Player Matchup

Fenrir
Fenrir
CRIMSONxSage
Fenrir
Level 47
God Stats
6W - 7L
1,137 SR
Queue Stats
98W - 101L
1,370 Elo+
Solo
Merlin
Merlin
DerekTech_
Merlin
Level 94
God Stats
0W - 1L
1,255 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
EternaIGIass
Bellona
Level 3
God Stats
0W - 1L
1,150 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Martichoras
Martichoras
PajamaVodka
Martichoras
Level 29
God Stats
0W - 1L
1,805 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Maui
Maui
TTVMrHand71
Maui
Level 145
God Stats
0W - 1L
1,506 SR
Queue Stats
3W - 4L
1,738 Elo+
Solo
Team Averages
Level 64
1,370 SR
1,521 Elo+

VS

Team Averages
Level 110
1,452 SR
1,399 Elo+
Amaterasu
Amaterasu
Nepgear98
Amaterasu
Level 109
God Stats
2W - 1L
1,590 SR
Queue Stats
7W - 6L
1,516 Elo+
Solo
Hel
Hel
Nishinotouin880
Hel
Level 89
God Stats
2W - 1L
1,279 SR
Queue Stats
69W - 69L
1,312 Elo+
Solo
Nu Wa
Nu Wa
Send_Pet_Pics
Nu Wa
Level 129
God Stats
18W - 10L
1,421 SR
Queue Stats
38W - 52L
1,363 Elo+
Party 1
Hachiman
Hachiman
XxFLINTxSTONExX
Hachiman
Level 157
God Stats
2W - 2L
1,470 SR
Queue Stats
47W - 65L
1,391 Elo+
Party 1
Yemoja
Yemoja
dcnnybcy
Yemoja
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 285L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 3 / 1
7,034
586
3,980
8,809
2,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
DerekTech_
Merlin
14
0 / 4 / 2
7,907
659
11,575
11,543
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
EternaIGIass
Bellona
13
0 / 5 / 0
7,275
606
1,653
10,710
7,457
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Martichoras
PajamaVodka
Martichoras
16
4 / 1 / 0
8,980
748
14,705
12,156
5,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 2 / 3
8,368
697
3,467
12,213
9,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Nepgear98
Amaterasu
15
1 / 1 / 4
8,826
736
7,157
14,915
14,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

14
0 / 3 / 4
8,892
741
2,135
8,950
3,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 0 / 4
10,467
872
16,044
5,239
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
18
4 / 0 / 8
10,028
836
10,882
8,325
3,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
dcnnybcy
Yemoja
15
1 / 0 / 11
8,691
724
6,327
9,900
9,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
15
15
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
3
1
0.17
L
Merlin
DerekTech_
Merlin
0
4
2
0.25
L
Bellona
EternaIGIass
Bellona
0
5
0
0
W
Amaterasu
Nepgear98
Amaterasu
1
1
4
3
W
0
3
4
0.67
L
Martichoras
PajamaVodka
Martichoras
4
1
0
4
W
9
0
4
11
L
0
2
3
0.75
W
Hachiman
4
0
8
8
W
Yemoja
dcnnybcy
Yemoja
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,380
Damage
42,545
55,431
Taken
47,329
29,053
Mitigated
32,953
8,023
Healing
19,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,980
1,059
0
687
8,809
2,669
0
3,776
4,754
0
8,577
L
Merlin
DerekTech_
Merlin
11,575
578
330
1,039
11,543
3,742
141
5,433
5,850
35,637
0
L
Bellona
EternaIGIass
Bellona
1,653
791
0
172
10,710
7,457
156
4,525
5,839
0
11,131
W
Amaterasu
Nepgear98
Amaterasu
7,157
3,456
170
4,813
14,915
14,283
2,189
4,381
10,107
0
21,317
W
2,135
120
3,925
2,623
8,950
3,714
2,347
2,620
6,140
20,016
0
L
Martichoras
PajamaVodka
Martichoras
14,705
4,915
0
2,506
12,156
5,878
1,586
4,447
7,103
0
55,201
W
16,044
5,139
0
246
5,239
1,932
2,851
1,638
3,514
49,449
0
L
3,467
418
1,643
1,646
12,213
9,307
353
5,171
6,535
12,628
0
W
Hachiman
10,882
6,046
0
3,217
8,325
3,680
3,379
2,787
5,353
0
43,289
W
Yemoja
dcnnybcy
Yemoja
6,327
1,373
1,952
2,406
9,900
9,344
64
2,572
7,173
16,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,564
Gold Earned
46,904
211
Minions Killed
244
0
Camps Cleared
0
1,044,741
Distance Traveled
1,182,075
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,034
586
14
1
0
119,110
0
L
Merlin
7,907
659
77
6
0
223,553
0
L
Bellona
7,275
606
17
1
0
237,128
0
W
Amaterasu
8,826
736
36
3
0
254,495
2
W
Hel
8,892
741
33
3
0
220,637
0
L
Martichoras
8,980
748
81
7
0
232,277
0
W
Nu Wa
10,467
872
85
7
0
248,980
2
L
Maui
8,368
697
22
2
0
232,673
0
W
Hachiman
10,028
836
70
6
0
228,080
0
W
Yemoja
8,691
724
20
2
0
229,883
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role