Player Matchup

Janus
Janus
Baugh_Is_Life
Janus
Level 52
God Stats
4W - 2L
1,385 SR
Queue Stats
29W - 27L
1,352 Elo+
Party 1
Vamana
Vamana
StoverBoy123
Vamana
Level 68
God Stats
1W - 3L
1,141 SR
Queue Stats
64W - 60L
1,377 Elo+
Party 1
Skadi
Skadi
TheProfitLemon
Skadi
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 20L
1,072 Elo+
Party 1
Team Averages
Level 45
1,342 SR
1,267 Elo+

VS

Team Averages
Level 66
1,613 SR
1,320 Elo+
Chaac
Chaac
Kliniq
Chaac
Level 41
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 2
Rama
Rama
MediocrehotDawg
Rama
Level 68
God Stats
0W - 1L
1,667 SR
Queue Stats
4W - 5L
1,495 Elo+
Party 2
Baron Samedi
Baron Samedi
SecretSoupBaron
Baron Samedi
Level 88
God Stats
0W - 2L
1,449 SR
Queue Stats
0W - 3L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 6
10,198
784
7,196
10,715
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
15
3 / 6 / 8
10,259
789
11,001
17,150
17,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
9 / 4 / 4
11,895
915
19,285
11,062
5,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kliniq
Chaac
15
0 / 5 / 11
9,827
756
7,524
18,466
26,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 6 / 6
8,141
626
0
10,326
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
SecretSoupBaron
Baron Samedi
17
13 / 4 / 0
12,157
935
15,876
15,204
9,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
15
Kills
13
15
Deaths
15
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
5
6
1.2
L
Chaac
Kliniq
Chaac
0
5
11
1.1
L
0
6
6
0.5
L
Baron Samedi
SecretSoupBaron
Baron Samedi
13
4
0
3.25
W
Vamana
3
6
8
1.17
W
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,482
Damage
23,400
38,927
Taken
43,996
27,961
Mitigated
39,701
4,729
Healing
12,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,196
219
70
1,264
10,715
4,881
628
5,015
5,700
47,013
0
L
Chaac
Kliniq
Chaac
7,524
1,194
0
5,071
18,466
26,687
207
3,954
14,066
0
27,917
L
0
0
0
53
10,326
3,664
0
621
9,622
0
671
L
Baron Samedi
SecretSoupBaron
Baron Samedi
15,876
1,106
3,585
3,954
15,204
9,350
416
2,627
12,256
49,701
0
W
Vamana
11,001
7,066
128
1,873
17,150
17,973
931
5,505
11,645
0
23,994
W
19,285
10,211
0
1,394
11,062
5,107
1,432
5,356
5,706
0
55,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,352
Gold Earned
30,125
177
Minions Killed
108
0
Camps Cleared
0
664,084
Distance Traveled
548,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,198
784
87
7
0
203,687
0
L
Chaac
9,827
756
37
3
0
243,682
0
L
Rama
8,141
626
0
0
0
118,586
0
L
Baron Samedi
12,157
935
71
5
0
186,621
0
W
Vamana
10,259
789
20
2
0
242,018
0
W
Skadi
11,895
915
70
5
0
218,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role