Player Matchup

Ra
Ra
 
Ra
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Game_King6899
Ah Puch
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 37L
1,598 Elo+
Party 1
Bellona
Bellona
Jony Dangerous
Bellona
Level 99
God Stats
2W - 1L
1,694 SR
Queue Stats
119W - 143L
1,454 Elo+
Party 3
Izanami
Izanami
Tataduende-
Izanami
Level 149
God Stats
1W - 0L
1,075 SR
Queue Stats
16W - 7L
1,648 Elo+
Party 1
Persephone
Persephone
ToxicAngel43
Persephone
Level 145
God Stats
12W - 5L
1,744 SR
Queue Stats
187W - 209L
1,470 Elo+
Party 3
Team Averages
Level 121
1,503 SR
1,534 Elo+

VS

Team Averages
Level 91
1,520 SR
1,383 Elo+
The Morrigan
The Morrigan
Bmx1swere1ts4t
The Morrigan
Level 76
God Stats
4W - 6L
1,807 SR
Queue Stats
554W - 524L
1,450 Elo+
Party 2
Chang'e
Chang'e
Churlz73
Chang'e
Level 170
God Stats
4W - 4L
1,525 SR
Queue Stats
408W - 458L
1,441 Elo+
Solo
Jormungandr
Jormungandr
DaDamnHam
Jormungandr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,302 Elo+
Party 4
Jing Wei
Jing Wei
RedPandaBaby1995
Jing Wei
Level 28
God Stats
0W - 1L
1,268 SR
Queue Stats
2W - 6L
1,302 Elo+
Party 4
Ullr
Ullr
XxJokerRebornxX
Ullr
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
366W - 369L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 1 / 11
8,891
808
7,047
7,751
3,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
18
6 / 0 / 15
10,091
917
13,500
8,270
4,222
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 1 / 15
8,329
757
4,776
11,791
12,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Tataduende-
Izanami
18
11 / 2 / 10
10,194
927
20,895
11,867
6,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
ToxicAngel43
Persephone
15
2 / 1 / 15
9,089
826
11,194
8,627
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bmx1swere1ts4t
The Morrigan
14
1 / 4 / 1
7,995
727
10,735
8,934
4,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
Churlz73
Chang'e
16
2 / 3 / 2
8,822
802
8,097
12,804
10,702
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
DaDamnHam
Jormungandr
14
0 / 5 / 1
7,245
659
12,233
14,494
18,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 8 / 3
7,746
704
4,933
14,433
8,084
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 6 / 1
7,976
725
7,302
13,427
6,174
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
13
26
Kills
5
5
Deaths
26
66
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
11
10.5
L
The Morrigan
Bmx1swere1ts4t
The Morrigan
1
4
1
0.38
L
Chang'e
Churlz73
Chang'e
2
3
2
1
L
Jormungandr
DaDamnHam
Jormungandr
0
5
1
0.1
W
Ah Puch
6
0
15
13.5
W
2
1
15
9.5
L
0
8
3
0.19
W
Izanami
Tataduende-
Izanami
11
2
10
8
W
Persephone
ToxicAngel43
Persephone
2
1
15
9.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,412
Damage
43,300
48,306
Taken
64,092
29,899
Mitigated
47,656
30,330
Healing
17,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,047
895
9,455
4,640
7,751
3,700
123
5,646
1,799
19,427
0
L
The Morrigan
Bmx1swere1ts4t
The Morrigan
10,735
1,270
1,484
1,835
8,934
4,631
63
4,221
4,623
23,223
0
L
Chang'e
Churlz73
Chang'e
8,097
924
4,895
4,465
12,804
10,702
132
6,912
5,453
14,570
0
L
Jormungandr
DaDamnHam
Jormungandr
12,233
1,438
571
1,874
14,494
18,065
0
5,735
8,277
24,539
0
W
Ah Puch
13,500
772
1,990
2,922
8,270
4,222
165
5,476
2,656
25,053
0
W
4,776
498
589
1,437
11,791
12,006
37
6,173
5,491
1,126
7,768
L
4,933
3,994
448
298
14,433
8,084
440
7,435
6,800
0
17,484
W
Izanami
Tataduende-
Izanami
20,895
15,836
914
3,793
11,867
6,056
1,399
7,759
3,796
0
42,660
W
Persephone
ToxicAngel43
Persephone
11,194
907
1,481
3,109
8,627
3,915
78
4,701
3,495
26,040
0
L
7,302
3,100
517
1,231
13,427
6,174
0
7,035
6,224
0
14,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,594
Gold Earned
39,784
150
Minions Killed
134
0
Camps Cleared
0
1,118,654
Distance Traveled
957,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,891
808
18
2
0
227,113
0
L
The Morrigan
7,995
727
39
4
0
199,274
0
L
Chang'e
8,822
802
21
2
0
166,181
0
L
Jormungandr
7,245
659
15
1
0
194,002
0
W
Ah Puch
10,091
917
32
3
0
244,667
0
W
Bellona
8,329
757
13
1
0
246,057
0
L
Jing Wei
7,746
704
49
4
0
203,551
0
W
Izanami
10,194
927
49
4
0
199,582
0
W
Persephone
9,089
826
38
3
0
201,235
0
L
Ullr
7,976
725
10
1
0
194,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role