Player Matchup

Tiamat
Tiamat
Din0 EmpEriall
Tiamat
Level 69
God Stats
33W - 40L
1,475 SR
Queue Stats
303W - 285L
1,402 Elo+
Solo
Izanami
Izanami
KingBuitre
Izanami
Level 127
God Stats
1W - 2L
1,257 SR
Queue Stats
43W - 55L
1,360 Elo+
Solo
Jormungandr
Jormungandr
NearOsamu
Jormungandr
Level 67
God Stats
68W - 54L
1,454 SR
Queue Stats
280W - 239L
1,440 Elo+
Solo
Cliodhna
Cliodhna
snsrdragon2
Cliodhna
Level 37
God Stats
6W - 6L
1,373 SR
Queue Stats
62W - 59L
1,384 Elo+
Party 2
Nike
Nike
tanglewood8811
Nike
Level 53
God Stats
3W - 1L
1,552 SR
Queue Stats
77W - 66L
1,391 Elo+
Party 2
Team Averages
Level 71
1,422 SR
1,396 Elo+

VS

Team Averages
Level 58
1,496 SR
1,355 Elo+
Maui
Maui
BIGDREz6GA
Maui
Level 99
God Stats
2W - 1L
1,793 SR
Queue Stats
265W - 260L
1,481 Elo+
Solo
Thanatos
Thanatos
BamWick
Thanatos
Level 66
God Stats
1W - 3L
1,421 SR
Queue Stats
124W - 180L
1,332 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MetaSynMan
Morgan Le Fay
Level 66
God Stats
12W - 13L
1,319 SR
Queue Stats
242W - 237L
1,362 Elo+
Solo
Surtr
Surtr
Passmeabeeer
Surtr
Level 43
God Stats
2W - 4L
1,474 SR
Queue Stats
7W - 16L
1,258 Elo+
Solo
Danzaburou
Danzaburou
xMIGHTY-GOAT24x
Danzaburou
Level 17
God Stats
10W - 19L
1,474 SR
Queue Stats
99W - 139L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 0
11,713
558
9,897
13,872
7,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
KingBuitre
Izanami
3
0 / 0 / 0
4,704
224
0
0
0
Jormungandr
NearOsamu
Jormungandr
17
6 / 3 / 2
11,456
546
17,871
16,710
11,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
snsrdragon2
Cliodhna
18
4 / 1 / 5
11,098
528
5,818
12,080
5,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
8 / 0 / 4
11,329
539
15,656
12,355
15,607
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
8,278
394
2,722
18,072
15,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
BamWick
Thanatos
15
4 / 6 / 0
10,014
477
7,493
19,597
8,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
MetaSynMan
Morgan Le Fay
18
1 / 3 / 2
10,618
506
8,287
13,274
5,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

2
0 / 1 / 0
5,720
272
206
1,156
310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
xMIGHTY-GOAT24x
Danzaburou
14
2 / 5 / 1
9,008
429
9,372
17,831
7,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
22
Kills
7
7
Deaths
22
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Thanatos
BamWick
Thanatos
4
6
0
0.67
W
4
3
0
1.33
W
Izanami
KingBuitre
Izanami
0
0
0
0
L
Morgan Le Fay
MetaSynMan
Morgan Le Fay
1
3
2
0.67
W
Jormungandr
NearOsamu
Jormungandr
6
3
2
2.33
L
0
1
0
0
W
Cliodhna
snsrdragon2
Cliodhna
4
1
5
6.5
W
8
0
4
10
L
Danzaburou
xMIGHTY-GOAT24x
Danzaburou
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,242
Damage
28,080
55,017
Taken
69,930
38,973
Mitigated
37,616
11,886
Healing
17,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,722
767
118
2,925
18,072
15,344
0
6,452
11,170
17,063
0
L
Thanatos
BamWick
Thanatos
7,493
3,745
0
9,395
19,597
8,630
0
2,938
16,483
0
66,973
W
9,897
1,200
0
5,739
13,872
7,102
2,644
3,538
10,031
88,937
0
W
Izanami
KingBuitre
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
MetaSynMan
Morgan Le Fay
8,287
1,275
69
733
13,274
5,748
692
8,820
3,850
91,970
0
W
Jormungandr
NearOsamu
Jormungandr
17,871
3,998
93
2,722
16,710
11,126
887
3,442
13,156
95,677
0
L
206
110
0
190
1,156
310
0
0
1,156
58
1,183
W
Cliodhna
snsrdragon2
Cliodhna
5,818
0
0
2,582
12,080
5,138
3,195
1,561
10,377
0
82,796
W
15,656
1,568
0
750
12,355
15,607
551
1,883
10,416
0
65,696
L
Danzaburou
xMIGHTY-GOAT24x
Danzaburou
9,372
5,399
0
3,700
17,831
7,584
773
7,670
9,503
0
59,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,300
Gold Earned
43,638
514
Minions Killed
376
0
Camps Cleared
0
1,627,267
Distance Traveled
1,468,421
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,278
394
19
1
0
312,189
0
L
Thanatos
10,014
477
86
4
0
386,049
2
W
Tiamat
11,713
558
163
8
0
371,634
0
W
Izanami
4,704
224
0
0
0
0
0
L
Morgan Le Fay
10,618
506
181
9
0
401,356
6
W
Jormungandr
11,456
546
147
7
0
425,804
0
L
Surtr
5,720
272
2
0
0
25,754
0
W
Cliodhna
11,098
528
116
6
0
429,704
0
W
Nike
11,329
539
88
4
0
400,125
0
L
Danzaburou
9,008
429
88
4
0
343,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role