Player Matchup

Ares
Ares
 
Ares
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Heatsink2
Izanami
Level 43
God Stats
18W - 13L
1,775 SR
Queue Stats
263W - 262L
1,423 Elo+
Solo
Vulcan
Vulcan
JZambrano
Vulcan
Level 157
God Stats
26W - 25L
1,547 SR
Queue Stats
290W - 322L
1,480 Elo+
Party 2
Chaac
Chaac
aaronplay26
Chaac
Level 79
God Stats
2W - 3L
1,408 SR
Queue Stats
195W - 198L
1,494 Elo+
Party 2
Thanatos
Thanatos
kpl89
Thanatos
Level 158
God Stats
13W - 12L
1,429 SR
Queue Stats
458W - 410L
1,512 Elo+
Solo
Team Averages
Level 105
1,532 SR
1,482 Elo+

VS

Team Averages
Level 80
1,566 SR
1,422 Elo+
Ganesha
Ganesha
AnimeZ0id
Ganesha
Level 37
God Stats
1W - 0L
1,158 SR
Queue Stats
62W - 65L
1,459 Elo+
Party 1
Neith
Neith
Legacyhunter666
Neith
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 13L
1,122 Elo+
Solo
Ix Chel
Ix Chel
Neotamias
Ix Chel
Level 140
God Stats
9W - 2L
1,829 SR
Queue Stats
99W - 97L
1,497 Elo+
Party 1
Anubis
Anubis
carlosoo7
Anubis
Level 124
God Stats
61W - 37L
1,673 SR
Queue Stats
184W - 147L
1,549 Elo+
Solo
Sol
Sol
mooseboy40
Sol
Level 65
God Stats
4W - 1L
1,670 SR
Queue Stats
74W - 72L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 3 / 4
7,068
471
7,303
14,968
14,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Heatsink2
Izanami
12
2 / 8 / 2
7,436
496
8,537
13,146
5,329
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
JZambrano
Vulcan
11
1 / 9 / 4
7,476
498
11,012
12,188
5,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 1
7,627
508
6,879
16,686
16,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
kpl89
Thanatos
13
5 / 8 / 1
8,722
581
9,229
15,445
6,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AnimeZ0id
Ganesha
11
0 / 1 / 16
7,571
505
2,266
11,473
9,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 1 / 7
7,575
505
4,911
5,536
2,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Neotamias
Ix Chel
15
10 / 2 / 7
9,376
625
15,794
12,983
5,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
carlosoo7
Anubis
16
12 / 2 / 2
10,652
710
19,378
13,879
7,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
8 / 3 / 9
9,326
622
11,895
14,983
5,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
9
Kills
33
33
Deaths
9
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
4
0.67
W
Ganesha
AnimeZ0id
Ganesha
0
1
16
8
L
Izanami
Heatsink2
Izanami
2
8
2
0.38
L
Vulcan
JZambrano
Vulcan
1
9
4
0.33
W
3
1
7
6.5
W
Ix Chel
Neotamias
Ix Chel
10
2
7
6.75
L
1
5
1
0.3
W
Anubis
carlosoo7
Anubis
12
2
2
6.5
L
Thanatos
kpl89
Thanatos
5
8
1
0.69
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,960
Damage
54,244
72,433
Taken
58,854
48,205
Mitigated
30,085
16,829
Healing
22,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,303
262
0
2,929
14,968
14,300
0
10,328
4,640
16,692
0
W
Ganesha
AnimeZ0id
Ganesha
2,266
297
945
2,842
11,473
9,176
0
4,065
7,302
10,233
0
L
Izanami
Heatsink2
Izanami
8,537
6,717
0
1,657
13,146
5,329
397
9,407
3,739
0
62,038
L
Vulcan
JZambrano
Vulcan
11,012
1,904
0
819
12,188
5,239
26
10,595
1,593
51,789
0
W
4,911
2,716
0
613
5,536
2,142
775
2,011
3,467
0
33,181
W
Ix Chel
Neotamias
Ix Chel
15,794
2,737
534
1,983
12,983
5,870
0
3,278
9,625
81,128
0
L
6,879
339
0
4,033
16,686
16,834
173
10,297
6,389
0
53,333
W
Anubis
carlosoo7
Anubis
19,378
1,200
0
8,473
13,879
7,680
0
1,761
12,076
96,543
0
L
Thanatos
kpl89
Thanatos
9,229
1,726
0
7,391
15,445
6,503
0
8,706
6,739
0
42,454
W
11,895
6,310
0
7,458
14,983
5,217
1,368
6,464
8,069
66,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,329
Gold Earned
44,500
363
Minions Killed
438
0
Camps Cleared
0
1,415,598
Distance Traveled
1,409,974
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,068
471
25
2
0
286,257
2
W
Ganesha
7,571
505
0
0
0
289,000
7
L
Izanami
7,436
496
97
6
0
257,452
4
L
Vulcan
7,476
498
97
6
0
256,007
2
W
Neith
7,575
505
62
4
0
284,541
0
W
Ix Chel
9,376
625
123
8
0
328,459
4
L
Chaac
7,627
508
83
6
0
297,828
0
W
Anubis
10,652
710
142
9
0
250,905
0
L
Thanatos
8,722
581
61
4
0
318,054
6
W
Sol
9,326
622
111
7
0
257,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role