Player Matchup

Yu Huang
Yu Huang
GudanGarann
Yu Huang
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 48L
1,593 Elo+
Solo
Hera
Hera
ShansR0X
Hera
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,542 Elo+
Party 1
Sun Wukong
Sun Wukong
amusedandalone
Sun Wukong
Level 60
God Stats
2W - 0L
1,796 SR
Queue Stats
53W - 76L
1,428 Elo+
Solo
Ao Kuang
Ao Kuang
guncel-fisek
Ao Kuang
Level 153
God Stats
8W - 19L
1,419 SR
Queue Stats
3,303W - 3,410L
1,476 Elo+
Solo
Chang'e
Chang'e
pranavsid98
Chang'e
Level 140
God Stats
1W - 1L
1,278 SR
Queue Stats
34W - 23L
1,557 Elo+
Party 1
Team Averages
Level 127
1,499 SR
1,519 Elo+

VS

Team Averages
Level 67
1,577 SR
1,427 Elo+
Tiamat
Tiamat
Aro-Voldemyr
Tiamat
Level 106
God Stats
1W - 2L
1,663 SR
Queue Stats
290W - 264L
1,484 Elo+
Solo
Cabrakan
Cabrakan
ChrisEsk
Cabrakan
Level 48
God Stats
2W - 4L
1,418 SR
Queue Stats
326W - 330L
1,435 Elo+
Solo
Awilix
Awilix
TEAR M4NUP SN1
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,237 Elo+
Solo
Medusa
Medusa
Tun_99
Medusa
Level 127
God Stats
3W - 6L
1,803 SR
Queue Stats
334W - 338L
1,480 Elo+
Solo
Sylvanus
Sylvanus
loosedyfr
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GudanGarann
Yu Huang
18
1 / 1 / 14
11,168
698
12,232
14,064
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
19
2 / 3 / 13
11,517
720
21,415
11,568
5,424
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
amusedandalone
Sun Wukong
20
10 / 3 / 12
13,216
826
17,367
28,365
29,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
guncel-fisek
Ao Kuang
17
5 / 3 / 5
10,818
676
9,340
16,329
14,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
pranavsid98
Chang'e
19
8 / 3 / 10
12,156
760
20,876
18,698
8,992
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
2 / 5 / 6
10,604
663
19,242
14,783
11,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
ChrisEsk
Cabrakan
17
2 / 5 / 4
11,531
721
9,727
24,741
48,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
1 / 6 / 3
9,031
564
4,440
12,570
5,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Tun_99
Medusa
16
2 / 6 / 5
10,642
665
17,159
15,352
8,858
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
loosedyfr
Sylvanus
19
4 / 4 / 5
10,823
676
12,919
21,913
22,464
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
34
26
Kills
11
13
Deaths
26
54
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
5
6
1
L
Cabrakan
ChrisEsk
Cabrakan
2
5
4
0.8
W
Yu Huang
GudanGarann
Yu Huang
1
1
14
8
W
Hera
2
3
13
2.83
L
1
6
3
0.42
L
Medusa
Tun_99
Medusa
2
6
5
0.75
W
Sun Wukong
amusedandalone
Sun Wukong
10
3
12
5.33
W
Ao Kuang
guncel-fisek
Ao Kuang
5
3
5
2.5
L
Sylvanus
loosedyfr
Sylvanus
4
4
5
1.63
W
Chang'e
pranavsid98
Chang'e
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,230
Damage
63,487
89,024
Taken
89,359
64,911
Mitigated
97,226
47,207
Healing
30,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
19,242
797
577
1,488
14,783
11,836
583
10,498
4,035
47,754
0
L
Cabrakan
ChrisEsk
Cabrakan
9,727
1,453
5,094
4,309
24,741
48,197
189
15,689
8,633
18,669
0
W
Yu Huang
GudanGarann
Yu Huang
12,232
493
3,329
4,272
14,064
6,647
3,582
7,729
6,335
37,224
0
W
Hera
21,415
5,159
532
1,639
11,568
5,424
493
4,960
6,608
51,517
0
L
4,440
2,131
201
315
12,570
5,871
58
8,674
3,766
0
11,155
L
Medusa
Tun_99
Medusa
17,159
5,518
999
416
15,352
8,858
2,781
11,627
3,622
0
39,340
W
Sun Wukong
amusedandalone
Sun Wukong
17,367
2,147
842
8,330
28,365
29,282
1,336
13,697
14,668
223
24,795
W
Ao Kuang
guncel-fisek
Ao Kuang
9,340
1,639
1,693
4,923
16,329
14,566
1,208
7,890
8,439
14,252
0
L
Sylvanus
loosedyfr
Sylvanus
12,919
1,265
9,242
8,123
21,913
22,464
684
16,416
5,217
20,246
0
W
Chang'e
pranavsid98
Chang'e
20,876
2,752
12,186
9,461
18,698
8,992
2,675
7,612
11,086
40,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,875
Gold Earned
52,631
205
Minions Killed
152
0
Camps Cleared
0
1,544,550
Distance Traveled
1,316,358
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,604
663
59
4
0
271,770
0
L
Cabrakan
11,531
721
14
1
0
245,096
0
W
Yu Huang
11,168
698
63
4
0
304,493
4
W
Hera
11,517
720
66
4
0
306,506
0
L
Awilix
9,031
564
10
1
0
284,520
0
L
Medusa
10,642
665
55
3
0
254,816
0
W
Sun Wukong
13,216
826
20
1
0
336,548
0
W
Ao Kuang
10,818
676
12
1
0
284,761
0
L
Sylvanus
10,823
676
14
1
0
260,156
0
W
Chang'e
12,156
760
44
3
0
312,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role