Player Matchup

Scylla
Scylla
ImNessie_
Scylla
Level 5
God Stats
0W - 4L
1,120 SR
Queue Stats
1W - 7L
1,112 Elo+
Party 4
Jing Wei
Jing Wei
Marmeland
Jing Wei
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,261 Elo+
Party 4
Ix Chel
Ix Chel
Rizzzqyy
Ix Chel
Level 66
God Stats
16W - 17L
1,341 SR
Queue Stats
132W - 131L
1,342 Elo+
Party 2
Fenrir
Fenrir
bL-Rxign
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
yaxnik55
Atlas
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,184 Elo+
Party 4
Team Averages
Level 44
1,392 SR
1,280 Elo+

VS

Team Averages
Level 38
1,545 SR
1,381 Elo+
Ares
Ares
Eznd
Ares
Level 57
God Stats
73W - 53L
1,502 SR
Queue Stats
128W - 131L
1,437 Elo+
Party 1
Martichoras
Martichoras
Fear TurtL
Martichoras
Level 38
God Stats
8W - 5L
1,517 SR
Queue Stats
115W - 120L
1,393 Elo+
Party 1
Chaac
Chaac
Waifus_Hinata
Chaac
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 37L
1,302 Elo+
Party 3
Baba Yaga
Baba Yaga
lts TayK
Baba Yaga
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 66L
1,344 Elo+
Party 1
Bakasura
Bakasura
quasaars
Bakasura
Level 47
God Stats
21W - 10L
1,708 SR
Queue Stats
238W - 254L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ImNessie_
Scylla
8
0 / 4 / 0
5,336
445
2,239
6,421
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Marmeland
Jing Wei
9
0 / 2 / 0
5,562
464
3,262
5,189
1,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Rizzzqyy
Ix Chel
9
1 / 2 / 0
6,272
523
3,601
7,066
4,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
bL-Rxign
Fenrir
9
0 / 3 / 1
5,709
476
2,666
12,052
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
yaxnik55
Atlas
10
0 / 1 / 1
5,466
456
3,262
7,804
4,817
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Eznd
Ares
11
0 / 0 / 3
6,493
541
2,882
10,459
7,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
Fear TurtL
Martichoras
12
2 / 0 / 0
6,740
562
4,263
3,771
1,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 0 / 1
7,085
590
3,742
6,368
3,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baba Yaga
lts TayK
Baba Yaga
12
2 / 0 / 5
6,996
583
5,599
5,023
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
quasaars
Bakasura
14
7 / 1 / 2
8,554
713
9,053
12,510
5,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
11
12
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
Eznd
Ares
0
0
3
1.5
W
Martichoras
Fear TurtL
Martichoras
2
0
0
2
L
Scylla
ImNessie_
Scylla
0
4
0
0
L
Jing Wei
Marmeland
Jing Wei
0
2
0
0
L
Ix Chel
Rizzzqyy
Ix Chel
1
2
0
0.5
W
0
0
1
0.5
L
Fenrir
bL-Rxign
Fenrir
0
3
1
0.17
W
Baba Yaga
lts TayK
Baba Yaga
2
0
5
4.5
W
Bakasura
quasaars
Bakasura
7
1
2
8
L
Atlas
yaxnik55
Atlas
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,030
Damage
25,539
38,532
Taken
38,131
17,794
Mitigated
20,720
8,242
Healing
15,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Eznd
Ares
2,882
42
0
2,270
10,459
7,872
0
2,302
8,157
24,386
0
W
Martichoras
Fear TurtL
Martichoras
4,263
1,315
0
1,882
3,771
1,559
129
925
2,846
0
52,858
L
Scylla
ImNessie_
Scylla
2,239
326
0
0
6,421
2,321
0
3,665
2,616
25,147
0
L
Jing Wei
Marmeland
Jing Wei
3,262
2,622
0
482
5,189
1,582
0
1,247
3,765
0
34,176
L
Ix Chel
Rizzzqyy
Ix Chel
3,601
527
769
2,659
7,066
4,719
0
2,263
4,633
26,041
0
W
3,742
831
0
3,054
6,368
3,379
738
2,800
3,568
0
44,975
L
Fenrir
bL-Rxign
Fenrir
2,666
984
0
2,322
12,052
4,355
0
431
11,207
0
35,966
W
Baba Yaga
lts TayK
Baba Yaga
5,599
503
0
2,169
5,023
1,983
786
1,707
3,316
46,931
0
W
Bakasura
quasaars
Bakasura
9,053
7,498
0
6,546
12,510
5,927
1,843
1,368
11,142
0
57,451
L
Atlas
yaxnik55
Atlas
3,262
802
0
2,010
7,804
4,817
0
875
6,929
25,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,345
Gold Earned
35,868
238
Minions Killed
372
0
Camps Cleared
0
1,157,793
Distance Traveled
1,265,856
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,493
541
35
3
0
255,696
2
W
Martichoras
6,740
562
90
8
0
231,587
0
L
Scylla
5,336
445
43
4
0
172,630
0
L
Jing Wei
5,562
464
70
6
0
258,511
1
L
Ix Chel
6,272
523
28
2
0
256,944
4
W
Chaac
7,085
590
62
5
0
228,106
0
L
Fenrir
5,709
476
64
5
0
253,872
0
W
Baba Yaga
6,996
583
61
5
0
241,849
0
W
Bakasura
8,554
713
124
10
0
308,618
2
L
Atlas
5,466
456
33
3
0
215,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role