Player Matchup

Loki
Loki
Aye_Promethias
Loki
Level 83
God Stats
9W - 9L
1,501 SR
Queue Stats
232W - 202L
1,467 Elo+
Party 2
Ix Chel
Ix Chel
icantsupportyou
Ix Chel
Level 121
God Stats
4W - 3L
1,753 SR
Queue Stats
681W - 616L
1,523 Elo+
Solo
Apollo
Apollo
iiTryKrispy
Apollo
Level 79
God Stats
2W - 1L
1,695 SR
Queue Stats
35W - 50L
1,457 Elo+
Solo
Bellona
Bellona
rihot23
Bellona
Level 108
God Stats
9W - 4L
1,759 SR
Queue Stats
412W - 362L
1,519 Elo+
Solo
Cthulhu
Cthulhu
slayerdan6915
Cthulhu
Level 43
God Stats
23W - 16L
1,680 SR
Queue Stats
116W - 103L
1,494 Elo+
Party 2
Team Averages
Level 87
1,678 SR
1,492 Elo+

VS

Team Averages
Level 103
1,506 SR
1,451 Elo+
Izanami
Izanami
BFs Satoru
Izanami
Level 125
God Stats
5W - 9L
1,339 SR
Queue Stats
185W - 226L
1,429 Elo+
Party 1
Ix Chel
Ix Chel
BFs Uzui
Ix Chel
Level 148
God Stats
10W - 8L
1,450 SR
Queue Stats
323W - 359L
1,456 Elo+
Party 1
Bakasura
Bakasura
IOskyStylesI
Bakasura
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
458W - 478L
1,470 Elo+
Party 1
Ravana
Ravana
Knightmare98
Ravana
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,463 Elo+
Party 3
Sobek
Sobek
ppmumu
Sobek
Level 58
God Stats
1W - 2L
1,740 SR
Queue Stats
65W - 69L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,336
564
5,968
10,213
3,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

14
4 / 1 / 1
8,146
627
7,419
9,268
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
11
3 / 3 / 2
6,862
528
5,457
9,639
3,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
rihot23
Bellona
14
3 / 0 / 0
8,766
674
7,039
10,288
9,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
12
4 / 2 / 0
7,629
587
8,518
11,575
12,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BFs Satoru
Izanami
13
5 / 4 / 0
7,740
595
11,409
11,742
4,658
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
BFs Uzui
Ix Chel
13
1 / 4 / 0
7,149
550
7,353
9,151
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
IOskyStylesI
Bakasura
11
0 / 4 / 0
6,392
492
3,095
13,586
5,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
12
1 / 2 / 0
6,126
471
5,526
8,217
6,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
ppmumu
Sobek
10
0 / 1 / 4
6,384
491
4,623
11,600
9,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
15
Kills
7
7
Deaths
15
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Izanami
BFs Satoru
Izanami
5
4
0
1.25
L
Ix Chel
BFs Uzui
Ix Chel
1
4
0
0.25
L
Bakasura
IOskyStylesI
Bakasura
0
4
0
0
L
Ravana
1
2
0
0.5
W
4
1
1
4.5
W
Apollo
3
3
2
1.33
L
Sobek
ppmumu
Sobek
0
1
4
2
W
Bellona
rihot23
Bellona
3
0
0
3
W
Cthulhu
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,401
Damage
32,006
50,983
Taken
54,296
33,302
Mitigated
29,404
16,626
Healing
13,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,968
1,372
0
2,001
10,213
3,767
207
2,638
7,562
0
64,195
L
Izanami
BFs Satoru
Izanami
11,409
9,898
0
3,012
11,742
4,658
1,042
4,229
6,900
0
82,870
L
Ix Chel
BFs Uzui
Ix Chel
7,353
793
250
1,380
9,151
3,304
145
3,209
5,942
61,065
0
L
Bakasura
IOskyStylesI
Bakasura
3,095
2,390
0
2,751
13,586
5,907
0
3,485
10,101
0
41,014
L
Ravana
5,526
1,063
0
2,813
8,217
6,031
0
0
8,217
0
33,637
W
7,419
518
427
3,565
9,268
3,800
0
4,848
4,345
69,399
0
W
Apollo
5,457
2,856
0
1,906
9,639
3,741
789
1,855
7,754
0
33,727
L
Sobek
ppmumu
Sobek
4,623
910
0
3,780
11,600
9,504
0
3,757
7,376
14,517
0
W
Bellona
rihot23
Bellona
7,039
2,500
0
5,221
10,288
9,860
120
0
9,192
0
68,453
W
Cthulhu
8,518
1,017
82
3,424
11,575
12,134
90
2,635
8,940
35,535
177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,739
Gold Earned
33,791
457
Minions Killed
386
0
Camps Cleared
0
1,365,287
Distance Traveled
1,297,245
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,336
564
87
7
0
307,941
0
L
Izanami
7,740
595
144
11
0
228,605
0
L
Ix Chel
7,149
550
93
7
0
262,417
6
L
Bakasura
6,392
492
85
7
0
297,165
0
L
Ravana
6,126
471
49
4
0
237,002
0
W
Ix Chel
8,146
627
120
9
0
268,275
0
W
Apollo
6,862
528
60
5
0
270,214
0
L
Sobek
6,384
491
15
1
0
272,056
0
W
Bellona
8,766
674
125
10
0
252,346
0
W
Cthulhu
7,629
587
65
5
0
266,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role