Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DirtyNikki
Cthulhu
Level 120
God Stats
9W - 13L
1,425 SR
Queue Stats
78W - 91L
1,417 Elo+
Solo
Chaac
Chaac
TheTwitterbird
Chaac
Level 76
God Stats
4W - 3L
1,570 SR
Queue Stats
24W - 34L
1,319 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zieni Zama
Tsukuyomi
Level 93
God Stats
4W - 3L
1,482 SR
Queue Stats
23W - 31L
1,498 Elo+
Solo
Apollo
Apollo
tinytrain249
Apollo
Level 87
God Stats
0W - 2L
1,473 SR
Queue Stats
16W - 15L
1,455 Elo+
Solo
Team Averages
Level 96
1,490 SR
1,438 Elo+

VS

Team Averages
Level 71
1,474 SR
1,383 Elo+
Set
Set
BelatedStorm972
Set
Level 80
God Stats
2W - 1L
1,307 SR
Queue Stats
74W - 84L
1,378 Elo+
Solo
Baron Samedi
Baron Samedi
BigJuicyNoobs
Baron Samedi
Level 47
God Stats
8W - 3L
1,582 SR
Queue Stats
230W - 224L
1,363 Elo+
Party 2
King Arthur
King Arthur
BigMoneyTrrd
King Arthur
Level 64
God Stats
11W - 8L
1,629 SR
Queue Stats
141W - 140L
1,386 Elo+
Party 2
Aphrodite
Aphrodite
RivNivel
Aphrodite
Level 84
God Stats
2W - 2L
1,351 SR
Queue Stats
228W - 243L
1,394 Elo+
Party 1
Hou Yi
Hou Yi
X-XZILENCIOX-X
Hou Yi
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
370W - 376L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
2 / 1 / 0
4,689
586
3,046
5,121
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
DirtyNikki
Cthulhu
7
0 / 2 / 0
3,806
476
2,260
5,104
3,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

1
0 / 0 / 0
3,088
386
0
0
0
Tsukuyomi
Zieni Zama
Tsukuyomi
7
0 / 4 / 0
4,013
502
1,254
5,308
2,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
7
0 / 0 / 0
4,149
519
2,572
5,489
1,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 1
5,241
655
3,440
5,874
2,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
BigJuicyNoobs
Baron Samedi
7
1 / 0 / 1
5,222
653
3,209
4,039
1,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
BigMoneyTrrd
King Arthur
10
3 / 0 / 0
6,025
753
2,254
4,114
3,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
RivNivel
Aphrodite
9
0 / 1 / 1
5,283
660
1,836
4,069
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 0 / 2
4,567
571
2,839
4,206
1,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
7
7
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
1
0
2
W
3
1
1
3.5
W
Baron Samedi
BigJuicyNoobs
Baron Samedi
1
0
1
1.5
W
King Arthur
BigMoneyTrrd
King Arthur
3
0
0
3
L
Cthulhu
DirtyNikki
Cthulhu
0
2
0
0
W
Aphrodite
RivNivel
Aphrodite
0
1
1
0.5
L
0
0
0
0
W
0
0
2
1
L
Tsukuyomi
Zieni Zama
Tsukuyomi
0
4
0
0
L
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,132
Damage
13,578
21,022
Taken
22,302
8,952
Mitigated
9,478
4,944
Healing
8,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
3,046
105
0
743
5,121
1,721
0
1,836
3,285
23,382
0
W
3,440
1,688
0
875
5,874
2,196
679
996
4,878
0
18,893
W
Baron Samedi
BigJuicyNoobs
Baron Samedi
3,209
245
1,256
2,041
4,039
1,422
322
1,130
2,909
24,361
0
W
King Arthur
BigMoneyTrrd
King Arthur
2,254
255
0
750
4,114
3,191
215
0
4,114
230
33,901
L
Cthulhu
DirtyNikki
Cthulhu
2,260
262
220
1,140
5,104
3,431
0
1,956
3,148
14,922
0
W
Aphrodite
RivNivel
Aphrodite
1,836
106
424
2,469
4,069
1,424
434
2,479
1,590
28,705
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,839
1,485
363
571
4,206
1,245
386
701
3,505
0
20,829
L
Tsukuyomi
Zieni Zama
Tsukuyomi
1,254
380
0
960
5,308
2,114
0
90
5,218
0
18,326
L
Apollo
2,572
2,126
0
1,881
5,489
1,686
0
1,253
4,236
0
24,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,745
Gold Earned
26,338
126
Minions Killed
234
0
Camps Cleared
0
649,552
Distance Traveled
799,462
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,689
586
39
5
0
151,471
0
W
Set
5,241
655
29
4
0
192,050
1
W
Baron Samedi
5,222
653
31
4
0
161,514
0
W
King Arthur
6,025
753
57
7
0
154,081
2
L
Cthulhu
3,806
476
16
2
0
158,753
0
W
Aphrodite
5,283
660
77
10
0
149,341
0
L
Chaac
3,088
386
0
0
0
0
0
W
Hou Yi
4,567
571
40
5
0
142,476
1
L
Tsukuyomi
4,013
502
32
4
0
172,932
0
L
Apollo
4,149
519
39
5
0
166,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role