana126
Izanami
0
4
1
0.13
W
Chaac
9
3
6
4
W
Ganesha
ksupremekai
Ganesha
2
1
10
7
W
Cernunnos
skelly7
Cernunnos
2
0
2
3
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,001
Damage
51,289
69,374
Taken
64,308
36,166
Mitigated
36,729
15,116
Healing
26,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,896
515
60
3,332
16,088
8,340
0
2,668
12,877
46,650
0
L
Hercules
A1Dinero
Hercules
6,721
2,320
1,405
2,743
12,712
11,162
0
3,774
8,146
0
22,112
L
Tsukuyomi
Packman56
Tsukuyomi
6,820
974
0
3,338
14,675
6,173
0
3,796
9,998
0
57,028
W
Bakasura
PhysicalMemes
Bakasura
11,226
7,606
0
5,415
16,745
7,641
46
2,886
13,859
0
47,314
L
Cerberus
SunnySyn
Cerberus
8,358
305
0
3,306
15,975
7,426
0
8,010
7,730
52,021
0
L
Izanami
banana126
Izanami
3,206
1,743
34
898
9,924
3,065
0
444
9,274
0
35,521
W
Chaac
13,918
3,777
0
10,150
20,745
13,705
0
5,276
15,469
1,090
75,971
W
Ganesha
ksupremekai
Ganesha
5,875
567
335
3,616
9,879
9,191
0
2,280
7,599
24,851
0
W
Cernunnos
skelly7
Cernunnos
8,090
4,696
0
3,121
6,772
2,583
89
260
6,512
0
63,844
W
12,180
1,957
1,159
2,512
10,167
3,609
0
6,552
3,615
49,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,177
Gold Earned
42,992
362
Minions Killed
444
0
Camps Cleared
0
1,358,259
Distance Traveled
1,396,518
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,960
569
79
6
0
238,821
1
L
Hercules
7,450
532
23
2
0
289,791
2
L
Tsukuyomi
7,483
535
91
7
0
302,787
0
W
Bakasura
9,006
643
103
7
0
320,290
0
L
Cerberus
7,180
513
101
7
0
282,800
1
L
Izanami
6,104
436
68
5
0
244,060
7
W
Chaac
9,905
708
117
8
0
272,646
1
W
Ganesha
7,858
561
7
1
0
254,542
2
W
Cernunnos
8,488
606
132
9
0
269,011
0
W
Ix Chel
7,735
553
85
6
0
280,029
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role