Player Matchup

Anubis
Anubis
Crims0nCthulhu
Anubis
Level 68
God Stats
13W - 6L
1,676 SR
Queue Stats
79W - 107L
1,379 Elo+
Party 1
Bacchus
Bacchus
Crims0nDroid
Bacchus
Level 43
God Stats
9W - 2L
1,771 SR
Queue Stats
78W - 88L
1,420 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KILLER_DEVIL_DOG
Ah Muzen Cab
Level 29
God Stats
6W - 4L
1,415 SR
Queue Stats
56W - 68L
1,400 Elo+
Party 1
Team Averages
Level 47
1,620 SR
1,400 Elo+

VS

Team Averages
Level 50
1,446 SR
1,339 Elo+
Arachne
Arachne
DaddyDub_5
Arachne
Level 28
God Stats
18W - 22L
1,309 SR
Queue Stats
117W - 136L
1,341 Elo+
Party 2
Set
Set
IngoingBacon
Set
Level 82
God Stats
31W - 16L
1,541 SR
Queue Stats
107W - 123L
1,340 Elo+
Party 2
Khepri
Khepri
Taro32
Khepri
Level 40
God Stats
5W - 5L
1,488 SR
Queue Stats
17W - 14L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 2
8,919
892
12,925
6,241
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Crims0nDroid
Bacchus
13
2 / 0 / 7
8,638
864
6,177
8,041
10,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
KILLER_DEVIL_DOG
Ah Muzen Cab
12
0 / 1 / 4
7,069
707
3,722
5,883
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaddyDub_5
Arachne
11
0 / 2 / 2
6,791
679
3,874
8,612
4,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 4 / 0
7,214
721
6,515
9,806
4,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Taro32
Khepri
12
0 / 3 / 2
6,460
646
2,116
8,848
4,049
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
9
Kills
2
2
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
W
Bacchus
Crims0nDroid
Bacchus
2
0
7
5.5
L
Arachne
DaddyDub_5
Arachne
0
2
2
0.5
L
2
4
0
0.5
W
Ah Muzen Cab
KILLER_DEVIL_DOG
Ah Muzen Cab
0
1
4
2
L
Khepri
Taro32
Khepri
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,824
Damage
12,505
20,165
Taken
27,266
16,433
Mitigated
12,929
5,487
Healing
5,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,925
346
0
2,302
6,241
3,361
341
725
5,516
42,354
0
W
Bacchus
Crims0nDroid
Bacchus
6,177
1,743
272
2,913
8,041
10,600
168
1,164
6,877
13,577
0
L
Arachne
DaddyDub_5
Arachne
3,874
3,018
0
2,747
8,612
4,206
0
5,733
2,879
0
22,395
L
6,515
2,874
0
1,339
9,806
4,674
0
7,032
2,774
0
27,235
W
Ah Muzen Cab
KILLER_DEVIL_DOG
Ah Muzen Cab
3,722
1,745
0
0
5,883
2,472
0
270
5,613
0
27,197
L
Khepri
Taro32
Khepri
2,116
245
0
1,815
8,848
4,049
0
6,373
2,475
16,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,626
Gold Earned
20,465
149
Minions Killed
118
0
Camps Cleared
0
623,895
Distance Traveled
588,847
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,919
892
77
8
0
201,406
2
W
Bacchus
8,638
864
14
1
0
219,273
0
L
Arachne
6,791
679
56
6
0
227,610
0
L
Set
7,214
721
44
4
0
178,253
0
W
Ah Muzen Cab
7,069
707
58
6
0
203,216
0
L
Khepri
6,460
646
18
2
0
182,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role