Player Matchup

Geb
Geb
BonggoIRL
Geb
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 52L
1,578 Elo+
Party 1
Merlin
Merlin
DrilIls
Merlin
Level 75
God Stats
76W - 68L
1,522 SR
Queue Stats
94W - 90L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
Siitko
Baron Samedi
Level 129
God Stats
9W - 11L
1,499 SR
Queue Stats
217W - 191L
1,534 Elo+
Party 1
Bakasura
Bakasura
Sillybunny10767
Bakasura
Level 121
God Stats
3W - 4L
1,500 SR
Queue Stats
134W - 126L
1,543 Elo+
Party 1
Apollo
Apollo
uhhBLEEZY
Apollo
Level 148
God Stats
0W - 4L
1,205 SR
Queue Stats
171W - 156L
1,486 Elo+
Solo
Team Averages
Level 103
1,445 SR
1,512 Elo+

VS

Team Averages
Level 99
1,500 SR
1,485 Elo+
Hades
Hades
 
Hades
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Bluntgameking67
Anubis
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 33L
1,492 Elo+
Solo
Bellona
Bellona
Brian4president
Bellona
Level 17
God Stats
11W - 11L
1,500 SR
Queue Stats
15W - 16L
1,438 Elo+
Party 2
Hun Batz
Hun Batz
Korupt Zero
Hun Batz
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
329W - 299L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
7,590
422
5,807
15,673
12,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
DrilIls
Merlin
16
1 / 2 / 2
9,565
531
5,549
5,714
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
Siitko
Baron Samedi
14
1 / 8 / 3
8,273
460
4,264
16,792
14,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
17
6 / 6 / 2
10,460
581
13,746
19,195
9,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
uhhBLEEZY
Apollo
11
4 / 6 / 1
7,958
442
8,515
11,064
4,686
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
12 / 2 / 3
12,677
704
23,326
14,595
8,218
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
 
Medusa
14
5 / 5 / 9
8,773
487
11,461
13,201
5,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 1 / 4
10,469
582
3,745
6,210
2,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 8
9,276
515
5,538
11,676
6,275
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
Korupt Zero
Hun Batz
16
5 / 3 / 3
10,278
571
6,466
17,874
7,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
13
Kills
27
27
Deaths
13
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
12
2
3
6.75
W
Medusa
 
Medusa
5
5
9
1.9
W
2
1
4
4
L
1
5
5
0.7
W
3
2
8
3.5
L
Merlin
DrilIls
Merlin
1
2
2
1
W
Hun Batz
Korupt Zero
Hun Batz
5
3
3
2.17
L
Baron Samedi
Siitko
Baron Samedi
1
8
3
0.31
L
Bakasura
6
6
2
1.17
L
Apollo
uhhBLEEZY
Apollo
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,881
Damage
50,536
68,438
Taken
63,556
43,330
Mitigated
30,425
11,416
Healing
22,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
23,326
3,267
320
10,172
14,595
8,218
0
4,289
9,052
115,543
0
W
Medusa
 
Medusa
11,461
5,896
348
2,503
13,201
5,664
1,462
3,242
9,703
0
43,763
W
3,745
95
0
3,993
6,210
2,641
738
2,829
3,250
90,309
0
L
5,807
584
0
1,708
15,673
12,912
75
5,998
9,423
21,276
0
W
5,538
1,009
0
2,963
11,676
6,275
2,411
2,703
8,790
0
46,964
L
Merlin
DrilIls
Merlin
5,549
38
0
587
5,714
2,002
0
2,905
2,809
83,283
0
W
Hun Batz
Korupt Zero
Hun Batz
6,466
1,780
0
2,251
17,874
7,627
0
2,472
14,725
0
93,328
L
Baron Samedi
Siitko
Baron Samedi
4,264
703
162
3,022
16,792
14,060
0
12,717
4,075
53,449
0
L
Bakasura
13,746
9,117
0
3,282
19,195
9,670
0
5,451
13,744
0
78,707
L
Apollo
uhhBLEEZY
Apollo
8,515
5,119
0
2,655
11,064
4,686
1,074
0
10,981
0
45,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,846
Gold Earned
51,473
445
Minions Killed
606
0
Camps Cleared
0
1,581,899
Distance Traveled
1,827,311
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,677
704
192
11
0
333,384
5
W
Medusa
8,773
487
55
3
0
345,234
0
W
Anubis
10,469
582
162
9
0
342,748
0
L
Geb
7,590
422
13
1
0
356,525
2
W
Bellona
9,276
515
73
4
0
384,995
0
L
Merlin
9,565
531
156
9
0
292,724
7
W
Hun Batz
10,278
571
124
7
0
420,950
0
L
Baron Samedi
8,273
460
81
5
0
286,311
0
L
Bakasura
10,460
581
122
7
0
401,977
0
L
Apollo
7,958
442
73
4
0
244,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role