Player Matchup

Heimdallr
Heimdallr
Figs0017
Heimdallr
Level 149
God Stats
1W - 7L
1,301 SR
Queue Stats
227W - 187L
1,531 Elo+
Solo
Ishtar
Ishtar
Kre8xKaos
Ishtar
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,542 Elo+
Party 2
Khepri
Khepri
potatolaunch
Khepri
Level 141
God Stats
0W - 1L
1,685 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
specialsacuey
Nemesis
Level 147
God Stats
3W - 3L
1,823 SR
Queue Stats
382W - 387L
1,569 Elo+
Party 2
Maui
Maui
xShiftingxTruthx
Maui
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 16L
1,638 Elo+
Party 2
Team Averages
Level 135
1,562 SR
1,556 Elo+

VS

Team Averages
Level 145
1,416 SR
1,507 Elo+
Loki
Loki
Daddy Fildo
Loki
Level 105
God Stats
4W - 6L
1,151 SR
Queue Stats
288W - 297L
1,488 Elo+
Solo
Poseidon
Poseidon
Dallas93
Poseidon
Level 149
God Stats
4W - 2L
1,894 SR
Queue Stats
143W - 119L
1,528 Elo+
Party 1
Anubis
Anubis
Reaper209
Anubis
Level 158
God Stats
1W - 1L
1,204 SR
Queue Stats
104W - 94L
1,508 Elo+
Party 1
Neith
Neith
S0UNDB0ARD
Neith
Level 159
God Stats
14W - 23L
1,540 SR
Queue Stats
885W - 944L
1,515 Elo+
Solo
Nox
Nox
WiLLLLLL
Nox
Level 155
God Stats
2W - 5L
1,293 SR
Queue Stats
106W - 97L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Figs0017
Heimdallr
11
0 / 4 / 0
6,485
649
7,385
7,441
3,558
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
Kre8xKaos
Ishtar
15
0 / 4 / 0
7,448
745
9,550
10,635
5,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
10
0 / 5 / 0
6,196
620
2,593
9,980
9,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
11
0 / 6 / 0
6,410
641
4,739
13,550
12,974
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 2 / 0
7,225
723
4,898
9,596
9,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 14
9,218
922
5,989
10,181
12,188
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
Dallas93
Poseidon
15
7 / 1 / 13
9,263
926
17,337
6,513
3,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Reaper209
Anubis
16
5 / 0 / 13
9,075
908
11,529
6,702
4,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
15
2 / 0 / 17
8,490
849
8,089
5,031
2,884
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 2 / 15
8,656
866
3,309
8,024
11,473
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
93
0
Kills
21
21
Deaths
4
0
Assists
72
Player
Kills
Deaths
Assists
KDA
W
5
1
14
12
W
Poseidon
Dallas93
Poseidon
7
1
13
13.5
L
Heimdallr
Figs0017
Heimdallr
0
4
0
0
L
Ishtar
Kre8xKaos
Ishtar
0
4
0
0
W
Anubis
Reaper209
Anubis
5
0
13
11.5
W
Neith
2
0
17
10.5
W
2
2
15
4.75
L
Khepri
0
5
0
0
L
Nemesis
0
6
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,165
Damage
46,253
51,202
Taken
36,451
40,831
Mitigated
34,266
11,764
Healing
16,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,989
1,216
837
2,893
10,181
12,188
319
1,927
8,254
0
10,340
W
Poseidon
Dallas93
Poseidon
17,337
2,801
2,512
2,205
6,513
3,195
1,061
1,091
5,422
36,970
0
L
Heimdallr
Figs0017
Heimdallr
7,385
2,626
0
0
7,441
3,558
0
4,623
2,818
0
16,287
L
Ishtar
Kre8xKaos
Ishtar
9,550
3,765
906
2,715
10,635
5,138
0
6,475
4,160
0
29,202
W
Anubis
Reaper209
Anubis
11,529
1,444
646
1,827
6,702
4,526
1,039
1,873
4,829
23,908
0
W
Neith
8,089
3,836
1,461
2,778
5,031
2,884
1,804
1,207
3,824
0
19,218
W
3,309
501
67
958
8,024
11,473
101
1,393
6,631
5,612
0
L
Khepri
2,593
62
882
905
9,980
9,951
0
6,329
3,651
4,788
0
L
Nemesis
4,739
698
360
1,759
13,550
12,974
0
9,193
4,357
0
7,425
L
4,898
342
1,712
2,525
9,596
9,210
0
5,555
4,041
10,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,764
Gold Earned
44,702
94
Minions Killed
121
0
Camps Cleared
0
836,219
Distance Traveled
1,049,668
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,218
922
6
1
0
261,816
0
W
Poseidon
9,263
926
47
5
0
236,512
0
L
Heimdallr
6,485
649
17
2
0
157,349
0
L
Ishtar
7,448
745
53
5
0
151,416
0
W
Anubis
9,075
908
26
3
0
169,697
0
W
Neith
8,490
849
35
4
0
227,490
1
W
Nox
8,656
866
7
1
0
154,153
0
L
Khepri
6,196
620
3
0
0
158,939
0
L
Nemesis
6,410
641
6
1
0
190,646
0
L
Maui
7,225
723
15
2
0
177,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role