Player Matchup

Ymir
Ymir
AminAcer
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Izanami
Izanami
Heatsink2
Izanami
Level 44
God Stats
18W - 13L
1,666 SR
Queue Stats
263W - 262L
1,403 Elo+
Solo
Hercules
Hercules
clintsMom
Hercules
Level 139
God Stats
1W - 3L
1,689 SR
Queue Stats
363W - 327L
1,524 Elo+
Party 3
Cabrakan
Cabrakan
daneisshort
Cabrakan
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,554 Elo+
Party 3
He Bo
He Bo
neidlinger
He Bo
Level 72
God Stats
2W - 1L
1,587 SR
Queue Stats
4W - 7L
1,559 Elo+
Party 3
Team Averages
Level 62
1,588 SR
1,508 Elo+

VS

Team Averages
Level 54
1,549 SR
1,567 Elo+
Thanatos
Thanatos
Endebolt
Thanatos
Level 28
God Stats
3W - 4L
1,585 SR
Queue Stats
91W - 98L
1,486 Elo+
Party 1
Baba Yaga
Baba Yaga
Exije
Baba Yaga
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 44L
1,646 Elo+
Party 2
Bacchus
Bacchus
OPpeakfiction
Bacchus
Level 119
God Stats
2W - 0L
1,765 SR
Queue Stats
134W - 128L
1,485 Elo+
Party 1
Apollo
Apollo
SmiteInMyMouth
Apollo
Level 29
God Stats
2W - 1L
1,165 SR
Queue Stats
141W - 129L
1,482 Elo+
Party 2
Surtr
Surtr
Unisspoppy
Surtr
Level 8
God Stats
3W - 1L
1,728 SR
Queue Stats
11W - 17L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 5 / 0
6,425
459
2,019
12,067
11,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Heatsink2
Izanami
11
0 / 5 / 0
6,544
467
3,585
8,296
3,263
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
clintsMom
Hercules
13
0 / 3 / 1
7,852
561
8,593
11,601
10,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
daneisshort
Cabrakan
11
1 / 3 / 0
6,560
469
1,239
12,016
7,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
11
1 / 4 / 1
6,865
490
4,237
8,329
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Endebolt
Thanatos
14
3 / 0 / 5
7,889
564
4,016
12,110
5,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
Exije
Baba Yaga
15
6 / 0 / 3
8,960
640
6,935
5,398
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
12
2 / 1 / 13
7,811
558
5,080
9,061
9,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
8 / 0 / 2
8,910
636
11,724
7,430
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
12
1 / 1 / 2
6,923
495
6,939
13,148
9,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
20
20
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
0
0
W
Thanatos
Endebolt
Thanatos
3
0
5
5.5
W
Baba Yaga
Exije
Baba Yaga
6
0
3
7.5
L
Izanami
Heatsink2
Izanami
0
5
0
0
W
Bacchus
2
1
13
8.5
W
8
0
2
9
W
Surtr
1
1
2
2
L
Hercules
clintsMom
Hercules
0
3
1
0.17
L
Cabrakan
daneisshort
Cabrakan
1
3
0
0.33
L
He Bo
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,673
Damage
34,694
52,309
Taken
47,147
36,134
Mitigated
29,653
11,464
Healing
21,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,019
905
83
1,622
12,067
11,494
0
1,628
10,439
13,690
0
W
Thanatos
Endebolt
Thanatos
4,016
1,505
0
8,411
12,110
5,459
0
1,882
10,228
0
64,629
W
Baba Yaga
Exije
Baba Yaga
6,935
960
0
1,786
5,398
2,493
0
1,698
3,700
70,393
0
L
Izanami
Heatsink2
Izanami
3,585
2,137
0
1,279
8,296
3,263
0
1,005
7,291
0
56,298
W
Bacchus
5,080
923
0
2,412
9,061
9,075
0
2,025
7,036
25,866
0
W
11,724
7,808
0
2,910
7,430
2,978
691
1,107
6,323
0
65,135
W
Surtr
6,939
2,853
0
6,058
13,148
9,648
97
783
12,365
496
42,893
L
Hercules
clintsMom
Hercules
8,593
3,274
0
3,171
11,601
10,592
0
1,444
9,437
0
71,935
L
Cabrakan
daneisshort
Cabrakan
1,239
0
0
4,590
12,016
7,930
0
2,815
9,158
32,493
0
L
He Bo
4,237
188
0
719
8,329
2,855
263
5,349
2,980
40,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,246
Gold Earned
40,493
387
Minions Killed
441
0
Camps Cleared
0
1,315,959
Distance Traveled
1,471,383
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,425
459
17
1
0
237,282
0
W
Thanatos
7,889
564
99
7
0
347,465
2
W
Baba Yaga
8,960
640
142
10
0
301,944
0
L
Izanami
6,544
467
110
8
0
248,726
4
W
Bacchus
7,811
558
29
2
0
308,060
4
W
Apollo
8,910
636
105
8
0
251,223
0
W
Surtr
6,923
495
66
5
0
262,691
0
L
Hercules
7,852
561
117
8
0
273,961
6
L
Cabrakan
6,560
469
73
5
0
280,084
1
L
He Bo
6,865
490
70
5
0
275,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role