Player Matchup

Chiron
Chiron
 
Chiron
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Chapatime6
Thanatos
Level 45
God Stats
4W - 4L
1,472 SR
Queue Stats
221W - 216L
1,430 Elo+
Party 1
Olorun
Olorun
EF JK8872
Olorun
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 99L
1,372 Elo+
Party 1
Fafnir
Fafnir
FakeUser101420
Fafnir
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 38L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
k1lledk3nny
Ah Muzen Cab
Level 44
God Stats
9W - 2L
1,690 SR
Queue Stats
167W - 170L
1,426 Elo+
Party 1
Team Averages
Level 34
1,532 SR
1,452 Elo+

VS

Team Averages
Level 43
1,549 SR
1,489 Elo+
Mercury
Mercury
KSIJewishKitty
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,629 Elo+
Party 2
Jormungandr
Jormungandr
Landhomer
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,711 Elo+
Party 2
Cupid
Cupid
UndeadMemories17
Cupid
Level 20
God Stats
1W - 3L
1,717 SR
Queue Stats
165W - 211L
1,318 Elo+
Solo
Ganesha
Ganesha
VoS GypseA
Ganesha
Level 125
God Stats
10W - 7L
1,527 SR
Queue Stats
284W - 336L
1,364 Elo+
Solo
Anhur
Anhur
piemustfly
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
13 / 2 / 12
11,985
999
27,461
12,603
6,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Chapatime6
Thanatos
14
6 / 3 / 12
9,600
800
7,184
11,203
5,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
EF JK8872
Olorun
15
2 / 2 / 16
9,001
750
8,359
14,118
7,084
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 18
9,996
833
6,578
18,970
26,037
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
k1lledk3nny
Ah Muzen Cab
17
5 / 1 / 16
10,141
845
11,020
6,969
3,980
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 4
8,280
690
7,611
13,113
6,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Landhomer
Jormungandr
18
4 / 4 / 5
9,696
808
10,644
13,705
15,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
3 / 5 / 5
9,200
767
10,008
12,820
6,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
VoS GypseA
Ganesha
13
0 / 5 / 8
7,894
658
5,768
10,939
15,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
14
2 / 6 / 5
8,133
678
13,923
14,680
6,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
37
27
Kills
10
10
Deaths
27
74
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
13
2
12
9.5
W
Thanatos
Chapatime6
Thanatos
6
3
12
4
W
Olorun
EF JK8872
Olorun
2
2
16
5
W
1
2
18
5
L
1
7
4
0.43
L
Jormungandr
Landhomer
Jormungandr
4
4
5
1.63
L
3
5
5
1.1
L
Ganesha
VoS GypseA
Ganesha
0
5
8
0.8
W
Ah Muzen Cab
k1lledk3nny
Ah Muzen Cab
5
1
16
13
L
Anhur
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,602
Damage
47,954
63,863
Taken
65,257
48,406
Mitigated
50,169
23,350
Healing
16,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
27,461
11,348
1,507
2,608
12,603
6,247
2,837
3,235
8,932
0
40,332
W
Thanatos
Chapatime6
Thanatos
7,184
1,371
586
3,803
11,203
5,058
863
3,921
7,130
0
15,061
W
Olorun
EF JK8872
Olorun
8,359
5,787
1,846
2,552
14,118
7,084
2,058
3,029
10,901
13,907
0
W
6,578
1,783
4,127
5,311
18,970
26,037
670
3,365
15,105
14,177
389
L
7,611
3,150
0
1,473
13,113
6,143
0
2,514
10,599
0
17,967
L
Jormungandr
Landhomer
Jormungandr
10,644
1,045
618
2,565
13,705
15,870
0
4,231
9,474
27,335
0
L
10,008
5,116
3,072
3,272
12,820
6,535
0
2,776
10,044
0
17,218
L
Ganesha
VoS GypseA
Ganesha
5,768
128
757
956
10,939
15,394
0
2,205
8,734
6,897
0
W
Ah Muzen Cab
k1lledk3nny
Ah Muzen Cab
11,020
2,198
768
242
6,969
3,980
1,752
1,442
5,383
0
29,508
L
Anhur
13,923
6,943
359
3,848
14,680
6,227
0
2,822
11,858
0
25,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,723
Gold Earned
43,203
112
Minions Killed
132
0
Camps Cleared
0
1,191,903
Distance Traveled
1,049,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,985
999
39
3
0
229,223
0
W
Thanatos
9,600
800
24
2
0
230,431
0
W
Olorun
9,001
750
6
1
0
234,553
0
W
Fafnir
9,996
833
13
1
0
234,768
0
L
Mercury
8,280
690
28
2
0
227,933
0
L
Jormungandr
9,696
808
35
3
0
237,399
0
L
Cupid
9,200
767
42
4
0
217,776
0
L
Ganesha
7,894
658
0
0
0
182,561
0
W
Ah Muzen Cab
10,141
845
30
3
0
262,928
0
L
Anhur
8,133
678
27
2
0
183,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role