Player Matchup

Ra
Ra
 
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AdrianPrince
Nu Wa
Level 149
God Stats
2W - 5L
1,591 SR
Queue Stats
84W - 78L
1,500 Elo+
Solo
Bakasura
Bakasura
Riomhaire
Bakasura
Level 128
God Stats
8W - 7L
1,670 SR
Queue Stats
36W - 32L
1,594 Elo+
Solo
Atlas
Atlas
Trixille
Atlas
Level 116
God Stats
3W - 8L
1,463 SR
Queue Stats
163W - 144L
1,564 Elo+
Solo
Artemis
Artemis
elchunguesito
Artemis
Level 69
God Stats
7W - 7L
1,503 SR
Queue Stats
216W - 233L
1,479 Elo+
Solo
Team Averages
Level 117
1,545 SR
1,527 Elo+

VS

Team Averages
Level 85
1,553 SR
1,475 Elo+
Fenrir
Fenrir
BEBL
Fenrir
Level 105
God Stats
2W - 1L
1,514 SR
Queue Stats
24W - 29L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
BlidosDax
Baron Samedi
Level 62
God Stats
15W - 11L
1,668 SR
Queue Stats
462W - 413L
1,498 Elo+
Solo
Hera
Hera
LikeABoss1883
Hera
Level 127
God Stats
13W - 6L
1,614 SR
Queue Stats
229W - 204L
1,493 Elo+
Solo
Chiron
Chiron
Ty1296
Chiron
Level 69
God Stats
8W - 7L
1,440 SR
Queue Stats
285W - 276L
1,463 Elo+
Solo
Ne Zha
Ne Zha
krizjac
Ne Zha
Level 60
God Stats
17W - 16L
1,531 SR
Queue Stats
66W - 81L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 1 / 0
3,356
671
287
2,835
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 1 / 0
3,153
631
494
2,241
538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Riomhaire
Bakasura
3
0 / 2 / 0
2,910
582
209
2,852
1,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
Trixille
Atlas
5
0 / 0 / 2
3,030
606
1,108
3,228
2,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
5
2 / 1 / 0
3,402
680
1,570
2,300
589
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BEBL
Fenrir
5
0 / 1 / 1
3,468
694
1,275
4,737
1,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
BlidosDax
Baron Samedi
6
2 / 0 / 1
3,961
792
1,657
1,571
519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 0 / 1
4,001
800
1,681
1,618
435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
Ty1296
Chiron
6
1 / 0 / 0
3,416
683
1,754
1,765
453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
krizjac
Ne Zha
5
1 / 1 / 1
3,495
699
1,449
3,427
951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
5
5
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
L
0
1
0
0
W
Fenrir
BEBL
Fenrir
0
1
1
0.5
W
Baron Samedi
BlidosDax
Baron Samedi
2
0
1
2.5
W
1
0
1
1.5
L
Bakasura
Riomhaire
Bakasura
0
2
0
0
L
Atlas
Trixille
Atlas
0
0
2
1
W
Chiron
Ty1296
Chiron
1
0
0
1
L
Artemis
2
1
0
2
W
Ne Zha
krizjac
Ne Zha
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,668
Damage
7,816
13,456
Taken
13,118
4,976
Mitigated
3,783
4,971
Healing
5,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
287
39
318
1,535
2,835
797
0
1,144
1,691
16,362
0
L
494
165
64
340
2,241
538
0
537
1,704
12,527
0
W
Fenrir
BEBL
Fenrir
1,275
253
463
1,692
4,737
1,425
0
501
4,236
0
10,735
W
Baron Samedi
BlidosDax
Baron Samedi
1,657
630
0
563
1,571
519
0
201
1,350
11,450
0
W
1,681
210
0
743
1,618
435
0
420
1,198
28,524
0
L
Bakasura
Riomhaire
Bakasura
209
189
0
885
2,852
1,050
0
1,371
1,295
0
4,093
L
Atlas
Trixille
Atlas
1,108
284
79
1,000
3,228
2,002
0
60
3,128
6,717
0
W
Chiron
Ty1296
Chiron
1,754
596
193
793
1,765
453
0
232
1,533
0
17,507
L
Artemis
1,570
976
0
750
2,300
589
0
0
2,300
0
15,713
W
Ne Zha
krizjac
Ne Zha
1,449
207
0
846
3,427
951
0
535
2,892
0
14,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,851
Gold Earned
18,341
124
Minions Killed
152
0
Camps Cleared
0
430,370
Distance Traveled
493,796
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,356
671
40
8
0
97,548
0
L
Nu Wa
3,153
631
22
4
0
106,903
0
W
Fenrir
3,468
694
17
3
0
104,774
0
W
Baron Samedi
3,961
792
22
4
0
94,516
0
W
Hera
4,001
800
57
11
0
99,422
0
L
Bakasura
2,910
582
17
3
0
55,700
0
L
Atlas
3,030
606
8
2
0
85,162
0
W
Chiron
3,416
683
29
6
0
93,492
0
L
Artemis
3,402
680
37
7
0
85,057
1
W
Ne Zha
3,495
699
27
5
0
101,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role