Player Matchup

Nike
Nike
Bombsicle
Nike
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,502 Elo+
Party 2
Chronos
Chronos
FalcataAP
Chronos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,704 Elo+
Party 2
Guan Yu
Guan Yu
FinalHero42
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,433 Elo+
Party 2
He Bo
He Bo
LiquidArmadillo
He Bo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,422 Elo+
Party 2
Anhur
Anhur
teaNteaGal
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,484 Elo+
Party 2
Team Averages
Level 97
1,500 SR
1,509 Elo+

VS

Team Averages
Level 111
1,507 SR
1,502 Elo+
Anhur
Anhur
HokagePai
Anhur
Level 35
God Stats
2W - 0L
1,701 SR
Queue Stats
101W - 138L
1,409 Elo+
Solo
Bellona
Bellona
RoYL Arcade
Bellona
Level 114
God Stats
13W - 9L
1,561 SR
Queue Stats
300W - 303L
1,479 Elo+
Solo
Izanami
Izanami
Sanafe
Izanami
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
367W - 374L
1,523 Elo+
Party 1
Guan Yu
Guan Yu
ShredCruz
Guan Yu
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 75L
1,577 Elo+
Solo
Raijin
Raijin
Venado
Raijin
Level 142
God Stats
1W - 2L
1,270 SR
Queue Stats
368W - 374L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
7 / 6 / 12
10,289
735
11,457
19,396
22,420
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
FalcataAP
Chronos
18
2 / 6 / 15
10,322
737
16,839
17,392
7,396
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
FinalHero42
Guan Yu
18
9 / 7 / 12
11,832
845
11,167
20,982
27,922
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 8 / 14
9,194
657
7,546
13,114
4,245
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
15
2 / 6 / 15
9,471
677
8,614
12,603
4,400
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HokagePai
Anhur
18
6 / 4 / 20
11,254
804
14,999
13,264
5,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
RoYL Arcade
Bellona
18
7 / 6 / 17
11,380
813
13,123
17,299
19,915
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Sanafe
Izanami
18
9 / 2 / 12
11,915
851
8,087
7,857
3,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
ShredCruz
Guan Yu
18
3 / 5 / 25
11,390
814
12,763
23,884
32,844
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Venado
Raijin
18
7 / 6 / 13
11,730
838
21,807
12,143
5,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
119
23
Kills
32
33
Deaths
23
68
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Nike
7
6
12
2.17
L
Chronos
FalcataAP
Chronos
2
6
15
1.58
L
Guan Yu
FinalHero42
Guan Yu
9
7
12
2.14
W
Anhur
HokagePai
Anhur
6
4
20
4
L
3
8
14
1.25
W
Bellona
RoYL Arcade
Bellona
7
6
17
2.58
W
Izanami
Sanafe
Izanami
9
2
12
7.5
W
Guan Yu
ShredCruz
Guan Yu
3
5
25
3.1
W
Raijin
Venado
Raijin
7
6
13
2.25
L
Anhur
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,623
Damage
70,779
83,487
Taken
74,447
66,383
Mitigated
68,136
15,306
Healing
26,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
11,457
1,194
418
2,419
19,396
22,420
0
7,219
12,177
1,922
26,083
L
Chronos
FalcataAP
Chronos
16,839
5,753
543
1,817
17,392
7,396
649
3,224
14,168
42,198
0
L
Guan Yu
FinalHero42
Guan Yu
11,167
1,202
2,950
3,198
20,982
27,922
21
5,746
15,236
1,832
15,704
W
Anhur
HokagePai
Anhur
14,999
8,642
975
1,656
13,264
5,702
2,636
5,833
7,431
0
27,482
L
7,546
402
1,089
858
13,114
4,245
0
5,708
7,406
11,026
0
W
Bellona
RoYL Arcade
Bellona
13,123
1,643
1,043
1,534
17,299
19,915
714
7,028
10,271
3,089
23,036
W
Izanami
Sanafe
Izanami
8,087
4,553
947
1,960
7,857
3,996
3,905
3,077
4,780
0
24,181
W
Guan Yu
ShredCruz
Guan Yu
12,763
1,633
4,961
11,546
23,884
32,844
86
5,818
18,066
0
25,141
W
Raijin
Venado
Raijin
21,807
1,400
1,759
600
12,143
5,679
1,264
5,252
6,891
37,506
0
L
Anhur
8,614
4,002
1,273
741
12,603
4,400
220
2,304
10,299
0
12,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,108
Gold Earned
57,669
112
Minions Killed
134
0
Camps Cleared
0
1,080,413
Distance Traveled
1,271,342
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,289
735
10
1
0
215,702
0
L
Chronos
10,322
737
66
5
0
221,625
0
L
Guan Yu
11,832
845
12
1
0
234,539
0
W
Anhur
11,254
804
22
2
0
229,099
0
L
He Bo
9,194
657
14
1
0
231,162
0
W
Bellona
11,380
813
14
1
0
247,832
0
W
Izanami
11,915
851
38
3
0
265,433
0
W
Guan Yu
11,390
814
21
2
0
314,209
0
W
Raijin
11,730
838
39
3
0
214,769
2
L
Anhur
9,471
677
10
1
0
177,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role