Player Matchup

Ix Chel
Ix Chel
KingRedemption
Ix Chel
Level 107
God Stats
13W - 7L
1,425 SR
Queue Stats
59W - 55L
1,532 Elo+
Party 2
Apollo
Apollo
ProGamer319
Apollo
Level 147
God Stats
2W - 1L
1,634 SR
Queue Stats
43W - 40L
1,544 Elo+
Party 2
Xing Tian
Xing Tian
ProJustt
Xing Tian
Level 138
God Stats
4W - 4L
1,600 SR
Queue Stats
25W - 27L
1,542 Elo+
Party 2
Team Averages
Level 131
1,553 SR
1,539 Elo+

VS

Team Averages
Level 143
1,588 SR
1,547 Elo+
Mulan
Mulan
 
Mulan
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
iSqugg
Ix Chel
Level 142
God Stats
30W - 33L
1,595 SR
Queue Stats
67W - 76L
1,577 Elo+
Party 1
Hou Yi
Hou Yi
ilickedurtoe
Hou Yi
Level 125
God Stats
2W - 2L
1,670 SR
Queue Stats
239W - 245L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 8
11,026
649
17,019
11,573
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
17
2 / 7 / 7
11,929
702
10,265
17,563
8,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
ProJustt
Xing Tian
19
10 / 1 / 2
13,862
815
13,614
23,500
37,224
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
0 / 5 / 7
10,933
643
14,705
22,334
26,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
iSqugg
Ix Chel
18
8 / 4 / 2
12,849
756
16,696
13,558
7,121
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
16
2 / 3 / 2
10,722
631
9,405
14,908
7,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
12
Kills
10
10
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
5
7
0.7
W
0
2
8
2
W
Apollo
2
7
7
0.79
W
Xing Tian
ProJustt
Xing Tian
10
1
2
11
L
Ix Chel
iSqugg
Ix Chel
8
4
2
2.25
L
Hou Yi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,898
Damage
40,806
52,636
Taken
50,800
51,250
Mitigated
41,268
12,042
Healing
10,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
14,705
1,264
0
3,942
22,334
26,617
98
12,939
9,395
0
44,723
W
17,019
1,563
2,772
2,110
11,573
5,683
875
3,953
7,277
61,584
0
W
Apollo
10,265
7,135
0
3,459
17,563
8,343
2,372
6,952
10,202
0
56,937
W
Xing Tian
ProJustt
Xing Tian
13,614
1,031
1,885
1,816
23,500
37,224
295
5,886
17,032
29,550
0
L
Ix Chel
iSqugg
Ix Chel
16,696
1,064
1,104
2,466
13,558
7,121
123
8,744
4,814
57,546
0
L
Hou Yi
9,405
4,639
0
2,522
14,908
7,530
1,052
9,001
5,907
0
40,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,817
Gold Earned
34,504
205
Minions Killed
200
0
Camps Cleared
0
1,003,933
Distance Traveled
906,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,933
643
50
3
0
291,321
0
W
Ix Chel
11,026
649
102
6
0
347,379
0
W
Apollo
11,929
702
87
5
0
301,951
0
W
Xing Tian
13,862
815
16
1
0
354,603
0
L
Ix Chel
12,849
756
93
5
0
302,705
0
L
Hou Yi
10,722
631
57
3
0
312,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role