Player Matchup

Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BalancedScale77
Neith
Level 129
God Stats
1W - 0L
1,264 SR
Queue Stats
3W - 8L
1,329 Elo+
Solo
Bacchus
Bacchus
The9Tailefox
Bacchus
Level 144
God Stats
6W - 7L
1,565 SR
Queue Stats
124W - 114L
1,510 Elo+
Party 3
Serqet
Serqet
ninjalol5
Serqet
Level 143
God Stats
8W - 15L
1,509 SR
Queue Stats
211W - 283L
1,471 Elo+
Party 2
Chiron
Chiron
ravenxtitan
Chiron
Level 67
God Stats
15W - 8L
1,576 SR
Queue Stats
109W - 98L
1,487 Elo+
Party 3
Team Averages
Level 121
1,483 SR
1,459 Elo+

VS

Team Averages
Level 110
1,625 SR
1,545 Elo+
Eset
Eset
DaAfroJr
Eset
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 63L
1,521 Elo+
Party 1
Chaac
Chaac
ElloMingo
Chaac
Level 66
God Stats
16W - 9L
1,717 SR
Queue Stats
91W - 76L
1,561 Elo+
Party 1
Bakasura
Bakasura
Gughead
Bakasura
Level 120
God Stats
10W - 10L
1,317 SR
Queue Stats
77W - 68L
1,594 Elo+
Solo
Kuzenbo
Kuzenbo
MrTee202
Kuzenbo
Level 138
God Stats
4W - 2L
1,949 SR
Queue Stats
85W - 81L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
RX8GOD
Danzaburou
Level 114
God Stats
10W - 9L
1,640 SR
Queue Stats
68W - 63L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
8 / 0 / 10
9,115
912
19,998
6,729
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 0 / 8
7,625
763
6,113
5,536
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
The9Tailefox
Bacchus
14
4 / 0 / 12
7,889
789
5,731
9,251
13,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
ninjalol5
Serqet
13
1 / 2 / 11
7,322
732
4,239
10,624
9,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
15
3 / 0 / 10
7,988
799
6,811
7,782
3,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
0 / 5 / 2
6,960
696
4,701
7,905
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
ElloMingo
Chaac
13
0 / 2 / 1
6,890
689
7,277
10,763
11,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bakasura
Gughead
Bakasura
13
0 / 3 / 1
6,805
681
6,799
10,515
6,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kuzenbo
MrTee202
Kuzenbo
12
1 / 4 / 1
6,769
677
6,764
11,702
17,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
RX8GOD
Danzaburou
12
1 / 4 / 0
6,975
698
7,236
10,648
4,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
7
18
Kills
2
2
Deaths
18
51
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
0
10
13
W
2
0
8
6
L
Eset
0
5
2
0.2
L
Chaac
ElloMingo
Chaac
0
2
1
0.25
L
Bakasura
Gughead
Bakasura
0
3
1
0.17
L
Kuzenbo
MrTee202
Kuzenbo
1
4
1
0.38
L
Danzaburou
RX8GOD
Danzaburou
1
4
0
0.25
W
Bacchus
The9Tailefox
Bacchus
4
0
12
10
W
Serqet
ninjalol5
Serqet
1
2
11
3.25
W
Chiron
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,892
Damage
32,777
39,922
Taken
51,533
32,049
Mitigated
44,107
8,952
Healing
8,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
19,998
1,160
0
1,200
6,729
3,358
1,025
2,004
4,516
40,935
0
W
6,113
1,828
0
1,505
5,536
2,121
2,016
1,974
3,004
0
22,185
L
Eset
4,701
526
848
1,043
7,905
3,740
0
4,779
2,832
20,277
0
L
Chaac
ElloMingo
Chaac
7,277
315
0
3,804
10,763
11,929
0
4,542
5,844
263
21,082
L
Bakasura
Gughead
Bakasura
6,799
4,008
0
1,407
10,515
6,368
0
3,849
6,414
0
15,107
L
Kuzenbo
MrTee202
Kuzenbo
6,764
1,354
0
387
11,702
17,570
0
4,337
6,962
16,322
0
L
Danzaburou
RX8GOD
Danzaburou
7,236
2,683
0
1,173
10,648
4,500
0
7,344
2,911
0
20,500
W
Bacchus
The9Tailefox
Bacchus
5,731
693
0
2,903
9,251
13,553
0
2,175
6,287
9,776
0
W
Serqet
ninjalol5
Serqet
4,239
883
0
402
10,624
9,524
0
3,165
6,431
0
13,141
W
Chiron
6,811
1,736
984
1,958
7,782
3,493
0
2,396
4,953
0
36,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,939
Gold Earned
34,399
210
Minions Killed
174
0
Camps Cleared
0
1,080,176
Distance Traveled
1,081,872
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,115
912
61
6
0
235,047
0
W
Neith
7,625
763
48
5
0
214,963
0
L
Eset
6,960
696
47
5
0
202,076
0
L
Chaac
6,890
689
46
5
0
216,169
0
L
Bakasura
6,805
681
32
3
0
242,251
0
L
Kuzenbo
6,769
677
17
2
0
222,722
0
L
Danzaburou
6,975
698
32
3
0
198,654
0
W
Bacchus
7,889
789
13
1
0
204,996
3
W
Serqet
7,322
732
15
2
0
225,145
0
W
Chiron
7,988
799
73
7
0
200,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role