Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
KneecapJimmy
Surtr
Level 129
God Stats
0W - 2L
1,622 SR
Queue Stats
20W - 27L
1,124 Elo+
Party 1
Pele
Pele
Partyw1ener
Pele
Level 137
God Stats
0W - 1L
1,177 SR
Queue Stats
11W - 16L
1,291 Elo+
Party 1
Terra
Terra
Shumerman51
Terra
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 82L
1,453 Elo+
Solo
Team Averages
Level 129
1,460 SR
1,374 Elo+

VS

Team Averages
Level 124
1,531 SR
1,470 Elo+
Baron Samedi
Baron Samedi
ItSxBiGxTonE
Baron Samedi
Level 140
God Stats
13W - 12L
1,401 SR
Queue Stats
454W - 435L
1,527 Elo+
Solo
Hera
Hera
OleAngryAndy
Hera
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
329W - 314L
1,425 Elo+
Party 2
Hercules
Hercules
PanicAsp
Hercules
Level 140
God Stats
50W - 47L
1,592 SR
Queue Stats
585W - 568L
1,481 Elo+
Party 2
Mercury
Mercury
SchoolGirlJesse
Mercury
Level 106
God Stats
10W - 7L
1,649 SR
Queue Stats
520W - 498L
1,452 Elo+
Party 2
Artemis
Artemis
TwiceHype56
Artemis
Level 108
God Stats
17W - 6L
1,516 SR
Queue Stats
920W - 815L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 1 / 1
5,952
541
6,007
7,532
2,842
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
 
Danzaburou
9
0 / 2 / 0
5,193
472
1,616
6,196
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 6 / 1
5,383
489
4,788
10,835
7,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 0
6,056
551
3,044
7,332
2,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 0
5,294
481
2,815
6,680
4,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItSxBiGxTonE
Baron Samedi
10
0 / 0 / 2
6,166
561
4,488
7,467
5,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
2 / 2 / 0
6,045
550
6,992
4,971
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
PanicAsp
Hercules
13
4 / 1 / 2
7,979
725
6,635
8,408
6,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 1
6,035
549
2,248
7,571
2,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
TwiceHype56
Artemis
11
1 / 0 / 1
6,163
560
4,187
5,385
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
5
Kills
9
9
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
1
1
2.5
L
Danzaburou
 
Danzaburou
0
2
0
0
W
Baron Samedi
ItSxBiGxTonE
Baron Samedi
0
0
2
1
L
0
6
1
0.08
W
2
2
0
1
W
Hercules
PanicAsp
Hercules
4
1
2
5
L
3
0
0
3
W
2
2
1
1.25
L
0
0
0
0
W
Artemis
TwiceHype56
Artemis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,270
Damage
24,550
38,575
Taken
33,802
19,474
Mitigated
17,943
11,420
Healing
14,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,007
331
0
2,687
7,532
2,842
0
4,755
2,777
48,995
0
L
Danzaburou
 
Danzaburou
1,616
677
0
1,496
6,196
2,183
0
1,001
5,195
0
34,062
W
Baron Samedi
ItSxBiGxTonE
Baron Samedi
4,488
316
1,009
3,893
7,467
5,236
0
3,918
3,549
31,337
0
L
4,788
2,460
0
2,130
10,835
7,367
0
927
9,908
519
30,803
W
6,992
1,098
0
1,267
4,971
1,628
122
2,578
2,393
39,880
0
W
Hercules
PanicAsp
Hercules
6,635
3,029
0
4,280
8,408
6,855
174
164
8,244
0
66,794
L
3,044
982
0
1,423
7,332
2,483
0
2,516
4,816
0
40,342
W
2,248
624
0
1,060
7,571
2,376
408
1,279
6,292
0
37,367
L
2,815
89
424
3,260
6,680
4,599
0
2,281
4,399
19,154
0
W
Artemis
TwiceHype56
Artemis
4,187
909
0
2,516
5,385
1,848
1,043
1,047
4,338
0
39,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,878
Gold Earned
32,388
286
Minions Killed
368
0
Camps Cleared
0
1,045,591
Distance Traveled
1,066,135
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,952
541
68
6
0
213,692
2
L
Danzaburou
5,193
472
63
6
0
196,911
4
W
Baron Samedi
6,166
561
43
4
0
202,274
0
L
Surtr
5,383
489
59
5
0
174,496
0
W
Hera
6,045
550
60
5
0
216,956
0
W
Hercules
7,979
725
131
12
0
204,582
0
L
Pele
6,056
551
66
6
0
240,356
2
W
Mercury
6,035
549
66
6
0
272,514
0
L
Terra
5,294
481
30
3
0
220,136
0
W
Artemis
6,163
560
68
6
0
169,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role