Player Matchup

Poseidon
Poseidon
BOOM555
Poseidon
Level 176
God Stats
1W - 3L
1,500 SR
Queue Stats
215W - 201L
1,458 Elo+
Party 1
Apollo
Apollo
Graybush2
Apollo
Level 107
God Stats
0W - 1L
1,659 SR
Queue Stats
74W - 85L
1,585 Elo+
Party 1
Medusa
Medusa
Timfamous
Medusa
Level 170
God Stats
0W - 1L
1,701 SR
Queue Stats
254W - 257L
1,495 Elo+
Party 1
Bastet
Bastet
kamenrydrKiva16
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,093 Elo+
Party 1
Nike
Nike
ragnarok522
Nike
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
181W - 186L
1,496 Elo+
Party 1
Team Averages
Level 127
1,572 SR
1,426 Elo+

VS

Team Averages
Level 126
1,567 SR
1,526 Elo+
Artemis
Artemis
 
Artemis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
CharlyVW
Scylla
Level 119
God Stats
2W - 1L
1,746 SR
Queue Stats
105W - 105L
1,497 Elo+
Solo
Hou Yi
Hou Yi
DOJVictim
Hou Yi
Level 149
God Stats
3W - 1L
1,680 SR
Queue Stats
87W - 87L
1,503 Elo+
Party 3
Osiris
Osiris
SkinniestBox3
Osiris
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,619 Elo+
Party 2
Vulcan
Vulcan
ToEachHisPwn
Vulcan
Level 143
God Stats
3W - 3L
1,410 SR
Queue Stats
91W - 95L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BOOM555
Poseidon
14
3 / 6 / 6
8,517
774
13,099
9,192
4,007
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Graybush2
Apollo
16
4 / 6 / 4
9,368
852
10,003
12,619
5,944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Timfamous
Medusa
15
2 / 3 / 6
8,762
797
8,544
12,030
5,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 7 / 7
8,062
733
2,694
12,288
5,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 4
7,830
712
4,929
20,303
13,730
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
8 / 2 / 9
10,435
949
13,977
8,986
5,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
CharlyVW
Scylla
15
4 / 3 / 13
9,290
845
12,333
8,266
3,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
DOJVictim
Hou Yi
15
5 / 2 / 16
9,221
838
11,177
7,759
4,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 17
9,611
874
6,991
13,467
21,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
17
9 / 2 / 12
10,416
947
16,540
8,101
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
94
11
Kills
27
27
Deaths
11
27
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
2
9
6.25
L
Poseidon
BOOM555
Poseidon
3
6
6
1
W
Scylla
CharlyVW
Scylla
4
3
13
3.5
W
Hou Yi
DOJVictim
Hou Yi
5
2
16
6.5
L
Apollo
Graybush2
Apollo
4
6
4
1
W
1
2
17
4.75
L
Medusa
Timfamous
Medusa
2
3
6
1.67
W
Vulcan
9
2
12
7.5
L
1
7
7
0.64
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,269
Damage
61,018
66,432
Taken
46,579
34,687
Mitigated
38,817
15,489
Healing
11,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,977
5,706
316
1,743
8,986
5,141
2,984
2,485
6,501
0
31,332
L
Poseidon
BOOM555
Poseidon
13,099
1,571
855
250
9,192
4,007
216
4,364
4,828
24,880
0
W
Scylla
CharlyVW
Scylla
12,333
925
389
1,362
8,266
3,794
1,233
1,516
6,750
30,756
0
W
Hou Yi
DOJVictim
Hou Yi
11,177
5,123
1,487
1,288
7,759
4,212
2,203
2,736
5,023
0
21,359
L
Apollo
Graybush2
Apollo
10,003
2,854
1,322
1,107
12,619
5,944
797
5,844
6,775
0
23,382
W
6,991
1,406
486
2,259
13,467
21,213
387
4,376
9,091
0
11,623
L
Medusa
Timfamous
Medusa
8,544
3,500
409
4,316
12,030
5,729
580
2,625
9,405
0
29,880
W
Vulcan
16,540
5,519
631
1,768
8,101
4,457
1,196
1,986
6,115
27,691
0
L
2,694
919
318
1,167
12,288
5,277
33
6,360
5,928
0
5,713
L
4,929
200
647
5,098
20,303
13,730
108
9,680
10,623
0
11,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,539
Gold Earned
48,973
120
Minions Killed
131
0
Camps Cleared
0
990,794
Distance Traveled
1,068,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,435
949
42
4
0
217,275
0
L
Poseidon
8,517
774
28
3
0
188,098
0
W
Scylla
9,290
845
39
4
0
194,816
0
W
Hou Yi
9,221
838
26
2
0
194,812
0
L
Apollo
9,368
852
45
4
0
199,065
0
W
Osiris
9,611
874
6
1
0
225,016
0
L
Medusa
8,762
797
29
3
0
228,850
0
W
Vulcan
10,416
947
18
2
0
236,257
0
L
Bastet
8,062
733
9
1
0
169,010
0
L
Nike
7,830
712
9
1
0
205,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role