Player Matchup

Danzaburou
Danzaburou
Forgotten7060
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,486 Elo+
Solo
Anubis
Anubis
GetReckScrub994
Anubis
Level 33
God Stats
4W - 4L
1,445 SR
Queue Stats
8W - 6L
1,670 Elo+
Solo
Bakasura
Bakasura
Nekusasu69
Bakasura
Level 69
God Stats
1W - 2L
1,193 SR
Queue Stats
54W - 64L
1,598 Elo+
Solo
Sylvanus
Sylvanus
pooshhh
Sylvanus
Level 126
God Stats
0W - 2L
1,704 SR
Queue Stats
95W - 82L
1,566 Elo+
Solo
Janus
Janus
xKILLA_GT_2000
Janus
Level 125
God Stats
13W - 16L
1,287 SR
Queue Stats
614W - 584L
1,469 Elo+
Solo
Team Averages
Level 76
1,426 SR
1,558 Elo+

VS

Team Averages
Level 123
1,603 SR
1,546 Elo+
Fenrir
Fenrir
 
Fenrir
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GalacticStone
Cernunnos
Level 99
God Stats
9W - 6L
1,618 SR
Queue Stats
51W - 46L
1,549 Elo+
Party 1
Eset
Eset
JHdelacruz777
Eset
Level 143
God Stats
1W - 0L
1,896 SR
Queue Stats
73W - 77L
1,610 Elo+
Party 1
Persephone
Persephone
laughbe4death
Persephone
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 74L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Forgotten7060
Danzaburou
14
0 / 3 / 7
7,443
677
6,877
11,060
4,786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
3 / 8 / 5
7,994
727
10,332
14,294
8,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Nekusasu69
Bakasura
15
2 / 5 / 2
8,086
735
5,616
12,022
6,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
pooshhh
Sylvanus
12
0 / 3 / 5
7,474
679
3,925
14,886
11,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
5 / 4 / 2
8,715
792
13,123
8,335
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 4 / 8
8,141
740
5,969
12,945
8,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
 
Odin
15
2 / 2 / 12
8,042
731
7,205
13,633
9,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
GalacticStone
Cernunnos
16
2 / 3 / 10
8,709
792
9,113
9,666
3,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
12 / 1 / 8
9,603
873
18,507
9,706
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Persephone
laughbe4death
Persephone
16
4 / 0 / 5
8,898
809
12,364
6,204
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
10
Kills
23
23
Deaths
10
21
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
4
8
1.75
W
Odin
 
Odin
2
2
12
4
L
Danzaburou
Forgotten7060
Danzaburou
0
3
7
1.17
W
Cernunnos
GalacticStone
Cernunnos
2
3
10
2.33
L
3
8
5
0.69
W
12
1
8
16
L
Bakasura
Nekusasu69
Bakasura
2
5
2
0.6
W
Persephone
laughbe4death
Persephone
4
0
5
6.5
L
Sylvanus
pooshhh
Sylvanus
0
3
5
0.83
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,873
Damage
53,158
60,597
Taken
52,154
34,964
Mitigated
27,918
10,257
Healing
9,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,969
1,049
0
2,878
12,945
8,697
0
4,746
7,746
0
20,152
W
Odin
 
Odin
7,205
933
0
2,169
13,633
9,458
0
8,621
4,703
0
20,711
L
Danzaburou
Forgotten7060
Danzaburou
6,877
2,214
0
936
11,060
4,786
445
5,208
5,852
0
21,684
W
Cernunnos
GalacticStone
Cernunnos
9,113
4,060
0
1,993
9,666
3,798
1,786
3,853
5,545
0
41,030
L
10,332
153
75
920
14,294
8,336
140
5,005
9,289
30,596
0
W
18,507
1,285
547
1,085
9,706
3,914
0
5,620
3,669
36,318
0
L
Bakasura
Nekusasu69
Bakasura
5,616
3,519
0
1,990
12,022
6,558
0
6,458
5,564
0
17,497
W
Persephone
laughbe4death
Persephone
12,364
713
0
1,276
6,204
2,051
0
3,822
1,964
39,074
0
L
Sylvanus
pooshhh
Sylvanus
3,925
830
2,545
3,138
14,886
11,596
144
9,423
5,463
8,156
0
L
13,123
351
0
653
8,335
3,688
0
4,777
3,558
30,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,712
Gold Earned
43,393
199
Minions Killed
235
0
Camps Cleared
0
1,085,648
Distance Traveled
1,168,425
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,141
740
27
2
0
245,799
4
W
Odin
8,042
731
29
3
0
243,496
1
L
Danzaburou
7,443
677
36
3
0
221,867
0
W
Cernunnos
8,709
792
69
6
0
216,296
0
L
Anubis
7,994
727
41
4
0
199,140
0
W
Eset
9,603
873
41
4
0
242,496
0
L
Bakasura
8,086
735
58
5
0
232,511
0
W
Persephone
8,898
809
69
6
0
220,338
0
L
Sylvanus
7,474
679
5
0
0
204,073
0
L
Janus
8,715
792
59
5
0
228,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role