Player Matchup

Baron Samedi
Baron Samedi
Caboose 961343
Baron Samedi
Level 102
God Stats
2W - 1L
1,523 SR
Queue Stats
87W - 93L
1,491 Elo+
Party 2
Ymir
Ymir
OPlagueDoctorO
Ymir
Level 14
God Stats
3W - 5L
1,729 SR
Queue Stats
36W - 33L
1,506 Elo+
Party 2
Izanami
Izanami
PrettyFlyRabbi
Izanami
Level 84
God Stats
51W - 45L
1,551 SR
Queue Stats
241W - 240L
1,480 Elo+
Party 2
Team Averages
Level 67
1,601 SR
1,492 Elo+

VS

Team Averages
Level 43
1,595 SR
1,323 Elo+
Rama
Rama
CNMonk666
Rama
Level 25
God Stats
1W - 3L
1,543 SR
Queue Stats
1W - 4L
1,343 Elo+
Party 1
Chaac
Chaac
RaghnarAbis
Chaac
Level 57
God Stats
1W - 1L
1,742 SR
Queue Stats
13W - 21L
1,383 Elo+
Solo
Olorun
Olorun
Reptarsaurusrex
Olorun
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 21L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Caboose 961343
Baron Samedi
13
4 / 2 / 9
7,895
790
9,544
5,569
3,385
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 0 / 7
7,959
796
4,581
8,133
8,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
7 / 0 / 8
9,442
944
11,053
6,795
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
1 / 7 / 0
6,459
646
2,228
10,734
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 1
6,701
670
8,426
8,368
7,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

10
0 / 6 / 2
6,177
618
4,427
8,840
3,658
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
15
Kills
2
2
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
1
7
0
0.14
W
Baron Samedi
Caboose 961343
Baron Samedi
4
2
9
4.25
W
4
0
7
7.5
W
7
0
8
11
L
1
2
1
0.75
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,178
Damage
15,081
20,497
Taken
27,942
14,541
Mitigated
15,344
3,273
Healing
3,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
2,228
1,850
0
435
10,734
4,072
0
5,601
5,039
0
13,292
W
Baron Samedi
Caboose 961343
Baron Samedi
9,544
640
1,136
584
5,569
3,385
612
655
4,651
21,477
0
W
4,581
1,193
0
0
8,133
8,407
136
2,076
5,769
14,076
0
W
11,053
7,504
0
1,553
6,795
2,749
2,021
1,699
4,941
0
50,589
L
8,426
461
0
1,424
8,368
7,614
0
4,006
4,191
0
22,908
L
4,427
2,028
229
1,160
8,840
3,658
0
4,185
4,518
17,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,296
Gold Earned
19,337
138
Minions Killed
97
0
Camps Cleared
0
537,637
Distance Traveled
442,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,459
646
35
4
0
128,525
0
W
Baron Samedi
7,895
790
30
3
0
165,466
0
W
Ymir
7,959
796
13
1
0
188,925
0
W
Izanami
9,442
944
95
10
0
183,246
0
L
Chaac
6,701
670
39
4
0
173,701
0
L
Olorun
6,177
618
23
2
0
139,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role