Player Matchup

Gilgamesh
Gilgamesh
EFreYx__
Gilgamesh
Level 108
God Stats
14W - 6L
1,619 SR
Queue Stats
68W - 54L
1,552 Elo+
Party 1
He Bo
He Bo
Epik Melody
He Bo
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,535 Elo+
Party 2
Ah Puch
Ah Puch
Juanky33
Ah Puch
Level 127
God Stats
9W - 14L
1,407 SR
Queue Stats
120W - 130L
1,493 Elo+
Party 1
Khepri
Khepri
KOBE_PR_244
Khepri
Level 105
God Stats
1W - 1L
1,236 SR
Queue Stats
20W - 16L
1,485 Elo+
Party 1
Neith
Neith
qrowsbeacon
Neith
Level 214
God Stats
1W - 0L
1,661 SR
Queue Stats
3W - 2L
1,559 Elo+
Party 2
Team Averages
Level 142
1,485 SR
1,525 Elo+

VS

Team Averages
Level 75
1,528 SR
1,406 Elo+
Hou Yi
Hou Yi
Monokashiii
Hou Yi
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,294 Elo+
Party 3
Merlin
Merlin
RICKY-SANNN
Merlin
Level 94
God Stats
239W - 219L
1,533 SR
Queue Stats
248W - 228L
1,499 Elo+
Solo
Ares
Ares
Winniepoohnani
Ares
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,294 Elo+
Party 3
Freya
Freya
Zaqxsw694
Freya
Level 68
God Stats
0W - 2L
1,630 SR
Queue Stats
5W - 18L
1,512 Elo+
Solo
Ne Zha
Ne Zha
maximusthegr88
Ne Zha
Level 124
God Stats
45W - 38L
1,477 SR
Queue Stats
47W - 48L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EFreYx__
Gilgamesh
14
0 / 3 / 4
8,218
747
6,066
11,411
7,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 2 / 1
9,069
824
7,604
7,804
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Juanky33
Ah Puch
17
3 / 0 / 2
9,560
869
10,026
4,317
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
14
1 / 2 / 4
8,816
801
3,548
11,404
11,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 2 / 5
8,574
779
6,245
8,657
3,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
2 / 0 / 4
8,683
789
8,110
3,910
1,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
10
0 / 0 / 0
6,527
593
1,063
476
126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 3
8,112
737
6,261
10,298
10,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
Zaqxsw694
Freya
14
2 / 4 / 2
7,976
725
9,087
15,684
7,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 4 / 3
8,515
774
7,818
13,507
7,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
7
Kills
9
9
Deaths
8
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
EFreYx__
Gilgamesh
0
3
4
0.67
W
3
2
1
1.75
W
Ah Puch
Juanky33
Ah Puch
3
0
2
4
W
Khepri
1
2
4
1.5
L
Hou Yi
2
0
4
4
L
Merlin
0
0
0
0
L
2
0
3
3.5
L
Freya
Zaqxsw694
Freya
2
4
2
0.75
L
3
4
3
1.13
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,489
Damage
32,339
43,593
Taken
43,875
27,920
Mitigated
26,440
9,126
Healing
7,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
EFreYx__
Gilgamesh
6,066
2,093
0
2,220
11,411
7,279
217
3,815
7,596
0
26,430
W
7,604
185
0
500
7,804
3,151
2,041
2,857
4,947
37,478
0
W
Ah Puch
Juanky33
Ah Puch
10,026
554
0
1,416
4,317
1,937
1,271
1,531
2,786
38,864
0
W
Khepri
3,548
161
114
2,352
11,404
11,818
98
5,405
5,999
7,147
0
L
Hou Yi
8,110
2,227
0
978
3,910
1,815
55
2,094
1,816
0
36,085
L
Merlin
1,063
76
0
0
476
126
0
114
362
1,110
0
L
6,261
185
0
607
10,298
10,142
94
4,233
6,065
12,980
0
L
Freya
Zaqxsw694
Freya
9,087
2,680
0
3,326
15,684
7,112
44
10,120
5,564
27,991
0
L
7,818
1,637
0
2,968
13,507
7,245
0
4,617
8,890
0
28,896
W
6,245
2,258
0
2,524
8,657
3,735
2,077
2,803
5,854
0
27,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,237
Gold Earned
39,813
245
Minions Killed
191
0
Camps Cleared
0
1,270,578
Distance Traveled
909,893
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,218
747
41
4
0
277,090
1
W
He Bo
9,069
824
63
6
0
269,026
0
W
Ah Puch
9,560
869
76
7
0
251,260
6
W
Khepri
8,816
801
9
1
0
239,385
3
L
Hou Yi
8,683
789
73
7
0
235,467
0
L
Merlin
6,527
593
0
0
0
26,754
1
L
Ares
8,112
737
17
2
0
243,556
0
L
Freya
7,976
725
46
4
0
203,524
0
L
Ne Zha
8,515
774
55
5
0
200,592
0
W
Neith
8,574
779
56
5
0
233,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role