Player Matchup

Jing Wei
Jing Wei
Bear118
Jing Wei
Level 89
God Stats
0W - 1L
1,610 SR
Queue Stats
14W - 20L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
DMURR2
Gilgamesh
Level 109
God Stats
1W - 1L
1,794 SR
Queue Stats
37W - 26L
1,563 Elo+
Party 1
Janus
Janus
KennyDKP
Janus
Level 155
God Stats
50W - 52L
1,596 SR
Queue Stats
165W - 173L
1,508 Elo+
Solo
Team Averages
Level 118
1,667 SR
1,517 Elo+

VS

Team Averages
Level 82
1,492 SR
1,441 Elo+
Anubis
Anubis
Gynthazi
Anubis
Level 46
God Stats
3W - 9L
1,410 SR
Queue Stats
33W - 51L
1,410 Elo+
Solo
Ravana
Ravana
NebulaSoul
Ravana
Level 116
God Stats
7W - 16L
1,457 SR
Queue Stats
270W - 272L
1,445 Elo+
Party 2
Bacchus
Bacchus
SiCreations
Bacchus
Level 84
God Stats
13W - 11L
1,609 SR
Queue Stats
52W - 58L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bear118
Jing Wei
16
1 / 4 / 0
10,408
612
11,060
19,400
6,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
DMURR2
Gilgamesh
15
0 / 3 / 0
9,916
583
6,968
18,974
23,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
KennyDKP
Janus
13
0 / 7 / 0
9,386
552
7,691
9,707
2,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gynthazi
Anubis
19
12 / 0 / 2
13,702
806
27,586
16,358
11,757
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
NebulaSoul
Ravana
16
1 / 0 / 9
10,971
645
8,093
6,420
8,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
SiCreations
Bacchus
17
1 / 1 / 10
11,995
706
6,994
15,292
24,289
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
14
14
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bear118
Jing Wei
1
4
0
0.25
L
Gilgamesh
DMURR2
Gilgamesh
0
3
0
0
W
Anubis
Gynthazi
Anubis
12
0
2
13
L
Janus
KennyDKP
Janus
0
7
0
0
W
Ravana
NebulaSoul
Ravana
1
0
9
5.5
W
Bacchus
SiCreations
Bacchus
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,719
Damage
42,673
48,081
Taken
38,070
33,071
Mitigated
44,626
5,077
Healing
12,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bear118
Jing Wei
11,060
9,460
0
3,035
19,400
6,493
0
14,766
4,634
0
49,506
L
Gilgamesh
DMURR2
Gilgamesh
6,968
1,077
0
1,080
18,974
23,959
0
13,011
5,963
0
24,696
W
Anubis
Gynthazi
Anubis
27,586
1,121
0
8,085
16,358
11,757
1,128
3,846
12,252
95,541
0
L
Janus
KennyDKP
Janus
7,691
45
184
778
9,707
2,619
0
6,962
2,745
42,375
0
W
Ravana
NebulaSoul
Ravana
8,093
2,785
0
709
6,420
8,580
245
1,157
5,081
0
44,159
W
Bacchus
SiCreations
Bacchus
6,994
687
122
3,189
15,292
24,289
696
2,691
12,310
22,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,710
Gold Earned
36,668
193
Minions Killed
217
0
Camps Cleared
0
773,415
Distance Traveled
1,025,482
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,408
612
88
5
0
295,100
1
L
Gilgamesh
9,916
583
42
2
0
310,786
0
W
Anubis
13,702
806
137
8
0
325,060
0
L
Janus
9,386
552
63
4
0
167,529
0
W
Ravana
10,971
645
60
4
0
351,114
0
W
Bacchus
11,995
706
20
1
0
349,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role