Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Blapslap
Medusa
Level 145
God Stats
20W - 12L
1,629 SR
Queue Stats
235W - 225L
1,423 Elo+
Party 1
Surtr
Surtr
Meezyuknowme
Surtr
Level 157
God Stats
23W - 19L
1,581 SR
Queue Stats
70W - 66L
1,557 Elo+
Party 1
Loki
Loki
xX Juke3 Xx
Loki
Level 177
God Stats
15W - 6L
1,626 SR
Queue Stats
599W - 623L
1,456 Elo+
Party 1
Team Averages
Level 153
1,567 SR
1,487 Elo+

VS

Team Averages
Level 94
1,629 SR
1,548 Elo+
Serqet
Serqet
Eros_blackk
Serqet
Level 87
God Stats
9W - 11L
1,611 SR
Queue Stats
364W - 348L
1,505 Elo+
Party 2
Sobek
Sobek
Gnawpurpz
Sobek
Level 67
God Stats
1W - 1L
1,667 SR
Queue Stats
22W - 19L
1,471 Elo+
Party 3
Kukulkan
Kukulkan
JakeLWB
Kukulkan
Level 127
God Stats
19W - 11L
1,668 SR
Queue Stats
28W - 23L
1,506 Elo+
Party 3
Martichoras
Martichoras
TeaLewis
Martichoras
Level 85
God Stats
0W - 1L
1,928 SR
Queue Stats
17W - 12L
1,731 Elo+
Party 3
Bellona
Bellona
geekyhero2018
Bellona
Level 102
God Stats
1W - 6L
1,270 SR
Queue Stats
725W - 683L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
4 / 2 / 0
8,225
633
8,423
11,756
4,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
 
Cerberus
9
1 / 1 / 5
6,144
473
4,618
10,947
8,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Blapslap
Medusa
10
4 / 2 / 3
6,779
521
6,670
8,331
2,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 0 / 4
8,454
650
6,430
8,731
6,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 1 / 2
7,008
539
3,656
10,305
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
8
0 / 5 / 0
5,783
445
2,980
10,887
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Gnawpurpz
Sobek
8
0 / 2 / 3
5,859
451
3,428
10,043
8,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
JakeLWB
Kukulkan
11
1 / 2 / 2
6,392
492
6,190
5,980
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Martichoras
TeaLewis
Martichoras
9
2 / 2 / 1
6,103
469
10,147
7,078
3,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
9
1 / 4 / 1
5,698
438
4,220
14,143
12,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
4
6
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
0
2
W
Cerberus
 
Cerberus
1
1
5
3.5
W
Medusa
Blapslap
Medusa
4
2
3
2.75
L
Serqet
0
5
0
0
L
Sobek
Gnawpurpz
Sobek
0
2
3
0.75
L
Kukulkan
JakeLWB
Kukulkan
1
2
2
1
W
3
0
4
5
L
Martichoras
TeaLewis
Martichoras
2
2
1
1.25
L
Bellona
1
4
1
0.38
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,797
Damage
26,965
50,070
Taken
48,131
25,902
Mitigated
30,192
16,179
Healing
9,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,423
273
240
6,783
11,756
4,554
545
3,522
8,066
67,608
0
W
Cerberus
 
Cerberus
4,618
375
0
3,873
10,947
8,100
148
3,673
7,126
21,731
327
W
Medusa
Blapslap
Medusa
6,670
3,546
173
1,504
8,331
2,814
424
1,559
6,772
0
39,018
L
Serqet
2,980
548
0
3,144
10,887
3,716
0
1,573
9,314
0
31,352
L
Sobek
Gnawpurpz
Sobek
3,428
572
0
2,531
10,043
8,028
0
2,665
7,378
13,428
0
L
Kukulkan
JakeLWB
Kukulkan
6,190
1,213
0
250
5,980
2,415
150
4,065
1,915
48,667
0
W
6,430
1,917
0
2,666
8,731
6,777
77
380
8,351
410
59,866
L
Martichoras
TeaLewis
Martichoras
10,147
3,184
0
1,440
7,078
3,130
0
1,747
5,331
0
47,058
L
Bellona
4,220
1,307
81
2,065
14,143
12,903
0
3,434
10,709
0
28,776
W
3,656
1,134
0
940
10,305
3,657
546
963
9,342
0
46,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,610
Gold Earned
29,835
381
Minions Killed
273
0
Camps Cleared
0
1,289,641
Distance Traveled
1,284,226
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,225
633
115
9
0
273,461
0
W
Cerberus
6,144
473
48
4
0
273,625
3
W
Medusa
6,779
521
56
4
0
221,838
0
L
Serqet
5,783
445
61
5
0
274,865
0
L
Sobek
5,859
451
14
1
0
260,640
2
L
Kukulkan
6,392
492
85
7
0
252,219
4
W
Surtr
8,454
650
100
8
0
268,276
3
L
Martichoras
6,103
469
65
5
0
235,961
0
L
Bellona
5,698
438
48
4
0
260,541
0
W
Loki
7,008
539
62
5
0
252,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role