Player Matchup

Anubis
Anubis
 
Anubis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BittieBop
Nu Wa
Level 126
God Stats
70W - 39L
1,691 SR
Queue Stats
103W - 91L
1,498 Elo+
Party 2
Izanami
Izanami
oMemoir
Izanami
Level 35
God Stats
2W - 0L
1,912 SR
Queue Stats
51W - 43L
1,500 Elo+
Party 2
Team Averages
Level 92
1,701 SR
1,499 Elo+

VS

Team Averages
Level 97
1,556 SR
1,480 Elo+
Thanatos
Thanatos
Bjior_ironSide
Thanatos
Level 101
God Stats
4W - 4L
1,669 SR
Queue Stats
65W - 62L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
Eman_pain2gain
Gilgamesh
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,464 Elo+
Party 1
Khepri
Khepri
Silent_Demon6
Khepri
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
201W - 205L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 0 / 3
8,042
804
8,121
6,858
3,269
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
BittieBop
Nu Wa
14
3 / 0 / 3
8,504
850
9,016
5,072
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
oMemoir
Izanami
11
1 / 0 / 3
7,106
711
5,599
3,306
1,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
0 / 2 / 0
6,220
622
2,973
7,468
2,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Eman_pain2gain
Gilgamesh
11
0 / 3 / 0
6,445
645
2,462
10,534
7,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 1 / 0
6,992
699
2,899
9,732
5,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
6
Kills
0
0
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
3
3.5
W
Nu Wa
BittieBop
Nu Wa
3
0
3
4.5
L
Thanatos
0
2
0
0
L
Gilgamesh
Eman_pain2gain
Gilgamesh
0
3
0
0
L
0
1
0
0
W
Izanami
oMemoir
Izanami
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,736
Damage
8,334
15,236
Taken
27,734
6,303
Mitigated
15,815
4,287
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,121
203
0
2,609
6,858
3,269
292
1,616
5,131
44,891
0
W
Nu Wa
BittieBop
Nu Wa
9,016
2,825
0
889
5,072
1,798
544
1,306
3,522
31,354
0
L
Thanatos
2,973
201
0
2,853
7,468
2,498
0
3,603
3,729
0
26,782
L
Gilgamesh
Eman_pain2gain
Gilgamesh
2,462
233
179
817
10,534
7,468
0
6,358
3,824
0
18,137
L
2,899
152
0
2,695
9,732
5,849
0
6,494
2,952
21,299
0
W
Izanami
oMemoir
Izanami
5,599
3,970
0
789
3,306
1,236
1,855
258
2,915
0
17,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,652
Gold Earned
19,657
159
Minions Killed
122
0
Camps Cleared
0
603,021
Distance Traveled
603,650
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,042
804
64
6
0
205,636
0
W
Nu Wa
8,504
850
70
7
0
191,321
2
L
Thanatos
6,220
622
47
5
0
198,812
0
L
Gilgamesh
6,445
645
40
4
0
200,942
0
L
Khepri
6,992
699
35
4
0
203,896
0
W
Izanami
7,106
711
25
3
0
206,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role